Sentences with phrase «while working in his studio»

I love listening to things like this while I work in my studio.
The apparent cause was a heart attack he suffered while working in his studio on the Bowery, said his wife, the artist Lynn Umlauf.
This mental contortionism is something that new - media artist Daniel Temkin often reflects on while working in his studio in Queens, New York.
But while working in the studio one day I glanced over at my large pile of scraps from past work and thought that perhaps this was a wonderful opportunity to loosen up and re-purpose my work.

Not exact matches

I cut the pieces out last night after the kids went to bed, and this morning, invited / convinced Harper to come into my studio to work on his spelling alongside me, which he happily did while the girls were otherwise engaged in wooden animal play in front of the woodstove.
Karen: Even though I majored in studio art while in college - in my 20's - I was the classic starving artist who made a living working in the high tech industry.
While a lens like that is totally not in our budget, if I was frequently taking portraits for work I'd definitely look into investing in one — taking this shot was effortless and there was little to no light and lots of other stuff going on in the studio.
While not teaching in the classroom or practicing in the studio, she is also working on a book about mindfulness, trauma informed meditation and yoga, and finding safety in the body.
«I live in Los Angeles and came to this studio while I was in town for work.
If you have been following me for a while you might already know that I really love barre, or you may have previously met me via the work I have done with Xtend Barre in Australia (Alexandria was my local studio and I still miss everyone from there very much).
Immerse yourself in kids yoga and mindfulness education while cultivating new friendships, connecting with like - minded community and working toward completion of the ChildLight Yoga 95 - hour Registered Children's Yoga School (RCYS) all in one trip to our beautiful studio and training center!
Before the babies came we would work together at the studio every once in a while.
I work on my blog for a little while in bed with (more) coffee and then get dressed to be in Newport Beach at work by 9:00 a.m. I bring my dog, Bailey, to work and work at UD until around 6 p.m. Depending on the day, we might have yoga at our office studio or take some dogs to the beach after work.
She likes to keep me company in my studio while I work — I love it.
Videos, online old - school retro flash games Ciara and Future first met while working together and their connection in the studio subsequently translated into real life.
Knaggs» career reached a peak in the mid -»40s, when he worked in supporting roles in ambitious major studio films such as None but the Lonely Heart (a fascinating but failed attempt at a serious drama by Cary Grant) and unusual independently made features like Douglas Sirk's early Hollywood effort Thieves» Holiday, while also making the rounds of such popular medium - budget Universal Pictures productions as House of Dracula, The Invisible Man's Revenge, and Terror By Night.
On the one hand, it's exciting to see the always envelope - pushing Lee working without a studio - or distributor - imposed safety net... But while the film never lacks for ambition, it fails to satisfy emotionally or intellectually in the ways Lee intends.
It was shelved for an epic amount of time (only Kenneth Lonergan would probably find it «brief») while the studio worked out financing issues and, for a spell at least, it was a candidate for muddy post-production 3D conversion or, at the very worst, a hasty direct - to - video release (a fate that will befall it in many countries overseas).
While Kyle and Lee are on camera, the unstable everyman capable of blowing the whole studio to kingdom come at any moment, Patty is in Lee's ear, doing her best work as a producer to help him keep the situation calm by using his talents as a showman to stall Kyle and keep his mind busy.
While previously replaced directors have opted not to stay at Pixar following their removals, general manager and executive vice president of production Jim Morris seems optimistic about Peterson's future with the studio and notes that he's currently working on another directing project in development:
3D has been much bemoaned recently and while it remains to be primarily a money - grabbing scheme by studios and cinemas, it does work in Bay's favour in this film.
While its presence in the studio's films is played up largely for laughs and character work, the Walkman and the music held on its cassettes have profoundly shaped the look and feel of the movies.
While digital effects created the Hulk's intimidating stature, Ruffalo worked in - studio to ground the character and bring realism to his movements and emotions.
The studio's happiness with these saw her hired for «Guardians Of The Galaxy» a while back, and if her previous work is anything to go by, she'll be grounding the fantastical adventure in real science.
The project has been in the works for a while, and while Bale is now involved, they interestingly mention that it still «isn't set up [at a studio] just yet.»
With this trio of early - to - mid -»70s blaxploitation films, Pam Grier carved out a unique niche for herself and became one of the biggest stars in America while working entirely outside the studio system.
Though once upon a time seeing Ben Stiller star in a serious - ish film about middle - class, middle - aged malaise was a refreshing rebuke to his broader work in studio comedy, the novelty has begun to wear off in recent years following his repeated — and arguably, repetitive — collaborations with bourgeois angst maestro Noah Baumbach (Greenberg, While We're Young, The Meyerowitz Stories).
But occasionally I meet modern actors whose careers are still in full swing, and I have to admit it's intimidating in a different way: while I may be in awe of the filmography and performances of a studio era star, I sometimes feel overwhelmed by the sheer magnetism and vital force of a working actor — that «it» factor that makes a star a star.
