Sentences with phrase «whole opening of the game»

I think the whole opening of the game that brings you into the universe is something we're really proud of and I think within the first level, the way you're sort of drawn in is really immersive.

Not exact matches

Now, smartphones and tablets are quickly approaching the resolution and computing power of today's consoles, and that's opened up a whole new market for games.
For now, this is a creative step in the right direction that opens up a whole other set of plays in the passing game as this look will generally give a defense a reason to load the box.
The opening cinematic just sets the tone for the whole game, visually stunning an unbeatable story that not just intrigues you and makes you want to go the extra mile by scanning objects so you can dig deeper into the universe of Metroid.
There are some nice action sequences, particularly in the opening two episodes, directed by Game of Thrones «Neil Marshall, and the series as a whole looks great, convincingly transforming the wilds outside Vancouver into something that feels genuinely alien.
Colossal procedurally generated open universe was the main feature which grabbed the attention of the whole lot of players to this game.
And back in the main game now that i've defeated Rom, a whole new area, Yahar «Gul, has opened up to me and it makes the earlier part of the game look vanilla in comparison.
Included with every physical purchase of The Legend of Zelda: Twilight Princess HD, the Wolf Link amiibo will be used quite extensively in the game, opening up a whole new dungeon.
For gamers, snapping Machinima opens up a whole new world of opportunity.
This updated version of the classic Animal Crossing: New Leaf game adds amiibo functionality, which opens up a whole neighborhood of fun new possibilities.
This resource pack includes: - A visually engaging whole - lesson PowerPoint presentation; - A clear and interesting worksheet for the development task; - The opening of the text for students to read and interpret; - Context information cards for the card - sorting game; - A detailed lesson plan, complete with what the teacher and students should aim to achieve at each stage of the lesson.
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This is a whole new ball game for me, and opens up new possibilities in being able to explore areas of the world I might otherwise not have been able to visit.
The house is open - plan, so the whole group can stay together while everyone pursues their own pleasures: a few watching the big game on our 46 ′ HDTV, others indulging in a heated game of the Settlers of Catan at the big wood dining table.
That's not to say there aren't any new ideas here, but as someone who's frankly worn out on the same - old, same - old open - world formula, there wasn't a whole lot in the preview that wowed me, even as a number of systems have apparently been revamped to make the game more interesting.
- dev starts with rough 3D models of a stage from the level directo - includes wireframe sketch of the sand - surfing section of the Jakku level - the team will open up the level into the game's engine and play it - that early concept is transformed with their 2D artists - artists can turn out images that capture the essence of what a level might look or feel like in a couple of days - might take six weeks to do a final pass on a level - feedback from designers and other members of the development team comes in every few days - once sketches are approved, the level is passed along to the environment artists - their job includes building the props and assets that fill levels - after the level is «built» Pick takes a look to ensure that it looks good and is consistent to the game as a whole - levels get played hundreds of time by the game's completion
The number encompasses not only retail sales but also digital distribution as well as ad revenue and it appears that there has been a shift towards digital distribution and subscriptions most likely fueled by the MMO market; something we can only expect to continue with the recent announcement of Valve bringing Steam and many of its games to the Mac, opening up a whole new corner of the PC market.
The Witcher 3: Wild Hunt will be a game that places a whole new level of freedom and choice into the hands of players, but it is a difficult thing to balance the amount choice in a game when it is completely open.
Steam is open for business as well with Raw Data, Vanishing Realms, Arizona Sunshine, Redout, Serious Sam, and frankly a whole wealth of games that I simply haven't had a chance to sample yet.
Then along comes Chris, half of whose college essays were on the deeper aspects of video games - story and theme and psychology — and a whole new world is opened up in which to explore the marriage of escapism and analytical thought.
I don't think I've seen many games pull off open - world stealth in the way SGW3 does - the sniping is first - rate, the open world isn't the most detailed but is still fun to explore, and the missions are unique and a whole lot of fun, especially with the many ways in which you can tackle them.
If you are a fan of open world sand box games and have yet to play this game then you should be wearing a cone of shame right now, currently the game is salted for release later this year on the Xbox One and some of the prominent features of the game include the features from previous sand box games such combining two weapons together, super powers and MUCH more, so if you needed a reason to be hyped for this game you just got a whole lot of them, the trailers and screens should sell you on the game better.
These days the size of an open - world game's map matters a whole lot and Rockstar will likely one - up GTA 5 in terms of map size.
The main goal of the single - player campaign revolves around becoming the best and qualifying for the 450cc division which opens up a lot more of the game and more varied races which span the whole of North America.
