I believe Le Prof set up his team to soak up PSG possession
while hitting them on the counter.
Not exact matches
We knew Napoli was always going to hold the ball & patiently build up their attack
while we will all sit back &
hit them
on a
counter (hence, our first goal).
Cech Debuchy - Mert - Kos - Monreal Coq - Cazorla Theo - Ozil - Ramsey Giroud All in all we need Ramsey's energy in this game... Cazorla should be allowed more freedom
while Ramsey's energy with Coq in needed to nullify Chelsea's «park the bus and
hit on the
counter» tactics.
logic costa knows how to play jose's brand football as deigo plays the same brand ie
hit ur opponents
on counter attack...
while cesc know total possession or arsene's mixed breed
We could aim to
hit teams
on counters while having the technique to play tiki - taka
while dominating possession.
Chelsea will likely revert to type and rely
on the pace of Eden Hazard and Pedro — who has picked up 3 goals and 1 assist in his last five outings — to
hit the Swans
on the
counter,
while Diego Costa will do what he does best — bully the Swansea defence.
The strength of the signal, direction, name and security level
on these are translated into an audio stream made up of a foreground and background layer: distant signals click and pop like
hits on a Geiger
counter,
while the strongest bleat their network ID in a looped melody.
«Distant signals click like
hits on a Geiger
counter,
while the strongest bleat in a looped melody»
An audible gearshift prompt that beeps just before the rev -
counter needle
hits the red line allows you to keep your eyes
on the road
while avoiding a time - sapping brush with the rev limiter.
- players rack up points by eating humans, and destroying buildings in each five - minute match - roughly 250 Titans to play as from the main game - each of them have various stats, such as speed and stamina - the smaller Titans move quicker,
while larger Titans have more stamina - there are two types of humans; citizens and nobles - nobles are shown
on the map by a green distress signal, and are worth more points - Titans can smash buildings just by walking into them, but dashing causes buildings to fall faster - destroying buildings gives less points, but also fills up the Rage Gauge for the Rage Attack - player Titans can attack each other - by defeating another player, the defeated player loses half their points - a Levi
counter will start counting down
on the leading player after some time passes - when it reaches zero, the player with the icon will immediately be killed by Levi - by
hitting other player Titans, the
counter can be passed
on to them instead - the Levi
counter doesn't reset upon handing it to another player - special titans like Eren's Titan, the Female Titan, and Armored Titan will appear and attack players randomly - player Titans can be defeated by these special enemies in one
hit - special enemy Titans and Levi will disappear after defeating one of the players - Rage Attacks slow down opponents, scramble their controls, give you super armor, and more - at the end of a match, the points are tallied up, and the person with the most points win - playable online and offline
on Switch
For instance, if you try to execute a ground transition you'll
hit the button... and then wait
while the
counter button appears
on the screen.