Manchester United take too many touches
while building attacks, says Nemanja Vidic following the 1 - 0 defeat by West Brom.
Tactical Development: We use 1v1, 2v2, and 4v4 small sided games to teach shape and positional awareness
while building attacking and defending confidence.
Not exact matches
Important factors that could cause actual results to differ materially from those reflected in such forward - looking statements and that should be considered in evaluating our outlook include, but are not limited to, the following: 1) our ability to continue to grow our business and execute our growth strategy, including the timing, execution, and profitability of new and maturing programs; 2) our ability to perform our obligations under our new and maturing commercial, business aircraft, and military development programs, and the related recurring production; 3) our ability to accurately estimate and manage performance, cost, and revenue under our contracts, including our ability to achieve certain cost reductions with respect to the B787 program; 4) margin pressures and the potential for additional forward losses on new and maturing programs; 5) our ability to accommodate, and the cost of accommodating, announced increases in the
build rates of certain aircraft; 6) the effect on aircraft demand and
build rates of changing customer preferences for business aircraft, including the effect of global economic conditions on the business aircraft market and expanding conflicts or political unrest in the Middle East or Asia; 7) customer cancellations or deferrals as a result of global economic uncertainty or otherwise; 8) the effect of economic conditions in the industries and markets in which we operate in the U.S. and globally and any changes therein, including fluctuations in foreign currency exchange rates; 9) the success and timely execution of key milestones such as the receipt of necessary regulatory approvals, including our ability to obtain in a timely fashion any required regulatory or other third party approvals for the consummation of our announced acquisition of Asco, and customer adherence to their announced schedules; 10) our ability to successfully negotiate, or re-negotiate, future pricing under our supply agreements with Boeing and our other customers; 11) our ability to enter into profitable supply arrangements with additional customers; 12) the ability of all parties to satisfy their performance requirements under existing supply contracts with our two major customers, Boeing and Airbus, and other customers, and the risk of nonpayment by such customers; 13) any adverse impact on Boeing's and Airbus» production of aircraft resulting from cancellations, deferrals, or reduced orders by their customers or from labor disputes, domestic or international hostilities, or acts of terrorism; 14) any adverse impact on the demand for air travel or our operations from the outbreak of diseases or epidemic or pandemic outbreaks; 15) our ability to avoid or recover from cyber-based or other security
attacks, information technology failures, or other disruptions; 16) returns on pension plan assets and the impact of future discount rate changes on pension obligations; 17) our ability to borrow additional funds or refinance debt, including our ability to obtain the debt to finance the purchase price for our announced acquisition of Asco on favorable terms or at all; 18) competition from commercial aerospace original equipment manufacturers and other aerostructures suppliers; 19) the effect of governmental laws, such as U.S. export control laws and U.S. and foreign anti-bribery laws such as the Foreign Corrupt Practices Act and the United Kingdom Bribery Act, and environmental laws and agency regulations, both in the U.S. and abroad; 20) the effect of changes in tax law, such as the effect of The Tax Cuts and Jobs Act (the «TCJA») that was enacted on December 22, 2017, and changes to the interpretations of or guidance related thereto, and the Company's ability to accurately calculate and estimate the effect of such changes; 21) any reduction in our credit ratings; 22) our dependence on our suppliers, as well as the cost and availability of raw materials and purchased components; 23) our ability to recruit and retain a critical mass of highly - skilled employees and our relationships with the unions representing many of our employees; 24) spending by the U.S. and other governments on defense; 25) the possibility that our cash flows and our credit facility may not be adequate for our additional capital needs or for payment of interest on, and principal of, our indebtedness; 26) our exposure under our revolving credit facility to higher interest payments should interest rates increase substantially; 27) the effectiveness of any interest rate hedging programs; 28) the effectiveness of our internal control over financial reporting; 29) the outcome or impact of ongoing or future litigation, claims, and regulatory actions; 30) exposure to potential product liability and warranty claims; 31) our ability to effectively assess, manage and integrate acquisitions that we pursue, including our ability to successfully integrate the Asco business and generate synergies and other cost savings; 32) our ability to consummate our announced acquisition of Asco in a timely matter
while avoiding any unexpected costs, charges, expenses, adverse changes to business relationships and other business disruptions for ourselves and Asco as a result of the acquisition; 33) our ability to continue selling certain receivables through our supplier financing program; 34) the risks of doing business internationally, including fluctuations in foreign current exchange rates, impositions of tariffs or embargoes, compliance with foreign laws, and domestic and foreign government policies; and 35) our ability to complete the proposed accelerated stock repurchase plan, among other things.
