Not exact matches
Among the controversy of EA's pay - to -
win lockboxes in Star Wars Battlefront II emerges a rather reasonable question: Why didn't the studio create and use
cosmetic rewards in these lockboxes rather than selling progression through them?
If Overwatch players are familiar with anything, it's the game's loot boxes —
rewards for rank - ups and various numbers of match
wins — and their tendency to almost never give the most desired
cosmetic items.