If you've somehow missed it, though, it's basically a case of killing the enemy
while capturing points in order to remove respawn tickets from the enemy's pool.
Not exact matches
While Juve
captured all three
points against Sampdoria this past weekend, they will be expected to deliver a similarly positive result on Wednesday evening to maintain their six -
point gap at the top of the table.
While United would look to
capture some form, West Ham United sit precariously close towards the bottom end of the table and would love to nab a
point or three at Old Trafford.
Sam Ridgway, a longtime marine biologist with the U.S. Navy's Marine Mammal Program, says he heard distinctive high - pitched squeals for the first time in May 1963
while training newly
captured dolphins at the Navy's facility in
Point Mugu, California.
While the solstice is officially at 6:51 a.m. Eastern on Saturday, McNoldy explained in an email that the image
captured is a pretty close representation of what it will look like from the same vantage
point.
This means they have a long «handling time»
while they grapple with their bulky meal, so they were easily observable and remained close to the
point of
capture.
It was frigid out there on the
point, and yet we couldn't help but stick around for a
while... clearly
capturing every angle possible...
Glover
captures the duplicity and bravado of the best - dressed rogue in the franchise,
while also revealing a surprisingly tender side at one key
point in the film.
Stronghold is a unique take on
capture the flag, giving players an infinite amount of resources but limited unit population until they
capture other areas, defending their team's territories
while preventing the enemy from getting
points.
Flag heist is your basic game of
capture the flag,
while wild chicken has the players chasing down a flying chicken for bonus
points — in addition to trying to shoot each other out of the sky.
All the
while, he maintains a subjective
point - of - view that keeps us with Kate, who is often behind and in the dark (literally, during the tunnel raid, which cinematographer Roger Deakins
captures through night - vision and infrared scopes).
Featuring 32 player gameplay the objective is to
capture and hold the four control
points on the map
while eliminating enemy numbers.
While the Pell proxy could be a more accurate measure of a family's ability to pay for college because it
captures more than income information, most of the findings in this analysis
point to significant shortcomings in the Pell proxy.
While Mercedes - Benz continues to reach further down in terms of price
point in order to
capture younger buyers sooner, at the same time that it builds the new CLA - Class and GLA - Class models it is preparing to launch a sophisticated new 2015 S - Class Coupe way up in six - digit pricing territory.
While you don't have a 401k, if you did funding it up to the
point of fully
capturing any employer match would come first.
While a compact
point and shoot camera or even a mobile phone will do the job, if you really want to
capture images that do the Everest Base Camp trek and Himalaya mountains justice, then you need to bring along a high quality DSLR or mirrorless camera.
Rule 3: Read the fine print
While the marketing materials will tout all the
point -
capturing opportunities of the card, often they come with an asterisk.
From every vantage
point, Alcyon's unique design provides breathtaking views of the Caribbean Sea, the islands of St. Martin, St.Barths, Saba and St. Kitts,
while capturing the prevailing -LSB-...]
Bluewater
Point and Deepwater
Point's architectural design showcases the best in apartment style living
while capturing the laid back Sunshine Coast lifestyle.
I think I'd want a «real» camera rather than just my
point and shoot (or my phone) because with vistas like this, I'd want to
capture as much as possible (
while watching my step, of course).
From every vantage
point, White Cedars unique design provides breathtaking views of the Caribbean, the islands of St. Martin, St. Barths, Saba & St. Kitts,
while capturing the prevailing tropical trade winds of this undiscovered paradise.The furnishings and interior design successfully blend -LSB-...]
From every vantage
point, Alcyon's unique design provides breathtaking views of the Caribbean Sea, the islands of St. Martin, St.Barths, Saba and St. Kitts,
while capturing the prevailing tropical trade winds of this undiscovered paradise.
It was showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team
captures two flags at the same time, the UI could show wrong owner of the flag • Fixed a problem where the
capture progress bar was showed as friendly when the enemy was
capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed
while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where friendlies could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn
point is disabled
while waiting to spawn.
The first game was all about building a base,
capturing points and crushing the enemy,
while the second game ditched bases in favor of micromanaging squads and heroes.
To win
while playing as a hapless goon you need to lower the enemy team's reinforcement count to zero, done by killing enemies and
capturing the three
points around the map.
