Sentences with phrase «which unlock rewards»

Players can now tackle the weekly progress missions, which unlock rewards.

Not exact matches

To «find» them, people do something called mining, which means using a computer and a lot of electricity to solve math problems that unlock bitcoins as a reward.
In September, Groupon introduced Groupon Rewards, which allows buyers to unlock special deals from local businesses via repeat visits.
This is complemented by the experience system (Which I've no idea why it is not in Quest mode) that makes use of the list of perks you've unlocked in the aforementioned Quest stages to reward you with extra abilities that can radically change the way you play the game (Again, why was this not implemented, at least to a lesser extent, in the Quest mode?!)
Everything ties into the resource gathering and crafting system, from the tech tree that unlocks new resources to construct from to the simple but involving card - based combat - which, if successful, rewards you with materials you will need.
If you manage to finish the campaign then you will unlock mirror mode for multiplayer which is a pretty cool reward.
PC players will be given the same rewards for pre-ordering Dragon Ball FighterZ as console players, which include an early unlock for SSGSS Goku and SSGSS Vegeta, as well as two exclusive lobby avatars that you can proudly show off in the title's multiplayer mode.
Tournaments reward with a Gold pack which increases the chance of getting a Legendary player, but aside from that, you will have to rely on your luck in order to get your star player unlocked in the game.
We believe hints in - game are going to lead us to this chest and a new double - action revolver, which comes with its own challenge to unlock an exclusive RDR2 reward.
Each level will also have a series of optional collectables items to be found, which will reward you with additional points to unlock improvements for your characters.
Doom includes every map and mode and all three expansions as well as the ability to unlock additional content such as guns and equipment through a nifty progression system which makes playing online as rewarding as it is fun.
By having the Chase Sapphire Preferred ® Card, you unlock a world of travel benefits into which you can channel the rewards you earn on your Chase Freedom ®.
But then the resulting reward's a total impasse — go it alone & it simply can't be done, so inevitably new partners & investors have to brought in... which generally implies another massive dilution just as investors thought they'd finally get to unlock their well deserved reward.
By having the Chase Sapphire Preferred ® Card, you unlock a world of travel benefits into which you can channel the rewards you earn on your Chase Freedom ®.
By utilizing one (or more) of these credit cards, you'll increase your chances of qualifying for elite status with either (or both) SPG and / or Delta, which will automatically unlock the Crossover Rewards program.
Exploration is only meaningful if rewarded with discovery, and when you do stumble upon an object with which your girl can interact — like an old building facade littered with spent rifle shells — you are granted not just an item to collect for your basket and potential rooms to unlock in Grandmother's house, but a short line of pop - up text that gives insight into your chosen avatar's thoughts, feelings and personality.
Teams (there are three in the game) can leave their Pokémon to defend a gym from attackers which earns them rewards, and can «train» Pokémon at the gym to increase the gym's prestige and thereby unlock more slots to house Pokémon.
At level 5, you'll unlock the event mode, which allows you to unlock limited - time events for greater rewards.
Players can unlock the characters by speaking to the local town moogles for rare quests that reward special character magicites, which you can equip at the town's central crystal.
If your guild is in the top 10 or if you meet your personal conquest threshhold you will be rewarded Mats that are needed to unlock the other parts of your ships (Encryptions which used to get frameworks, the mats you need to unlock the other areas of your ships)
Defeating enemies is rewarded with various types of Performa, which are used to unlock ever more powerful weapons that Chrom, etc, can morph into.
There are no multiplayer features or online leaderboards, but what is there in the story will certainly have you coming back for a second playthrough as it is such an entertaining and fun experience, while the character gallery feature provides a reward factor by unlocking character biographies by progressing through the story, alongside a printed comic book included in the retail release which provides a prologue chapter to the story of the game and while it is not playable content; it is excellent fan service which is a classy effort to show appreciation towards Broken Sword fans.
Unlocking new moves for smoother traversal of the cityscape is satisfyingly rewarding and clearly reflected in the controls as you add to your parkour repertoire; enhancing your combat abilities is also a necessity, as there's a much heavier focus on engaging enemies in this game than the first, which isn't necessarily a good thing.
Instead we reward teamwork with bonus XP which will allow players to unlock cool stuff faster.
Some of the missions may also have additional objectives that will reward Behelits that unlock portions of a portrait, which aren't particularly necessary or affect the game's story but add another element to the game for players to complete.
