Using Cryosis as stepping stones, opening doors and creating bridges
with Magnesis, and solving some of the most challenging, mind - bending puzzles in the game with Stasis.
After all, we can already fling metal objects
with Magnesis or catapult heavy ones with Stasis, why not let us literally throw or swing around even bigger ones with this power too?
There's a Rune for Magnesis, which allows you to pick up and manipulate metallic objects — better still, when you move objects
with Magnesis they abide by the laws of physics, it's a very entertaining way to play with the environment and kill enemies in inventive ways.
Here, you can also grab a Traveler's Bow by picking up the chest on the faraway upper left platform
with Magnesis and dropping it at your feet.
Open the giant doors ahead - again
with Magnesis - to continue.
In the southern part of the Ruins is a dead Guardian on some water; from the right angle
with Magnesis you can see chest buried underneath.
Not exact matches
The metal blocks might be there for use
with Link's
Magnesis ability that allows him to move objects through the air for puzzle - solving and fun interactions
with the game's physics engine.
Once down the lift, head to the far left and activate the pedestal
with the Shiekah Slate, adding the
Magnesis Rune to your inventory.
Use the
Magnesis Rune to take control and hit Master Kohga
with it.
Once you've left the starting area of the Great Plateau, your Sheikah Slate will be powered up
with four powerful abilities for you to utilise — one of which is
Magnesis.
Magnesis, Cryosis and Stasis, the three key tools your Sheikah Slate allow you to use to interact
with the world.
Completing the initial four Ancient Shrines on the Great Plateau bestows Link
with four Rune abilities:
Magnesis, Stasis, Cryonis and Remote Bombs.