From goofy,
wild characters like Dusty in Twister to the intimidating bad guy Owen Davian in Mission: Impossible III.
Not exact matches
The appearance of John the Baptist is
like Walt Whitman landing on the beach — a
wild and surprising
character shouting his prophecy all over the wilderness and howling his message into the wind.
The
characters who accompany Cook into the world of foraging are hilarious, making what could be seen as a perilous journey feel
like a
wild adventure worthy of recounting again and again.
Laughable too:
characters who seem less substantial than the ghosts who threaten them, and a performance by Greene that plays
like an homage to
Wild Things - era Denise Richards, all arched backs, blank stares, creepy smiles, and flat line readings.
I'm not into Lori Singer's face, and she's clearly not a dancer
like Julianne Hough, but she's plenty
wild and troubled (unlike my previous assumption of Ariel's
character just from viewing the 2011 remake), which is quite ballsy for a 1984 movie, methinks.
The main
characters may seem
like generic stereotypes — Phil is the natural leader looking to relive his college days, Stu is the straight - laced zeta male stuck in a relationship with a controlling girlfriend (Rachael Harris), and Alan is the
wild card — but their different personalities mesh extremely well.
As for story, Tarzan will remain trapped in monotony unless the writers can get him out of the city sometime (at least to the Catskills or Poconos), or bring in
wild and bizarre comic book
characters like the Batman series did.
Demme produced this after directing Something
Wild, where Ray Liotta's character was a lot like Alec Baldwin's here, although less wild - eyed and tilting at windfa
Wild, where Ray Liotta's
character was a lot
like Alec Baldwin's here, although less
wild - eyed and tilting at windfa
wild - eyed and tilting at windfalls.
From this brief footage, I
like what they've done with Annie's look by translating the original
character's curly red hair to a
wild and frizzy style.
Everything and nothing happens in this script, and just when you think the director has conjured up the
wildest things he can imagine, a monster or
character like you haven't seen before just shows up.
«Something we talked about a lot were these»80s movies where there were these female
characters,
like in Something
Wild, the Melanie Griffith
character,» Gerwig explains.
This
wild concept of chaos reigning in a suburban neighborhood has its edge reduced by its incomplete image of
characters, an aspect that affected Get Him to the Greek in the past, and has made for slower moments in other Stoller films (on the other hand, when
characters were solid
like in Forgetting Sarah Marshall, they lead to a great introduction for a bare - all Jason Segel).
Jake Gyllenhaal has really turned around his career over the past few years with
character - driven films
like «Nightcrawler,» «Enemy» and «Prisoners,» so it only seems natural that he would want to collaborate with Jean - Marc Vallée, the Canadian - born director who led Matthew McConaughey to Oscar gold in «Dallas Buyers Club» and helped revive Reese Witherspoon's career with «
Wild.»
Fresh off the successes of his recent films Dallas Buyers Club and
Wild, Jean - Marc Vallée's next directorial effort, Demolition, looks
like more
character - driven brilliance from the filmmaker.
We've got much more piss your pants one liners and forth wall breaking tomfoolery from Wade, it's sweet sensitive and extremely emotional in parts (not since the finale of T2 have I sobbed so much), the OTT action and gore makes a hatchet fight in a Butcher shop look clean in comparison with moments to make hardcore Gore - Geeks give a huge hooray, the cringe worthy «oh no he didn't» moments are rife, there's a touching subplot about what it really means to be Family and also we are treated to an array of colorful supporting
characters including an excellent turn from Josh Brolin as futuristic super soldier «Cable», a wonderful performance from upcoming young talented star Julian Dennison (hunt for the
wilder people), the obligatory Hugh Jackman cameo and a mega hard Super Villain who makes his previous onscreen incarnation seem
like Vinny Jones in a giant penis suit... Oh wait!
The trailer also hinted at other standard Smash
characters like Link (Breath of the
Wild), Mario, and Samus.
Unlike before in films
like Wild Reeds or The Witnesses (and perhaps the six other collaborations between Deneuve and Téchiné, none of which I have seen) his
characters are horrifically hard to care about.
1.5, «Damned If you Don't»)
Character: a nun who looks
like she's suffering from stigmata but is later discovered to be suffering an allergic reaction to a copper cross IUD left over from her, uh,
wilder days.
He interacts with his
wild - eyed, crooked - wigged sister, Patricia, who serves no purpose but to sit in the corner
like some kind of one - woman Greek chorus and tell each
character what's wrong with them — while she herself scribbles in crayon all over Catherine's prized Rorschach paintings.
For director David Gordon Green, who cut his teeth on rich
character studies
like George Washington, Undertow, All the Real Girls and Mud, this moves closer to those films than his recent forays into flops
like Our Brand is Crisis or
wild comedy
like Pineapple Express and Eastbound and Down.
This is a game very much built on fan service, so you can expect to see lots more of your favourite monsters, weapons and items in the
wild, and can even briefly transform into classic
characters like Cloud, Tifa and Lightning.
