Not exact matches
The film is produced by Copperheart Entertainment's Steve Hoban -LRB-» Splice»,» Ginger Snaps»), with makeup
effects by Oscar -
winning creature designers Dave Elsey and Lou Elsey -LRB-» The Wolfman»,» X-Men: First Class»).
Omega Underground reports Oscar -
winning special
effects artist Neal Scanlan will return to design more
creatures in Episode IX.
Stan Winston, the Oscar -
winning special
effects maestro responsible for bringing the dinosaurs of Jurassic Park and other iconic movie
creatures to life, has died at the age of 62.
Raimi has assembled his own band of technical wizards and movie magicians on the project, which includes cinematographer Peter Deming («Mulholland Dr.,» «Drag Me to Hell»), two - time Academy Award ® —
winning production designer Robert Stromberg («Alice in Wonderland,» «Avatar»), Oscar ® -
winning film editor Bob Murawski («The Hurt Locker,» the «Spider - Man» trilogy), veteran Oscar ® - nominated costume designer Gary Jones («Spider - Man 2,» «The Talented Mr. Ripley»), visual
effects Oscar ® winner Scott Stokdyk («Spider - Man 2,» «Spider - Man») and Academy Award ® —
winning special makeup artist Howard Berger («The Chronicles of Narnia» series), who will create the looks of several of the unique denizens of Oz, including
creatures such as the Whimsies, the Tinkers and the Winkies, as well as the ghastly look of the Wicked Witch of the West.
It's enough for some people to have an immediate knee - jerk reaction to him being involved in any film, let alone a remake of an oft - imitated, never - toped genre classic that found the perfect balance between grim humor and gruesome horror while breaking ground with its astonishing practical make - up and
creature effects (the great Rick Baker
won the first - ever Best Make - Up Oscar for his work on the film).
The special
effects artist, who
won an Oscar in 1995 for his work on «Babe,» recently completed work on «Jurassic World: Fallen Kingdom» while simultaneously creating
creatures for the new Star Wars film «Solo.»
Our FX artists create explosions, spells, atmosphere and
creature effects to flesh out and define the actors and environments in our award -
winning story - driven games.