«Fight» deals primarily
with Bravery attacks while «Finisher» is for your HP attacks.
Each character is able to collect bravery points from the environment or by attacking their opponent
with a bravery attack.
Not exact matches
Despite being the coolest man on the planet and almost giving the Arsenal manager a heart
attack with the Padenka penalty to win our EPL game against Burnley in the 98th minute, Alexis Sanchez was just pipped to my Man of the Match award by Shkodran Mustafi who scored the crucial opener and defended
with bravery, skill and passion throughout.
In direct response to Cruz's repeated criticisms of «New York values,» Trump devoted a chunk of his speech to a ringing defense of the city
with stories about
bravery following the terrorist
attacks on Sept. 11, 2001.
If You Need Convincing: This surprising vérité approach is the logical conclusion of Eastwood's fascination
with re-creating real acts of
bravery, though some may certainly cry «too soon» in dramatizing an
attack that has yet to even go to trial in France.
The answer is invariably yes, so pretty quickly you're snapping through the gears, the engine screaming towards the limiter and you find yourself
attacking fifth - gear turns
with all of your
bravery.
Both characters start
with a set amount of
Bravery points, the number of
Bravery points being equivalent to the amount of damage dealt by an HP
attack.
It follows then that if you can launch several
bravery attacks from a distance to quell their
attack power and then move in
with some HP
attacks, you will be able to move in hard and fast as their
attacking power will be disabled and you can
attack without fear of injury.
Admittedly, this isn't the deepest strategic element, but I found that hitting opponents
with waves of
bravery attacks before even touching their HP was a great way to finish a battle in a hurry.
As
with streamlined systems, you can not choose which
Bravery or HP
attack your character will use when in «Fight» or «Finisher» mode, but the AI does tend to make fairly good decisions in regards to this.
Do I target the enemy
with high
bravery and risk getting hit
with an HP
attack, or pursue the opponents that have yet to build up their numbers?
Responsible for thwarting an
attack on the building (by an organized gang who had earlier got into an argument
with an employee), I was commended highly for my
bravery and ability to take action in the face of adversity quickly.