Sentences with phrase «win against a team battling»

Arsenal 3 - 0 Bournemouth — Routine win, and expected win against a team battling relegation each season.

Not exact matches

They try to get back to the win column next week against Team Neuhausen in what should be an offensive battle.
Coming up on Sunday night, these guys battle against Team Delts SR (Matt Braschi)(1 - 2) as they attempt to get their first win on the 2018 campaign.
In Last year's Playoffs, Defending Champs Team Lalez won in Week 3 of the Playoffs against Team Maione, but Team Maione battled back to get to the Championship nonetheless..
Worked out well that these two squads were alphabetically next to each other so we can address both here in a succinct way — Team Holzman has two wins this year, both against Team Apuli, and Team Shamberg is winless; one of those trends ends on Sunday Night as these two will do battle.
Just like Team Lerman, Team Schwartz also picked up their first win of the season in a closely contested battle against Team Kaplan.
They battled to a win in midweek against Red Star Belgrade in the Europa League, with a brilliant team goal eventually breaking their opponents down late on.
We need some midfielders that can be strong and battle for us!!!! al our midfield are forward thinking and there is such a big hole from them and the back 4, It does not matter who we have playing at the back we will always get attacked with goals against us with the style of midfielders we have, Let get some steel in the middle of the park, Lets bring in some players that other teams feel fear playing against us, Look back at our best teams and we have always had players that will get back and cover and can tackle and win balls in the middle of the park, So many of our midfield now can, t even get back never mind win the ball back when we need it, It is NOT about the price of players it is all about buying players that can balance a good strong team, At time we need to buy a player who is not a star but is good at doing what we need him to do,
However, things do feel quite a bit different for those concerned with the Gunners right now, as the team followed up their battling draw against Man City on Sunday with a much needed win over West Ham at home.
The fact is, the MISL can win all sorts of media skirmishes against rival NBA and NHL teams in Kansas City and San Diego, Cleveland and St. Louis, but it can never win battles — much less the war — unless it seriously dents the major markets.
The image of the club in the minds of the players probably is — «yes a very good team which plays attractive football but not sure I can win titles with them» The only top team who we can win a battle against in terms of reputation and ambition right now is probably liverpool.
Coming up on Tuesday night, Team Jimenez battles against Team Dean (2 - 1) as they attempt to get their first win on the 2018 campaign.
In a tight battle against Kalmar at the top, the team needed to win all their remaining games, and Wernbloom helped them to get all the points.
The Play option has four options of its own, of which are Free Play, a simple mode that lets you replay any mini-game in the game; Team Play, allowing you to fight for a prize with teams; Battle Play, enganging you in a tournament against your opponents; and Tic - Tac - Toe Mode, a fun mode that has you playing Tic - Tac - Toe by winning 2 - Vs.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
Teams of five will compete against each other in a battle of wits, with the winning group leaving with the Develop Quiz Trophy and champagne for each team member.
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