Exchanging the old progression system linked to Gym Leaders in favor of the far more interesting and varied Island Trials, adding Totem Pokémon, making
Wild Pokémon battles less predictable, filling the world with detail and secrets to discover, and giving story and
characters an expanded role are the key features that make Pokémon Sun and Pokémon Moon so refreshing that they may even be enjoyed by those who didn't
like previous Pokémon games.
I know it would be unlikely we get these
characters, but since we didn't get the chance to play as the,,
like we had hoped we would thanks to the Champion's Ballad DLC for Breath of the
Wild, this would be one way for Nintendo to make it up to us and Nintendo is the key word here!
Influenced by previous «lovers on the lam» films such as, «Bonnie & Clyde» and «Badlands» but most notably
like «
Wild at Heart» with it's numerous violent confrontations and it's array of colourful
characters.
Classic masterpieces
like «It's a Mad, Mad, Mad, Mad World» can pull off the
wild cavalcade of wacky
characters.
If you have ever watched Jonathan Demme's 1986 film Something
Wild, imagine what the
characters of Melanie Griffith and Jeff Daniels would have been
like in high school.
Master Obi Wan Kenobi getting his own flick The Star Wars universe is beginning to spread
like wild fire and Disney is continuing their world building by shining a light on several key
characters of the beloved franchise in their own spin off films.
You can unlock the Master Sword in game, as well as a Breath of the
Wild outfit for your
character with the tap of a Link amiibo — these items can be found in the game through exploration, so don't feel left out if,
like myself, you're not an amiibo collector.
There's a new trend emerging in studio comedies where humorous set pieces are treated almost
like action sequences in comic book movies — they come early and often and there's never much time to let the
characters breath and develop in between the
wild hijinks that blow up the big screen.
Since that film is more a series of
wild experiences than a strict narrative plot, Matsuya focuses on distinct background events, with art representing Robert Pattinson's
character sprinting through it all, much
like he does in the film.
The 991 Turbo S is obviously better than ever but to me its
like the Turbo model has lost its
wild character for a more composed everyday usable car.
And for those who
like to explore such things, this is one of the
wildest lift - off oversteerers this road tester has sampled in a while, which again emphasises just where Mazda's priority has been in setting the
character of this car.
Of course, even if you follow all these guidelines,
like many parents, you may find that your emotionally intelligent, tolerant, respectful 15 - year - old will walk out the door one day to go to soccer practice and return home having changed into some bizarre
character with a
wild look in his eye, strange hair and stranger clothes.
Days and seasons pass in real time, so whether players want to decorate their homes, catch bugs or fish, collect brand - new items
like hats and sunglasses or just chat with the
wild and wacky
characters in their villages, there's always something to do.
The video gives players a closer look at the game's Story Mode and the variety of Super Hero and Super-Villain alliances at play, including factions led by the Dark Knight, Gorilla Grodd, and others, along with
wild card
characters like Supergirl and Swamp Thing.
The
character looks a bit
like Kai and my imagination just ran
wild from there and the title alone would fit too.
- Link doesn't have much of a
character in this game - they wanted players to relate to Link and play as themselves - Link's face doesn't have much expression in this game, and that was done on purpose - for Zelda games, the devs always try to make the player feel
like Link - that was pushed even moreso for this entry - everytime a Zelda releases, Aonuma watches fan feedback and considers that for the future - the items Link uses to solve are always going to be important - regardless of the tech that Nintendo provides, exploration in the series is important - Link's growth through who he meets is also an important element of the franchise - Aonuma thought about Zelda freedom when considering Breath of the
Wild, and was brought back to the days of the original Zelda - this was a big point of inspiration for Breath of the
Wild - with Ocarina of Time 3D, Nintendo wanted to really utilize the 3D and had a desire to let players enjoy Ocarina of Time outside - the goal with A Link to the Past was creating more depth - Aonuma used to think that getting lost in a 3D world wasn't okay - this lead Aonuma to putting in tons of hints and guiding players - he has since changed that idea and convinced himself that it's okay to get lost - the first two years of development the devs created a game where just running around was fun - climbing is very important, because players can climb high and see destinations they want to visit - you can place your own markers to decide where you want to go - when the devs create a Zelda title, they consider not using the name Link - since they don't have anything else to go with, they choose Link - the name Link doesn't hold much value, since the player is the one creating the journey - when Nintendo first created Link, they wanted a
character that is literally the link between people - that is why his name is Link - to think that the Zelda series has been around so long that there are all sorts of urban legends and myths makes Miyamoto really happy
this is my personal
