Sentences with phrase «while taking the fight to your enemies»

There are different types that each have abilities that can aid you while you take the fight to the enemy.

Not exact matches

«We've been taking the fight to the enemy for a while now,» Hecker said.
Michael persuades Katherine to take him on as her manager, but while victory is sweet for a while, it doesn't take long for his old enemies to catch up with him, and soon Michael and Katherine have to deal with Clark (Kurt Hanover), an underground fight promoter who has a score to settle with Michael.
Yes, visually they change the more damage they take, but there have been times where I've died after a gruelling battle and I'd liked to have known if I was anywhere near defeating the enemy, or whether I was just totally underpowered and shouldn't attempt the fight again for a while.
Starring Chris Hemsworth and Michael Shannon, it's an invigorating war action / drama that shows how modern soldiers had to relearn their craft in order to take the fight to an enemy with a literally medieval mindset, embracing rather than fearing death, while having to rely on new allies who were often more interested in fighting ancient tribal grudges.
Smash and crash through «Smash Run» mode, a new mode exclusive to the Nintendo 3DS version that gives up to four players five minutes to fight solo through a huge battlefield while taking down recognizable enemies from almost every major Nintendo franchise and multiple third - party partners.
- Iizuka has received a ton of requests from fans to have their own original characters appear in Sonic games - while that couldn't happen, Sonic Forces» custom character recognizes that fan desire - the avatar was created with the idea of «making straight high - speed action» - this time the concept is that all three styles (Modern, Classic, Avatar) would be high - speed based - make selections for the face, mouth, body color, and gender of custom characters - each species will also have their own unique skills, such as wolves being able to pull nearby rings - you can't change custom characters in the middle of the game - there is some sort of feature that's unlocked after you've cleared the game once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Japan
For randomly encountered enemies, an auto - battle feature often takes care of baddies efficiently, while more challenging fights against bosses and FOEs, enemies found throughout dungeons that are often more powerful than you, require you to use your character's skills more efficiently.
While the aesthetics and locales are fantastic (you're traveling all over the United States this time), most fights take place in a circular open area or a long hallway, both of which you can just corner yourself and wait for enemies to come before mowing them down.
While perhaps slightly more difficult to keep an eye on enemies without the wider camera view of third - person, leading to a number of unavoidable attacks, we took the fight to the wolves with gusto while companions Prompto, Gladiolus, and Ignis helped and occasionally healeWhile perhaps slightly more difficult to keep an eye on enemies without the wider camera view of third - person, leading to a number of unavoidable attacks, we took the fight to the wolves with gusto while companions Prompto, Gladiolus, and Ignis helped and occasionally healewhile companions Prompto, Gladiolus, and Ignis helped and occasionally healed us.
While it is immensely satisfying to use the right weapon and completely destroy enemies, not having the perfect sticker (especially on the final multi-stage Bowser fight) makes battles take way too long to be any kind of fun.
In these locations is where all the action takes place: you fight enemies in each level while searching for the exit that takes you to the next level.
While you will mostly want to evade and maneuver around the enemies you can encounter in this game, you will be able to fight back and take them down if necessary!
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