You can also unlock skills by equipping Charms and Decorations, which can be earned as quest rewards or forged at the workshop.
Performing well will award Challenge Points which will advance your player level higher unlocking rewards and bragging rights.
Free mode lets you fish as long as you would like on any of the levels (after you unlock them) and Hunting mode requires you to catch specific types of fish which rewards with you some bonus Gil (money) and items.
There's also the Survival mode, which pits you against increasingly tougher opponents and rewards you with currency to unlock new things, but it doesn't really replace the quintessential arcade.
The game also rewards players with a special achievement trophy called «Dastardly» which is unlocked by placing a hogtied woman on the railroad tracks and then watching as she is splattered by an oncoming train.
«We created an integrated gaming ecosystem between the Batman: Arkham Origins mobile and console games, which delivers rewards and unlocks that provide greater experiences for players,» said Ed Boon, Creative Director, NetherRealm Studios.
We believe hints in - game are going to lead us to this chest and a new double - action revolver, which comes with its own challenge to unlock an exclusive RDR2 reward.
In both online and offline races, players earn NASCAR experience points which help unlock rewards such as decal packs or special car designs, as well as career sponsorships and special races throughout career mode.
Introduced at the start of the game as a means to unlock Runes - special abilities Link can use to manipulate objects to solve puzzles - they later reward Link with Spirit Orbs, which can be traded in for permanent Stamina and Heart Container upgrades.
The singleplayer is simply a list of tracks to complete with the reward being XP for finishing them which then levels up your rider and lets you unlock parts to customise your bike and character, which is great, but what isn't so great is that at the start of the game you'll have just four tracks to play around on — though you do have two free - ride area's as well — and yo can't unlock any more until you hit Rider Level 10, which takes a good bit of time.
The most exciting game mode however is Dungeon mode, you'll unlock this after completing story mode with all four playable characters, the dungeon encompasses 100 floors each with increasing difficulty and getting to the end has a big reward which I won't spoil for those of you wishing to attempt it.
Some rewards are specific to certain characters, and some are only unlocked by gathering up item cards from different challenges, both of which help to extend the life of this mode, as you'll replay challenges multiple times in order to get everything.
You start off with access to one area, Mafia Town, which gives you progressively unlocking missions which each reward you with an hourglass upon completion.
Lost Sectors appear on your map in the form of an arch symbol in which these locations contain small dungeons with a mini-boss that must defeated to earn a reward of a cache key to unlock a nearby loot chest.
There are plenty and unlocks in the game which makes processing through the game a lot more interesting and rewarding.
Lastly, the developers have made a strange decision regarding the game's unlock reward system in which you must play one game to unlock rewards for another.
Clearly what happened is that in testing, a lot of players gave up there, so rather than making the fortress optional (which would have made perfect sense, since there's an entire other mini-dungeon that you unlock by getting through there - an excellent reward for a side - quest), they decided to just make the Hookshot act as a cheat code, letting everyone beat the level at the expense of letting anyone actually enjoy it.
There are also Main Missions that progress the Story and Side Missions, which reward you with Gifts as well as working towards Point - unlocks for Main Missions.
Completing challenges such as shooting 30 guys while crouched will reward you with a ton of experience points which will lead you to the next level which may just unlock newer guns and better perks, ultimately leading to you saying after every round, «Hmm, well I'm just about to unlock a new perk, so I need to play one more match.»
If you've been playing Overwatch there's a good chance your already hooked on the Loot Box system which rewards unlocks for each...
Lara Croft GO's replayability stems from the collectibles such as varying types of gems that are scattered throughout levels which are required to unlock Lara Croft's outfits, therefore creating a gameplay design choice that provides a reward for exploring the secondary objectives contained within each of the 115 levels spread across 7 chapters including two post-release chapters which will have players returning to levels multiple times over.
Beating each boss also comes with a reward, as you'll unlock a new transformation ability, which can then be used in other levels, and some of these powers even come in handy against certain bosses.
Defeating bosses rewards you with mythril which are used to unlock an additional ten levels for the songs.
The upside for tackling either online battles, campaign, or trials is unlocking new glyphs, which is a gratifying reward, especially in an era where lootboxes and downloadable content have parasitized our pastimes.
This rewards you with satisfaction for the sake of it, but also helps you grind out a few more coins (for new weapons) and power orbs, which fill out the heroes» skill trees, powering them up and unlocking new abilities.
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