characters list:)-- Rachet & Clank — Cloud — Sephiroth — Lara croft - Nariko - Sackboy (he can steal the powers of enemy's ^ ^)-- Crash — Spyro — Dante from devil may cry — Solide Snake — Dark Cloud characters — The Bouncer Characters — Ico — Megaman x and Zero (Awsome)-- Soul Reaver — Legacy of kain - Wild Arms characters — Sora from kingdom heart — Kite from Dot Hack — 3D Dot Heroes Character lol — Tomba — Samanosuke from Onimusha — Resident evil Characters like Wesker — Chris — Jill — Konoko from Oni — Maximo from Maximo vs army of zin — Scryer from Psy - Ops (Telekinesis
characters list:)-- Rachet & Clank — Cloud — Sephiroth — Lara croft - Nariko - Sackboy (he can steal the powers of enemy's ^ ^)-- Crash — Spyro — Dante from devil may cry — Solide Snake — Dark Cloud
characters — The Bouncer Characters — Ico — Megaman x and Zero (Awsome)-- Soul Reaver — Legacy of kain - Wild Arms characters — Sora from kingdom heart — Kite from Dot Hack — 3D Dot Heroes Character lol — Tomba — Samanosuke from Onimusha — Resident evil Characters like Wesker — Chris — Jill — Konoko from Oni — Maximo from Maximo vs army of zin — Scryer from Psy - Ops (Telekinesis
characters — The Bouncer
Characters — Ico — Megaman x and Zero (Awsome)-- Soul Reaver — Legacy of kain - Wild Arms characters — Sora from kingdom heart — Kite from Dot Hack — 3D Dot Heroes Character lol — Tomba — Samanosuke from Onimusha — Resident evil Characters like Wesker — Chris — Jill — Konoko from Oni — Maximo from Maximo vs army of zin — Scryer from Psy - Ops (Telekinesis
Characters — Ico — Megaman x and Zero (Awsome)-- Soul Reaver — Legacy of kain -
Wild Arms
characters — Sora from kingdom heart — Kite from Dot Hack — 3D Dot Heroes Character lol — Tomba — Samanosuke from Onimusha — Resident evil Characters like Wesker — Chris — Jill — Konoko from Oni — Maximo from Maximo vs army of zin — Scryer from Psy - Ops (Telekinesis
characters — Sora from kingdom heart — Kite from Dot Hack — 3D Dot Heroes
Character lol — Tomba — Samanosuke from Onimusha — Resident evil
Characters like Wesker — Chris — Jill — Konoko from Oni — Maximo from Maximo vs army of zin — Scryer from Psy - Ops (Telekinesis
Characters like Wesker — Chris — Jill — Konoko from Oni — Maximo from Maximo vs army of zin — Scryer from Psy - Ops (Telekinesis
Character)
Animal Crossing:
Wild World brought many essential features that are now taken for granted in the series
like flower cross-breeding, villager photos,
character hats and accessories, and placing patterns on the ground.
I'm not one to respond back to comments but to say Horizon Zero Dawn didn't earn all those awards in my eyes they deserved more they delivered on every aspect of the game, come on the game was so good and unique that it caught the eye of the great Hideo Kojima let's say this again the Great Hideo Kojima and now he's teamed up and working with gorilla games on his Death Stranding project after that I need say anymore but one thing when it comes to all time classics I put this game in my top 3 story mode games of all time and this game ain't even called a classic yet but you'll see in due time this game stands up to great games
like God of War, The Last of Us and Uncharted just to name a few and if real hardcore gamers are out there they would agree with this statement, so in closing I don't think you really took the time to let this game absorb and immerse you in all its richness and fluidity of gameplay and
character movement and mind you I didn't even add the beautiful Frozen
Wilds Dlc which was breathtaking and masterfully done and crafted this game is original.
«We are particularly excited by unexpected pleasures
like a patch of
wild berries or an epic skin for our
character.
Comparing the original Xbox 360 and Redux Xbox One, we strongly suspect that where Last Light assets could help out, 4A used them where they could as direct
like - for -
like replacements: the mutated
wild - life - showcased effectively in 2033's initial level - looks much better and
character models are routinely switched out for far superior versions.
Like so many other Zelda conventions though, Breath of the
Wild made us think again, with a cast of
characters as touching as they were memorable.
Elsewhere, this game shines a spotlight on Marvel comic
characters that haven't previously had a chance to shine in a video game
like Kid Colt in the
Wild West, The various Black Knights of Medieval England and Horus in Egypt.
Araki has never really told a story
like in Jojolion and it only gets better with each chapter, while Revengeance is a phenomenal
character action game that's not only another beautiful feather in Platinum Game's cap but actually tells a rather enjoyable Metal Gear story even though it gets pretty buck
wild.
While other mascots have to have to have cartoons written around their own games, the games feel
like they were tailor made for a series, with
wild looking
characters and plenty of slapstick comedy.
And talking of
characters not
liking stuff in Breath of the
Wild, it seems the Divine Beasts (or Champion spirits) don't
like the presence of the Ganon Blights and corruption there either.
But I want FF16 to be
like a mix of Grandia 2 in battle style, with
characters who fight
like classes
like 9, and with depth to them
like the cast of 7 and 10, and the customization to the weapon stats
like Wild ARMS 3.
Exchanging the old progression system linked to Gym Leaders in favor of the far more interesting and varied Island Trials, adding Totem Pokémon, making
Wild Pokémon battles less predictable, filling the world with detail and secrets to discover, and giving story and
characters an expanded role are the key features that make Pokémon Sun and Pokémon Moon so refreshing that they may even be enjoyed by those who didn't
like previous Pokémon games.
I really
like how the designed the
characters, they look really cool, but you are not going to see any robot or futuristic
character here, they stick to the
wild west theme and I
like this approach.