Red areas indicate locations where fire weather conditions are becoming increasingly more severe or anomalously severe weather events are becoming more frequent,
while blue areas indicate locations where climatic influences on fire potential are lessening or weather events are becoming less frequent.
Red areas reflect conditions in which drones emit less carbon dioxide than trucks (lighter packages, fewer stops),
while blue areas denote conditions in which drones emit more (heavier packages, more stops).
Red areas are relatively crammed with dark matter and normal matter,
while blue areas are less dense.
Not exact matches
And
while residents of our 2011 winner may not have hereditary titles, the
area is home to its fair share of Canadian royalty: mayoral hopeful John Tory and
Blue Jays president Paul Beeston have both lived here.
Rometty has been steering Big
Blue toward
areas such as cloud - based services, security software and data analytics,
while trimming its traditional hardware business by exiting low - margin businesses.
DEC Commissioner Basil Seggos said that
while the agency encouraged the use of public land, concern over the
Blue Hole — a popular swimming spot in the Catskills — had grown, as the «postage stamp - sized
area» recently began drawing up to 1,000 visitors a day, resulting in new regulations.
While Democrats are looking to make inroads in suburban
areas, Republicans believe they can prevail in more
blue - collar towns.
Still, it is hard to avoid the impression that the party's success was limited to metropolitan pockets,
while it did much worse in more
blue - collar
areas.
Areas of the wall with a cooler temperature show up
blue,
while red light shines on patches that register as warmer.
Researcher Van Kane found that as intensity increased, the canopy (red and orange) decreased,
while the number of gaps (
blue) increased, creating a mosaic of openings and forest stands in low - to moderately burned
areas.
In this 3D representation of the relationship between collaboration and mean citation impact in the Longwood Medical
Area, each building's height reflects the number of citations of papers originating in the building,
while the color gradient (from gray / low to
blue / high) represents the proportion of publications originating from that building in which both first and last authors work in the building.
In this map, white and red colors denote
areas of higher gravity,
while blue indicates lower gravity regions.
Red and yellow regions represent low NPQ activity,
while blue and purple
areas show high levels induced by exposure to light.
Bold patterns like 5 Surry Lane's Aegean Pillow are perfect for rooms with a more masculine feel,
while Candice Olson's Adagio Pillow in cream and gold,
blue and grey, or blush and cream, would look beautiful in a princess - themed room or an elegant dressing
area.
Astra GTC and GTC Sport vehicles
area available in three solid paint colours (Summit White, Power Red and Sunny Melon Yellow) and three prestige colours (Carbon Flash Black, Buzz
Blue and Silver Lake),
while the VXR can be had in the same solid colours plus Carbon Flash Black and Arden
Blue prestige paint, which costs $ 550 extra.
The Droid Razr HD is currently priced at $ 100 with a 2 - year agreement and has only a very small trim
area in
blue,
while the Droid Razr M is currently free on contract and features a nice amount of
blue across its entire frame.
The
blue merles have some black patches and a gray to powder
blue appearance, in the non-black
areas of their coat
while the red merles have a reddish to orange cast and generally brown instead of black patches.
The red / orange
areas show the high dose,
while blue and green are low doses.
Shades of tan and
blue in the sitting and dining
areas echo the colors of the beach outside,
while a beamed ceiling adds architectural charm.
Dive in crystal
blue water and discover the rich biodiversity of the South Pacific
while assisting with the local management of marine protected
areas.
In the sitting room and TV lounge, the side chairs,
area rugs and drapes carry the
blue and white color scheme in geometric prints,
while potted plants, woven chairs and tabletop sculptures add to the visual interest.
The St. Herman's Cave entrance includes a picnic
area, gift shop, trail heads, and official visitor's center,
while the other entrance only contains a picnic
area, but it has a more direct route to the
blue hole cenote.
With a dedicated children's
area, the
Blue Bird Garage Market is one of the only child - friendly evening venues where parents can relax and have a meal,
while their children are entertained.
Slip into the sparkling, 16 - metre, deep -
blue - tiled pool, which has a separate shallow splash
area for kids, or lounge in the shade of the cushioned bale and sip a freshly squeezed fruit juice
while you browse a magazine.
Perfect for families, Argelès Plage is a long stretch of golden sand in Languedoc - Roussillion, with
blue - flag recognition, excellent facilities and plenty of shade,
while in the same
area, Espiguette has a more off the beaten track feel, with barely a building in sight.
Blue and white Moroccan - style tiles adorn the floor,
while baroque upholstered armchairs and ornate hurricane lamps and chandeliers bring an exotic vibrancy and glamour to the living
area that forms the social hub of this truly superb villa.
It is also a great place for hiking and
while I visited the
Blue Mountains at a time when Instagram didn't exist, this is actually also a great place for instagrammers to get great shots of this beautiful
area.
White marlin tends to be abundant from March to July,
while blue marlin frequent the
area from July to September.
While staying with us at
Blue Surf Sanctuary you can rent ATV's or Quads to get around the
area.
While decompressing for nearly two and a half hours, they were able to enjoy much of the
area that attracts so many divers to the
Blue Hole.
Its unique design features two distinct living
areas on separate levels, making it ideal for families or groups that want a little extra privacy.Luxuriate in the sun around the large swimming pool
while gazing at the beautiful
blue Pacific waters.Each living quarter has a large porch, kitchen, living room and two bedrooms.
While there are relatively few noteworthy attractions in the immediate
area, who needs any distractions when you've got a beautiful white - sand beach, a glittering azure sea and perfect
blue skies to enjoy?
The
Blue Mountains features some beautiful Golf Courses and offers conference delegates unique opportunities for memorable outdoor Team Building activities,
while the
area also provides more relaxing and no less memorable sightseeing experiences at the iconic 3 Sisters or visits to the townships of Katoomba, Leura, Blackheath and Wentworth Falls for boutique shopping, local art galleries and great cafes.
