With Sony cranking out indie game after indie game — seemingly every week — first on their platforms, that's
a whole wealth of content that may never make it to Xbox One as long as the launch parity clause is in place.
If you're buying this game expecting a
wealth of content, you'll be disappointed: there aren't a
whole lot
of modes (Story Mode is pointless, the «dungeon crawling» type mode is basically just a big menu with fights in and the standard tutorial section clearly doesn't have the commitment sibling series BlazBlue has received in the last few instalments).