Sentences with phrase «why xenoblade»

While I have many questions about this title, the most prominent one is «Why Xenoblade Chronicles 2?»
In this interview, Tetsuya Takashi once again explains why Xenoblade Chronicles 2 is releasing less than 3 years after Xenoblade Chronicles X (less than 2 years for Europe and North America, thanks to simultaneous worldwide release).
This is probably why Xenoblade Chronicles looks gorgeous in Dolphin; the main beauty of the game is the vast landscape, not the characters.
Redditor Mykath also has an explanation as to why the Xenoblade Chronicles X characters cause such a knee jerk reaction: «The realistic shadows don't complement the «doughy» faces and instead has a weird uncanny valley thing going on a bit.»

Not exact matches

One time while talking about the best games of all time, I remember asking my skeptical friend, «well, why couldn't Xenoblade be in such a list?»
But why if you only enjoy Metroid and Xenoblade did you buy a Wii U when you knew they wouldn't be out for the first two years?
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And if you've been wondering why all the games in the Xenoblade Chronicles series feature such a large - scale world (not just the size of the world you explore, but also its elements: the two Gods in Xenoblade Chronicles, for example), there's actually a good explanation: Tetsuya Takahashi a «little bit of an inferiority complex»:
But the development for Xenoblade Chronicles X was a little bit difficult, and that's why it ended up being released a little bit later in the Wii U's cycle.
Finally, Tetsuya Takahashi explains why he asked Tetsuya Nomura to design some of the characters in Xenoblade Chronicles 2.
That's why it was a pleasant surprise during the most recent E3 trailer for Xenoblade Chronicles 2 that the British voice acting was back in full force.
That explains why they were able to complete Xenoblade Chronicles 2 so soon after Xenoblade Chronicles X (less than 3 years), besides them using everything they learned and built from that game.
With Xenoblade Chronicles 2 highlighting Nintendo's Holiday 2017 lineup, why not bring over Chronicles X to help bolster sales?
I guess that's exactly why I'm so excited about Xenoblade X: it will be the very first 1st party Nintendo title to have proper a Online multiplayer mode (not counting Mario Kart and Smash bros.).
I have always wondered why even with such great RPG games like Final Fantasy, Xenoblade Chronicles, Kingdom Hearts, World Of... View Article
I think that can be considered a success, and why prevents Xenoblade, The Last Story and Pandora's Tower from possibly achieving those numbers if a team like XSeed or Atlus does the boxes and discs.
Production notes blog with main composer Yasunori Mitsuda - the main composer is here to talk about the Xenoblade Chronicles 2 Original Soundtrack album - Xenoblade Chronicles 2 Original Soundtrack album will be released on May 23 in Japan - soundtrack will be available in 4 formats: USB Deluxe Edition Deluxe Edition Regular Edition Digital edition (iTunes, more): mp3 and high quality format (FLAC or equivalent)- soundtrack album includes no less than 105 tracks, which is roughly 5 hours and 30 minutes of music - Deluxe Editions include some bonus tracks, including 5 piano arrangements by Ivan Linn, 16 jingles - makes the total 126 tracks - also comes with a 120 page booklet - reason there's a USB Deluxe Edition is because of the large number of tracks, and they needed to find a smart way to store all of them - did think of people who just want everything on discs instead, which is why there's also a CD based Deluxe Edition - music quality details: USB Edition: 48khz / 24bit CD Edition: 44.1 khz / 16bit Digital Edition: 96khz / 24bit (high quality version)- some of the artists who contributed to the Xenoblade Chronicles 2 Original Soundtrack: ANÚNA, Kanagawa Philharmonic Orchestra, Bratislava Symphony Choir, Ivan Linn and many more Editions Type A: Luxury USB Music Complete Edition (2 000 units only) Price: 18 000 Yen + taxes Format: USB Music contents: all 126 tracks (including the 105 tracks from the «main» album, 16 jingles, 5 piano arrangements) Contents: Core Crystal USB (serial numbered, engraved on it).
Do check out the trailer and tell us if you are keeping an eye out for Xenoblade Chronicles X; and if you are, do tell us why.
You can read my full Xenoblade Chronicles review to find out why it deserves the accolades, but suffice to say that it's enormous, brilliantly written, boasts great combat a has a huge world to explore.
You can read my full Xenoblade Chronicles review to find out why, but suffice to say that it's enormous, brilliantly written, boasts great combat a has a huge world to explore.
The irritating aspects of many RPGs — random encounters, fetch quests, forgettable NPCs — are often accepted with a sigh and «that's just the way it is», but Xenoblade instead questions why this is so and offers alternatives which are frequently better than the status quo.
With Xenoblade Chronicles 2 highlighting Nintendo's Holiday 2017 lineup, why not bring over Chronicles X to help bolster sales?
(Refer: Xenoblade Chronicles) So why is it now, at the end of a cycle that we asking ourselves, with our thousands of points and / or high trophy levels, «What do we do with this?»
If I'm completely honest, the story in Project X Zone 2 is something of a mess — both simplistic and convoluted simultaneously, it's sole purpose is to give the player an excuse as to why somebody like Phoenix Wright is crossing both time and space in the company of Tekken's Heihachi Mishima and Xenoblade Chronicle's Fiora to battle M. Bison and an army of Resident Evil's B.O.W's.
With Xenoblade Chronicles 2 highlighting Nintendo's Holiday 2017 lineup, why not bring over Chronicles X to help bolster sales?
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