Sculptural side chairs, a pared - down sectional and mid-century-inspired dining chairs add subtle touches of high design,
while the soft
blue walls of the living
area play off the pale kitchen cabinets to echo the colors of the island's white - sand beaches.
In the central sitting room, white sofas and chairs are set on natural - fiber rugs around polished wooden accent tables for multiple conversation
areas,
while contemporary art and pillows in spring green and sea
blue add pops of color.
Touches like
blue area rugs and walls nod to the color of the ocean,
while undulating light fixtures recall the shape of the waves.
The day can be spent enjoying the outdoors; but, after dark, you'll return to your deluxe condo to enjoy 1,500 square feet of contemporary dining
areas with touches of brushed aluminum, sleek lines and soft inviting shades of
blue throughout this suite, and even a full arching leather sofa to relax in
while you watch something in the home theater.
- as Captain Olimar is making his way home, an asteroid onslaught forces him to land on a nearby planet - Sparklium is the fuel for Olimar's Dolphin III ship - with the ship's fuel depleted, you have to find items on this planet which can be turned into fuel - collect everything from seeds to large scale treasures - you need 30,000 Sparklium to make your way home - you are eventually required to find a lost ship part at the end of the game - levels are more linear and puzzle based, and include specific goals / goodies to collect - move Captain Olimar with the Circle Pad,
while all other interactions use the touchscreen - blow your whistle, throw Pikmin and also touch certain objects - worlds are called Sectors, with six
areas altogether - find all the treasure and look for new passageways to complete a sector 100 % - passageways can grant you access to secret spots or additional levels highlighted with the letter X - the first world is called Brilliant Garden, which has lush forest environments - Yellow Pikmin can easily reach the upper screen, where you can sometimes collect goodies and pull down vines - there's a level where you use yellow Pikmin as a source to connect two wires - connecting the wires lets you see enemies and platforms that were hidden in the shadows - Winged Pikmin can be flung at high speeds, and they can pick up Olimar and help him descend down into new
areas - in a later level, you need to use red Pikmin to stomp out fire and clear the way for you - Rock Pikmin are the strongest ones of the bunch and can break crystals -
blue Pikmin can swim and fight well underwater - the maximum amount of Pikmin you can have in a stage is 20 - blow your whistle to call over the correct Pikmin for a task or puzzle - Ravaged Rustworks offers a unique industrial environment where you climb on pipes - Loney Tower has you climbing to the top of a tower without any help of Pikmin, and instead use pipes and Olimar's jetpack - Valley of the Breeze, found in the Leafswirl Lagoon sector, relies complete on Winged Pikmin - Barriers of Flame is in the Sweltering Parchlands sector - here you «lll be forced to improvise with Yellow and Rock Pikmin to get around fire - every world ends with a boss stage - one boss fight puts you up against a Fiery Blowhog, where you use Red Pikmin to pick up / feed bombs to the boss - beating bosses gives you treasures worth 1,000 Sparklium each - supports amiibo in the Splatoon, Super Mario and Animal Crossing lines - amiibo can be scanned in to grant you access to secret spots - these are one room puzzle challenges where you collect a statue - these bonus rooms will also get you 200 Sparklium every time - you are limited by how many amiibo you can summon to each secret spot - one of the treasures you will find is an NES cartridge for Ice Climbers, which carries the name «Revenge Fantasy».
One has Heinrich turning into a huge beast like creature and decimating his opponents,
while the other has a giant, naked,
blue tinted Gretchen crushing all opponents in the
area for an instant kill.
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored
blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Bor
blue on the Squad selection screen • Players who choose not to join Squads will also show up as
Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Bor
Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed
while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die
while watching movie if moving controller (or having a controller with a bad stick zone) • Combat
areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed
while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled
while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.
Blue notes indicate hitting the
area outside of the drum (or using the shoulder buttons),
while the yellow bars require you to input as many notes as you can to score extra points.
Rich passages of brilliant color abound; an aqueous, briny, sea - soaked passage of shimmering
blue evokes the deep and fathomless ocean,
while fleshy
areas of luminous peach convey flashes of bare skin surrounded by frothy waves and or a late afternoon shower.
The upper panel presents a rich, dark red juxtaposed with a curved, terre verte
area,
while an orange - red haematite at the bottom envelops a deep
blue, rounded form.
Harris» «Shifting Heat» has luminescent arcs of
blue - white intersected by
areas of red reds and yellows,
while «Orange Crush» has tracings of red, orange and yellow in pale articulated spaces like a light reversed Clyfford Still.
In another
area of the installation water is spilling out of an open
blue box
while nearby aquatic life forms appear to be swimming downstream.
The lapis - like
blue paint that undulates across the canvas, with the darker purple undertow, gives a heady vision of the sea,
while the upper
blue area conveys a sky increasingly saturated by the red and pink of what appears to be a sunset.
The natural coloured sections were created by the artisan,
while the orange, reds and
blue areas by the artist.
In the earlier painting the scattered gray and white paint lines are most noticeable,
while in the later painting the most conspicuous brushstrokes are the intersecting broad
areas of
blue and yellow.
The upper figure shows changes in ocean heat content since 1958,
while the lower map shows ocean heat content in 2017 relative to the average ocean heat content between 1981 and 2010, with red
areas showing warmer ocean heat content than over the past few decades and
blue areas showing cooler.
The bright white central mass shows the perennial sea ice, which is just the multi-year ice that has survived at least one summer,
while the larger light
blue area shows the full extent of the winter sea ice including the average annual sea ice during the 2012 months of November, December and January.