You'll have to defend your castle against minions and a manioc dragon intent on burning the place down around your ears, all
while rallying your own troops,
capturing control
points and attempting to wipe out the opposition.
These maps task the attacking team with
capturing a couple of objective
points, or delivering a slowly - moving payload across the level
while the defending team tries to stop them.
The way
points are
captured has also been altered; now there is a zone around each
capture point, and to
capture it you must move friendly troops into this zone
while it is also clear of enemy forces.
And
while the game
captures that tone perfectly, the sacrifices it makes on a textual level to achieve that tone can sometimes hamstring the games ability to make a coherent
point with the feeling it creates.
This allows combat to continue uninterrupted
while points are being
captured and further increases the intensity of the combat in both single and multiplayer battles.
If you're not familiar with Dynasty Warriors, it has the player take to an open battlefield to complete various objectives like
capturing strategic
points and keeping AI counterparts alive, all
while running around obliterating hordes of extremely stupid enemies.
For those unfamiliar with the term, a Musou styled game is similar to the likes of Dynasty Warriors, and has the player ploughing through hundreds of soldiers to
capture command
points throughout the map
while occasionally facing off against a similarly overpowered enemy hero or an enormous boss monster
while the foot - soldiers watch in equal parts awe and horror and simply try and not get in the way of your whirlwind of directionless murder.
Hardpoint simply tasks you with
capturing and holding three
points around the map,
while Capture the Flag at least fits in neatly with the parkour.
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed
while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die
while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team
captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the
capture progress bar was shown as friendly when the enemy was
capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed
while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn
point is disabled
while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.
While in the attack round, players must work together to
capture all control
points.
There's nothing like using your Titan as bait in a trap or having it defend key areas
while you are out
capturing points / flags or farming minions for
points.
The camera is used at various
points to
capture real - life images in order to wallpaper different objects and environments,
while the microphone allows you to blow on the screen and see the wind you've created affect the environment underneath it.
We also played Hardpoint on Payload, in which the two teams competed to
capture changing
points on the map, all
while racking up kills against the other team.
While you can produce your own units and buildings on the RTS map, the first opening moments are crucial due to the
capture point style of play here.
Slamming into other vehicles in a city - wide game of tag, attempting to tailgate an AI controlled car
while smashing the opposition aside,
capture the flag, king of the hill style control
points car fights, there are so many new and different ways to play that even those tired of the typical game modes will find an alternative that will keep them entertained.
The challenge comes in collecting the hearts, musical notes and cries of «H - E-L-P» that a
captured Olive tosses down to collect bonus
points,
while avoiding the Sea Hag's thrown bottles, Bluto's punches and other dangers.
Like a virtual tug - of - war, the enemy team will be attempting to secure your
capture points from under you
while conquering their own territories as well.
Team Deathmatch is exactly what it sounds like,
while Plunder is a
capture the flag - style mode that has you stealing and returning an idol to a treasure chest to win
points.
Your goal is to
capture and hold
points A, B, and C
while preventing the AI from
capturing any control
points.
All told there are five modes to choose from: Dominion, which feels like a cross between a MOBA and
Capture the Flag in which you push your soldiers forward
while taking control
points, Elimination (read: Deathmatch), Skirmish, which is a race to 1,000
points by way of killing enemy heroes and soldiers, and then Brawl (2v2) and Duel (1v1) modes for the true tests of mettle.
The goal is to destroy your opponent's shrine
while capturing Nora fonts, which provide more resources and act as new spawn
points for your Champions.
While I said you are mostly just attacking the hearts of your opponents, there are other game modes where you compete in a King of the Hill scenario to hold onto
point generating areas and get a higher score than your opponents, and a
capture the flag scenario where only one narwhal has a heart and has to keep away from the other narwhals who will steal it if they manage to pierce it.
From 1v1 and 2v2 duels to 4v4 Dominion which pits teams of four against each other to
capture three
points on a map
while waves of supporting soldiers ebb and flow on the battlefield much like lane creeps in a MOBA.
While those paintings are certainly good, the ones in this show
capture her high
point.
Richter had begun to blur his paintings of photographs,
while Polke at that
point was attempting to
capture with paint the moiré pattern of newsprint.