Much older and wiser businesses have died at Amazon's hand, and Jet will need to prove that it can fend off
attacks from the Seattle giant
while building a sustainable business model.
If Facebook is a castle, it must
build its walls, maintain them, and make sure its more than 25,000 employees work to protect them — all
while constantly imagining new ways of coming under
attack.
He said that
while Muslims have a right to
build a mosque in downtown Manhattan, it is insensitive due to its proximity to the site of the 9/11
attacks on World Trade Center.
We knew Napoli was always going to hold the ball & patiently
build up their
attack while we will all sit back & hit them on a counter (hence, our first goal).
All you need to know about the setup is that this feud is
built on the idea that Alexa Bliss keeps calling Bayley a child and Bayley's reaction to this is to pout and stamp her feet and deny it
while doing things like lashing out at Alexa Bliss with her fists or
attacking her from behind.
The tactics were right as we did not become reckless at any stage so kept a valuable and confidence
building clean sheet
while still having more than enough
attacking threat top win the game comfortably.
The 25 - year - old has kept 17 clean sheets in 37 appearances in all competitions this season, producing a string of quality saves, as seen in the video below,
while also being a pivotal part of
building attacks for Roma too given his competence in possession.
Tall, powerful, strong in the air, and able to
build up a decent head of steam when necessary, he will almost always keep himself on the right side of play and opposition players, looking to shut down
attacks by overpowering opponents
while staying on his feet.
It was the side of the pitch Rooney spent most of the game attempting to patrol but
while he may not struggle to conceive the
build - up to an
attack he seemed a few steps behind when it came to judging and anticipating how to throw a spanner in the works of his opponents, not that it cost his side.
City continued to press high up the pitch, hoping to start an
attack with a short field,
while Barcelona looked to patiently
build from the back.
The pair have been pivotal to their success in their deeper midfield roles, with the Frenchman breaking up play and generally being a combative presence,
while Cazorla
builds play from the back and releases the ball to his
attacking teammates.
The Real Estate Board of New York has
attacked a bill supported by many tenant advocates that would require landlords to put tenant relocation funds into escrow
while repairs to unsafe
buildings are made.
«We looked at a number of different artifacts to install within the pavilion,» Museum Director Alice Greenwald said in a statement, «but the tridents seemed most fitting because they epitomize the
buildings,
while also conveying the spirit of fortitude that characterized the response to the
attacks.»
The Department of State Security (DSS) disclosed yesterday that arrested Boko Haram Deputy Commander, Khalid Al - Barnawi responsible for the bombing of the United Nations
building in Abuja, on 26th August, 2011 and the
attack of Nigerian troops at Okene in Kogi State,
while on transit to Abuja for an official assignment.
The city is under
attack from otherwordly black creatures
while in the midst of a «gravity storm» destroying
buildings and tearing away its inhabitants.
The sword and shield allows players to
build up
attack power
while in a defensive pose and then unleash it by swapping over to a specialized
attack form, but I personally opted for the new chain whip — think Ivy from Soul Calibur, only with the option to chuck dozens of kunai into enemies and explode them at will.
We don't start there, however, but instead begin our story in a New York office
building, where an unknown middle - aged financier collapses from a heart
attack while drinking from a water cooler.
And due to resistance
build - up and some monsters taking less damage to the explosions themselves, for dps, you'll get much more destructive results paralyzing a monster, then pitfalling it, then paralyzing it again,
while people go crazy with element
attack up and the correct element on the monster's weakspot.
Visually mesmerising Special
Attacks can be used once you've filled the required gauge, whereas
building your magic meter will allow you to activate the Focus Spirit ability — increasing your
attack power and speed
while reducing knock - back damage.
Soon everyone's problems are literally blown up when a deadly swarm of alien ships
attacks the Enterprise during a routine dispatch, leaving the survivors stranded on a distant planet
while others are held prisoner by the leader of the violent pack, a warlord named Krall (a fierce Idris Elba) who's searching for an artifact that is the missing puzzle piece he needs to finish
building — what else?
Like any combat strategy game, you must
build your base (including storage facilities, residences, weapons and all the things you will need to wage war) and then venture out to explore and
attack your enemies (
while freeing innocent villagers who were caught in the middle — all of which will be very grateful).