The unveiling of Ubisoft's ambitious open world driving game The Crew was one of the undisputed highlights of E3 for racing game fans, principally because it's one of few next generation racing games that offers true innovation with its daringly diverse open world map covering the whole of the USA in staggering detail that has the potential to revolutionise the genre for the next generation.
Granted, I was really sceptical about the whole wormhole storyline, but the game's opening cutscene gives a nice little rundown of the situation and introduces you to, wouldn't you know it, a game story with roots in political fiction.
«If you do it like that, then you won't get tired of the open - world, and as the whole game becomes more focused, you can enjoy a traditionally Final Fantasy - style progression.»
The whole team at Funcom is proud and excited to announce that Conan Exiles, the open world survival game set in the savage lands of Conan the Barbarian, successfully launched today on PC, Xbox One, and PlayStation 4!
You have never experienced a Ghost Recon game like this; with one of the largest open world environments in any Ubisoft game to date, with a whole wild world of mountains, forests, and even deserts for players to explore and fight in.
While there may be hints of an open world game here, there is a certain path you have to follow the whole time.
Multiplayer in Red Dead Redemption offers players a whole new way to encounter the massive open world we've created, but we felt the experience would not be complete without co-op game play,» said Sam Houser, Founder of Rockstar Games.
This was one of my most favourite parts of the game when a whole new world opened up and was able to be explored.
It is worth to keep note that none of this are guaranteed even though the game director Jeff Kaaplan and the whole Overwatch team are open about it.
Once you get to a certain point in the game, you are given a ship and a crew to command, and at that point a whole slew of new naval missions are open up to you that are completely different from anything else in the game.
A master at annoyingly tantalising cliffhangers, Tetsuya Nomura and his band of miscreants have never failed to want me aching for more — each game feeling so complete before ending with some enigmatic video that opens up a whole set of new questions.
A version of the game's code was released as the open source The Ur - Quan Masters and as a result you can play it on a whole host of systems, although I haven't been brave enough to try it on my PSP yet.
Back in 2010 Just Cause 2 released and it is, to date, the most recognizable of the two so far, in the series as it was the game that really set Just Cause on the map simply because it gave birth to a whole new way of playing around with an open sandbox game like this and also gained a lot of publicity because of gamers making videos and showing of the madness that could be had in the game.
Once again this can open up a whole new audience to Nintendo games and whilst some may say this undermines their handheld business, I say that the handheld business is a dying one outside of hardcore gamers so putting the games on mobile would be more beneficial than not putting them on mobile.
The game has already become the second fastest - selling Zelda title to date, and it's been lauded as a radical direction in the whole series, largely because of its open - world exploration mechanics that's implemented ingeniously.
True to the game's history, The Book of Unwritten Tales 2 opens up a whole new adventure that brings the loveable cast together for another romp.
I was instantly captivated by the intricate characters and deep world building, which opened me up to a whole world of other games and a deep passion which continues today, 13 years later.
The whole game takes place inside of Darm Tower, which feels constrained compared to the open worlds of the previous games.
The open - world game has many advantages over Minecraft and uses those to showcase a whole lot of potential that typical Minecraft players can not experience.
I would have loved to have put XCOM 2: War of the Chosen in here, too, but it's DLC (not of the standalone variety, either), and that would open a whole other kettle of fish for considering core games that had been released before 2017.
The names and the atmosphere of the game seem to emulate the days of the Spanish Main, when the whole world was still wide open and uncharted and when pirates such as the likes of Sir Francis Drake (and even Captain Jack Sparrow) were romanticized.
The whole idea of the Ouya is to be as open as possible so that everyone can develop games for the console.
We've already announced that Drawful 2 won't be one of the five games, so the whole pack is pretty wide open.
Cute references to Resident Evil games of yore abound: the typewriters which let you save have been replaced by cassette recorders, for example, green herbs still heal you (although you must combine them with «chemical fluid») and special keys must be located to open up whole areas of the various houses.
We open with a dissection of the whole GTA V and Target saga, talk about the alarming epidemic of broken games getting released these days and check back in with our changing thoughts on Nintendo's Amiibo range.
Awesome stealth mechanics; Augmentations add a whole lot of depth to the game; Heavy choice based gameplay, a lot of freedom to play the way you want; Great story with nice twists; Really likable main character; City hubs are open and rich; Atmospheric; Really believable world; Really long adventure; Very high replay value; Exceptional art design; Brilliant level design; Soundtrack is awesome; Awesome cover system; Takedown animations are flashy and slick; Third person view to first person view transition is smooth and fluid
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