There's
the whole race aspect with timer, Shadow Mario from Sunshine being the «ghost» you race against, the leaderboards themselves... Everything just feels so polished.
Not exact matches
Overall this game is another solid
racing game that if given some more work really is going to be something special, especially as this
whole team
aspect evolves.
The controls are tight as a gasket, and the
whole «sim»
aspect of this
racing sim will delight genre fanatics when they see the absurd degree to which tuning setups can be customized — tire pressure, downforce, camber angle, whatever.
Classic mode — Of course the one time classic mode makes a return it's crappy let's be fair it's down right atrocious but maybe the actual classic mode might make a return as dlc once again you never know it could return as 2 extra boards since unfortunately we have 5 boards in this one now I know there are people out there that like amiibo party but I think we need the actual classic mode to come back since most people hate the car idea which I actually like but to be honest I don't want the
whole race to the end of the board
aspect anymore that's what make it too short hopefully classic mode will return to make others happy
As a result, combat gets old fast as it's really just an uncoordinated, and after several hours of playing, uncomfortable
race to trigger your attack animation before the enemy triggers theirs, making the
whole motion control
aspect feel pretty pointless.
Overall, it adequately provided a satisfying way to go fast on four wheels in the safety of one's home, and for that
aspect of it all, the
whole virtual
racing thing really could have stopped there.