If you feel more at home with multi-player style game - play, the new co-op mode will allow you to hire friends and other players to join your team and aid in the journey (all the
while customizing your stronghold and
attacking those that others have
built).
I consolidated all my loans — which stopped the harassing phone calls — and when I started working, I systematically
attacked the debts —
while ceasing credit card use to ensure I didn't
build new debts.
My dad
builds outdoor houses for the stray cats we take in and he introduces a feature that I didn't see in these designs, which is some sort of escape route through the back of the house, which is useful if the cats get
attacked by dogs
while in their cubicles — not sure how relevant this would be in NYC, but perhaps an idea for next year's submissions.
What makes these
buildings even more mysterious is the purpose for which they were
built: some were fortresses aiming to defend the cities form pirates»
attacks,
while others were used as the location for various religious rituals.
One player may opt to focus on getting some early drafting power
built up so they can start acquiring the more powerful cards,
while another player works on getting some basic
attack cards into his / her deck to deal with threats.
- characters are drawn in the main screen in a super-deformed style - features a lot of fan - service - play as Eduard, an innkeeper of an inn who doesn't have a lot of customers - stumble into a cave
while looking for crystals and meet a girl who has amnesia - this girl also has six sisters who unlock each other's memories as you come across them - your subordinate at the inn gets the idea to put all of the girls into maid uniforms - the girls transform into battle - appropriate clothing during the battle sequences - strategy / action - RPG hybrid - unlimited movement within a circle around the character's starting point - combo system - when
attacking weaker enemies, you knock them back in a fashion that takes out others and
builds up a combo - extra turn awarded if you manage to take out 10 or more enemies in one swing - enemies do respawn their weak helpers at a hit point cost to them - right side of the screen shows a time bar so you know which friend or foe will
attack nex - male character you play as is more of a support role in battle - he'll provide a lot of your stat buffs - events for each of the maidens that give them a chance to level up and unlock new abilities in each battle - possible 18 quests - each of the girls has their own quirks
- players rack up points by eating humans, and destroying
buildings in each five - minute match - roughly 250 Titans to play as from the main game - each of them have various stats, such as speed and stamina - the smaller Titans move quicker,
while larger Titans have more stamina - there are two types of humans; citizens and nobles - nobles are shown on the map by a green distress signal, and are worth more points - Titans can smash
buildings just by walking into them, but dashing causes
buildings to fall faster - destroying
buildings gives less points, but also fills up the Rage Gauge for the Rage
Attack - player Titans can attack each other - by defeating another player, the defeated player loses half their points - a Levi counter will start counting down on the leading player after some time passes - when it reaches zero, the player with the icon will immediately be killed by Levi - by hitting other player Titans, the counter can be passed on to them instead - the Levi counter doesn't reset upon handing it to another player - special titans like Eren's Titan, the Female Titan, and Armored Titan will appear and attack players randomly - player Titans can be defeated by these special enemies in one hit - special enemy Titans and Levi will disappear after defeating one of the players - Rage Attacks slow down opponents, scramble their controls, give you super armor, and more - at the end of a match, the points are tallied up, and the person with the most points win - playable online and offline on
Attack - player Titans can
attack each other - by defeating another player, the defeated player loses half their points - a Levi counter will start counting down on the leading player after some time passes - when it reaches zero, the player with the icon will immediately be killed by Levi - by hitting other player Titans, the counter can be passed on to them instead - the Levi counter doesn't reset upon handing it to another player - special titans like Eren's Titan, the Female Titan, and Armored Titan will appear and attack players randomly - player Titans can be defeated by these special enemies in one hit - special enemy Titans and Levi will disappear after defeating one of the players - Rage Attacks slow down opponents, scramble their controls, give you super armor, and more - at the end of a match, the points are tallied up, and the person with the most points win - playable online and offline on
attack each other - by defeating another player, the defeated player loses half their points - a Levi counter will start counting down on the leading player after some time passes - when it reaches zero, the player with the icon will immediately be killed by Levi - by hitting other player Titans, the counter can be passed on to them instead - the Levi counter doesn't reset upon handing it to another player - special titans like Eren's Titan, the Female Titan, and Armored Titan will appear and
attack players randomly - player Titans can be defeated by these special enemies in one hit - special enemy Titans and Levi will disappear after defeating one of the players - Rage Attacks slow down opponents, scramble their controls, give you super armor, and more - at the end of a match, the points are tallied up, and the person with the most points win - playable online and offline on
attack players randomly - player Titans can be defeated by these special enemies in one hit - special enemy Titans and Levi will disappear after defeating one of the players - Rage
Attacks slow down opponents, scramble their controls, give you super armor, and more - at the end of a match, the points are tallied up, and the person with the most points win - playable online and offline on Switch
Players can work cooperatively with friends or family to
build structures, explore dungeons and combine the unique
attack styles of all classes to overcome challenging perils together
while traveling between expansive, imaginative 3D worlds.