The concept was the work of Nissan's London design studio while its drivetrain was conceptualised by a group of young Nissan engineers in Japan.
At Imprint Gallery, she hopes to grow both her experience in working for a studio / gallery while simultaneously indulging her love for printmaking.
While surfing is the main focus, we do make available optional activities including a first - day visit to the colonial city of Granada, zip - lining through the clouds, horseback riding on pristine beaches, spa treatments such as Thai massage and body scrubs, yoga classes through Zen Yoga studio, pool - side lounging at Pelican Eyes, volunteer work, engaging in the local community, and more!
While the artist has lived and worked in New York since 1957, he has never lost sight of his connection to the Bay Area, maintaining a second studio in Petaluma.
So, in August, 2017, while I was still working on Turny Roads, I founded Gamestacy, an indie developer studio that firstly published original games.After years of hard work, I finished Turny Roads and additionally finished Chemical Reactions, another iOS, and Android game.
[23] A moderator on the official TimeGate forum revealed that the studio worked on the weapons, characters, Aliens, story, and multiplayer component, while some TimeGate developers estimated that 50 per cent of the campaign mode in the released game was made by them.
«While we are still in a consultation process with the studio, we can not release details about the project we will be working on but we look forward to sharing more information in the coming months,» said creative director Jamie Jackson, who described the mystery project to Eurogamer as «very, very exciting.»
Sloclap is an independent studio located in Paris and founded in 2015 by veteran designers, programmers, and artists that met while working together at Ubisoft on Watch Dogs and the Ghost Recon series.
While the studio is already working on Beyond: Two Souls, rumors have been flying around that another IP is in the works and set to be unveiled tonight.
We have been wondering what Media Molecule have been up to for a while now, we knew they had something in the works but what that was really was anyone's guess, the studio is known for different...
The studio was founded in 2015 by four developers (two programmers and two artists) who met while working for a mobile game developer.
While working with existing IP may seem limiting for a studio usually regarded for its originality, game director Eiro Shirahama revealed that excelling in certain areas can open new doors.
According to former Lionhead developers, staff at the studio had wanted to make a story - driven, single - player Fable 4 while Legends was in the works, and had hoped the studio would move on to making such a game after Legends was done and dusted.
Founded in 2016 by Christian Ledbetter, the studio released a number of successful VR experiences, while its team worked away on what would become Reaching for Petals.
«While Bethesda and its family of studios produce and publish a wide array of games (including some of the pioneering games in the multiplayer and esports space), single - player games are a big part of the Company's DNA and will continue to be as they work to develop and publish narrative - driven single - player games in the future,» the studio said.
In fact, the entire studio was working that way for a while, as the world of Horizon was defined early on but the exact genre, its features and storyline crystallized over time.
In a post in that same thread, however, CIG's Ben Lesnick explained that Smart's refund is «the videogame equivalent of a «we reserve the right to refuse service to anyone» sign in a restaurant,» and said that while the studio does try to «work with backers who are facing hardships,» the money received through the crowdfunding campaign is being spent on making the game and, by implication, is thus not available to give back to anyone who wants iIn a post in that same thread, however, CIG's Ben Lesnick explained that Smart's refund is «the videogame equivalent of a «we reserve the right to refuse service to anyone» sign in a restaurant,» and said that while the studio does try to «work with backers who are facing hardships,» the money received through the crowdfunding campaign is being spent on making the game and, by implication, is thus not available to give back to anyone who wants iin that same thread, however, CIG's Ben Lesnick explained that Smart's refund is «the videogame equivalent of a «we reserve the right to refuse service to anyone» sign in a restaurant,» and said that while the studio does try to «work with backers who are facing hardships,» the money received through the crowdfunding campaign is being spent on making the game and, by implication, is thus not available to give back to anyone who wants iin a restaurant,» and said that while the studio does try to «work with backers who are facing hardships,» the money received through the crowdfunding campaign is being spent on making the game and, by implication, is thus not available to give back to anyone who wants it.
In 1993 I was working part - time at a game development studio while studying English and Drama at Warwick university.
Zoink was started back in 2001 by our CEO Klaus who wanted to make his own games while working at another studio.
While many development teams have played a part in side releases in the Call of Duty franchise, LA times makes it sound like this will be another team to work on the main entries saying «Although Infinity Ward and Treyarch have produced sequels in alternating years since 2005, the publisher now has a third development studio working on future versions.»
While BioWare is currently polishing up Dragon Age: Inquisition for release this year and working on the next entry in the Mass Effect franchise, the BioWare Edmonton studio, the team behind the Mass Effect trilogy and KotOR, is working on the new IP.
While Daedalic's work in comedy games like Edna & Harvey and the Deponia series are their studio defining signature, they...
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