Sentences with phrase «while simple motion»

Music reminiscent of Explosions in the Sky plays in the background of a black - and - white film while simple motion graphics communicate company highlights.

Not exact matches

Personal Trainer Tips: This is a simple exercise, make sure you adjust the machine so that you can get the most range of motion possible while keeping good posture.
While you'd think that runners would be pretty good at this motion — after all, a runner's foot does this on every step during a run — Gillespie says that many struggle with it for a simple reason.
In theory, the steering - wheel - mounted controls should at least offer the ability to make inputs while keeping eyes on the road, but nearly all functions — even simple map scrolling — are locked out while the car is in motion.
Sometimes the motion is as simple as a background of TV static, sometimes it's as complex as a scene where the camera angle shifts while the characters are moving.
As the two women learn more about the man, a migrant from Syria and a casualty of the crisis raging across the Aegean sea, their own burgeoning friendship intensifies, and when a simple plan of revenge goes horrifically wrong, Faoud must go on the run while the girls come to terms with the terrible consequences they have set in motion.
While a lot of the simpler motions built into the game like opening doors come off a little cheap, during the more intense action scenes it's a lot more fun and (more importantly) challenging to whip the controller around in time.
this was the one thing with move that seemed to stand on its own... I don't mind the idea of HD wii sports either, as long as it really is 1:1... that was my only real complaint with the wii when it released... there was motion control, but it was gimmicky and registered «wiggles» into canned animations... not to mention the gamecube visuals... still not sold on Move though... for me to really want one, I want to see what they are doing with shooters... Socom 4 and killzone 3 could be very special for core gamers and motion controls if they are done right... if you can aim on screen in true 1:1 fashion while sitting comfortably at a «normal» gaming distance... it could rearrange how I play first person shooters on a console... developers are saying the Move has input latency of 21ms, which is roughly half of a DS3... and second only to a wired mouse / keyboard... need to see how it works though, as it is not always that simple... just saying that if it does what its supposed to... it could end up being the answer to shooters on a console... as much as I like playing shooters with 2 sticks... I can't argue that I miss the days of a mouse and keyboard (as well as PC being the only platform to get the best shooters on... no longer the case by any means)... but with a first person shooter, there is no wiggle room... pun intended... it has to register every mm of movement on screen... and do it quickly... not sure if it can yet...
The shotgun remains a personal favorite for the simple fact that you can splatter enemies into (unrealistic) piles of giblets in slow motion, while the Hammerhead provides hours of fun by pinning your enemies to walls in precarious positions.
While this simple locomotion method might reduce the level of immersion, it cuts down the time required for R&D to achieve a more complex motion - sickness - free locomotion system that we couldn't afford.
«So, in essence, you've got a full - featured MMORPG dripping with polish and quality at every turn, an awesome combat system that takes the time to show each epic attack in slow - motion cutscenes, while still providing a simple, tactical gameplay experience that's great for kids, and fun for everyone else, that also creates a social dynamic allowing players to work together to survive — not to mention the chance to pilot your own pirate ship, alongside a bunch of addictive little mini games — and all that's before you reach level 5.»
The game's motion controls enhanced this - while plenty of it was simple, with a flick being able to send Mario spinning like a corkscrew or toss items, it added to the sense of weightlessness and immersion that the game's space setting allowed for.
All shot with a fixed video camera, the subjects of these early works are, in fact, very simple: one video, for example, shows the head of a large doll beaten by the windshield wiper of a car (Mia testa, mio cuore [My head, my heart], 1993), while the same doll is again shot in Soap (1993), this time in circular motion inside a washing machine.
In addition to the Robo - Rainbow, Akay has also made another similar, but simpler apparatus that goes behind the bicycle and paints only straight lines, allowing the user to spray quickly while in motion, thus lessening the risk of capture:
While this might sound simple, recording slow - motion videos in automatic mode feels unnecessarily finicky.
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