One button allows for normal
attacks that
build up your Spirit,
while the other button uses Spirit for stronger
attacks that let you dash or launch your opponent.
A later mission asks Kerrigan to harvest meat from indigenous creatures on a jungle planet: a task that required me to
build up my base, push out onto the map with a sizeable force, kill the critters, send a worker Drone to collect the meat, and protect it on its journey home, all
while stopping my opponent's forces from destroying my meaty treats or
attacking my base directly.
The menu is a little clunky, no thanks to the slow moving cursor having to navigate the ton of sub-categories of items you can
build while worrying if a zombie
attacks you during.
While there is a slow - down / pause function built into the special abilities contextual menu, the fact that you need to hold ALT while hovering over an enemy makes the pause rather useless — unable to issue any orders but special attacks, the whole thing comes off more as a way to buy time to use an ability than a tactical pause meant to coordinate your att
While there is a slow - down / pause function
built into the special abilities contextual menu, the fact that you need to hold ALT
while hovering over an enemy makes the pause rather useless — unable to issue any orders but special attacks, the whole thing comes off more as a way to buy time to use an ability than a tactical pause meant to coordinate your att
while hovering over an enemy makes the pause rather useless — unable to issue any orders but special
attacks, the whole thing comes off more as a way to buy time to use an ability than a tactical pause meant to coordinate your
attacks.
In it one team defends a
building or set of
buildings while the other
attacking team tries to knock them down.
While seeing an
attack helicopter harmlessly bounce off
buildings is a persistent reminder that Assault Horizon isn't a simulation, the different mechanics and strategies used in Apache missions elevates the game over its peers.
You're trying to
build up your kingdom
while defending against
attack zombie - thieves and other creatures.
Rampart was only a two - player game but imagine the fun of four players
building and defending their castles
while trying to
attack each other at the same time.
The following translated details come from Gematsu... - boy who lost his memory that the protagonist encounters on the Vacant Island - other than his name, Malroth, he has lost all of his memories since coming to the Vacant Island - luckily, he hasn't lost the ability to
build - very good at fighting monsters and collecting materials - using the power he possesses, Malroth will play a big role in battles and material collection - Malroth will aid the hero as a relaible ally - he will fight monsters with powerful
attacks - also helps collecting materials using the power he possesses for
building - create weapons and equip them to Malroth - if you equip him with a powerful weapon, Malroth will play an even greater role - when the protagonist starts collecting materials, Malroth will lend a hand - use the power of two to cover more ground -
while Malroth plays a big role in material collection, he is not good at
building things himself
There's a few additional wrinkles to consider - fights
build up a Burst meter for special
attacks that should be saved for the toughest encounters,
while party members need to be placed on either a front or back «row» to maximize their effectiveness - but otherwise, the minute - to - minute functionality of combat is very familiar.
The towers you
build to defend your castle are backed up by waves of your own troops sent to
attack the enemy's stronghold,
while they too
build towers and fire off cannon fodder.
This is a colourful and funky game with a soundtrack to match
while you use the battle deck to
build up your
attack and defence
while also planning ahead to swap out or glitch your opponent to your advantage (just making sure you don't ruin your
build in the process of course).
Battles themselves are fast - paced real - time affairs, with your party members automatically dishing out basic
attacks while special
attacks (called Arts)
build up and can then be triggered at will.
Each character also has a choice of three unique special
attacks, each of which can be executed in a more powerful «Ultra» state as their Chakra gauge
builds up during the match by pressing the respective icon on the touch screen, complete with a facial cut - in that quickly pauses the action
while on - screen.
You
build the base and keep it safe
while waves of wanderers
attack it in an attempt to make sure a kuban energy drill can find it's intended materials.
It works similarly to how the original Xenoblade did, with your character auto -
attacking while in range, and slowly
building up gauges to use arts.
Do I save the settlement under
attack, risking my soldiers lives, or continue to scan the region to
build up my ranks and supplies
while letting that settlement fall?
In Monstermind, players are tasked with
building up a city's population and economy,
while defending it against
attacks from giant monsters launched by other players.