Sentences with phrase «with multiplatform»

As with some multiplatform titles that have been released on the Switch, the cartridge - based L.A. Noire will cost $ 10 more than its disc - based counterparts.
Unfortunately, the Rescue Mode partition doesn't work with Windows PCs that use Secure Boot, or with some multiplatform setups, such as those that use the GRUB bootloader software.
The Cloud TV team is an extention of Microsoft's Interactive Entertainment Business, which includes Xbox Live, Xbox Music, and Kinect, so Xbox 360 integration is a reasonable expectation to go along with multiplatform mobile apps.
It's a common issue with multiplatform games, given that oftentimes they're ported over from the PS4 to PC, resulting in some performance conflicts.
Halo 5: Guardians managed to cling on to the top 10, and Rise of the Tomb Raider failed to make the top ten with Multiplatform titles dominating overall sales, but it managed to remain in the top ten in the UK and on the Digital Xbox One store for the past month.
«This new interactive experience delivers all of the spontaneous fun from the show with a multiplatform release across consoles, handhelds and mobile platforms.»
With multiplatform games, of course because of that retarded parity clause that Microsoft has.
I don't think it has to do with multiplatform stuff.
Well at $ 100 more xbox fans must be buy the console for the TV, because Games so far with multiplatform releases show that the PS4 wins... Battlefield 4 on PS4 runs more closely to the PC than the XBOX ONE!!!
This seems to happen a lot with multiplatform releases on Switch.
Diving the remaining spoils are the PS3 and Xbox 360, with the multiplatform Call of Duty: World At War and Gears of War 2 rounding out the chart.
Building on our extensive experience with multiplatform e-book solutions, we will continue making every possible contribution to the widespread adoption of Readium Web and Readium SDK.»
Development for the title is going on in parallel with multiplatform sequel Joe Danger: The Movie, according to Murray.
this is why i do nt bother with multiplatform games, Ninty always gets fucked over lol x

Not exact matches

Fusion, a multiplatform media company, signed a Space Act Agreement with NASA to produce cross-media content.
This is being done with young women at the center of the conversations — as active and consistent participants in discussions and through a multiplatform campaign, #SheWillBe — to hear directly from them.
Slightly Mad Studios is apparently also going to be using the same amount of cores with the upcoming Wii U multiplatform title, Project Cars.
But it isn't all blood, guts, and mayhem this week, as Sierra Entertainment and Konami are coming through with a few family - friendly multiplatform titles.
With a powerful creation engine, downloadable content packs and multiplatform functionality, «Project Spark» gives players the power to create their own worlds, stories and games and then share and play their creations with a dynamic global community of fellow creatWith a powerful creation engine, downloadable content packs and multiplatform functionality, «Project Spark» gives players the power to create their own worlds, stories and games and then share and play their creations with a dynamic global community of fellow creatwith a dynamic global community of fellow creators.
Studios just don't want to feel obligated to make use of the gamepad for «multiplatform» titles built with traditional input methods in mind.
While this hasn't sat well with some due to the original being multiplatform that is the reality of it.
After initially releasing as an Xbox exclusive in 2006, then switching to multiplatform in 2010, Dead Rising returns to exclusivity on the Xbox One with its third numerical entry.
The multiplatform free - to - play game is an action shooter with some of the trappings of an MMO.
As such, your mobile learning strategy needs to keep up with the times and become multiplatform - friendly.
With a narrative that unfolds in a procession of photographs, sketches, scrap paper, wine labels, mix - CD playlists, IM sessions, TV stills, letters sent home from school, and other bits of visual imagery overlaid by short bursts of text, this is a book that plays with the boundaries between novel, graphic novel, scrapbook story, and multiplatform blitz (paid apps, YouTube videos, and an interactive, electronic version of the book are also in the offiWith a narrative that unfolds in a procession of photographs, sketches, scrap paper, wine labels, mix - CD playlists, IM sessions, TV stills, letters sent home from school, and other bits of visual imagery overlaid by short bursts of text, this is a book that plays with the boundaries between novel, graphic novel, scrapbook story, and multiplatform blitz (paid apps, YouTube videos, and an interactive, electronic version of the book are also in the offiwith the boundaries between novel, graphic novel, scrapbook story, and multiplatform blitz (paid apps, YouTube videos, and an interactive, electronic version of the book are also in the offing).
With a narrative that unfolds in a procession of photographs, sketches, scrap paper, wine labels, mix - CD playlists, IM sessions, TV stills, letters sent home from school, and other bits of visual imagery overlaid by short bursts of text, this is a book that plays with the boundaries between novel, graphic novel, scrapbook, and multiplatform storytellWith a narrative that unfolds in a procession of photographs, sketches, scrap paper, wine labels, mix - CD playlists, IM sessions, TV stills, letters sent home from school, and other bits of visual imagery overlaid by short bursts of text, this is a book that plays with the boundaries between novel, graphic novel, scrapbook, and multiplatform storytellwith the boundaries between novel, graphic novel, scrapbook, and multiplatform storytelling.
«Add in the purchase of Widevine (multiplatform DRM and content optimization platform) and you see the formation of two content services with the ability to share customer behavioral information, advertising targeting and a device agnostic distribution engine,» Weiner said in a Dec. 6 blog post.
NBC 7 is San Diego's media leader with the largest social following and the largest multiplatform digital audience.
and lastly persona 5 or lets say the persona mainline games that even nintendo fans is dreaming that should be ported or go multiplatforms with nintendo systems too... just as stated above sony had exclusive deals with atlus, and the most possible title i can think of it would be is PERSONA 5
and you are not buying games for it!!!! ----------------------------- ---------------------- Point 4: The PS3 kept pace with the 360 during a time when developers had yet to really grasp the complexity of the PS3's hardware, and multiplatform games were often inferior on Sony's machine.
«Point 4: The PS3 kept pace with the 360 during a time when developers had yet to really grasp the complexity of the PS3's hardware, and multiplatform games were often inferior on Sony's machine.»
Also with Atlus - Untitled Shin Megami Tensei game - KOEI Tecmo - Has Fire Emblem Warriors, Night of Azure 2, Nobunaga's Ambition: Taishi and stated they plan to do more ports, multiplatforms and have exclusives titles and collaboration with Nintendo.
it's something difficult to accomplish when you are independent studio, and not because of the development; we have experience working with the Xbox360 and the Source engine is multiplatform.
I didn't buy de X just for Hellblade, I did it for all multiplatform games... So the 500 are looking real good with my 4k HDR TV.
I am relieved to see that the Switch usually only suffers from a frame rate cut and a resolution drop on these multiplatform releases as opposed to the butchering games often got on the Wii due to power, storage medium limitations such as on the Gamecube and N64, and being hard to port to due to an entirely different development environment as the case was with the Wii U. I realize that these statements are a little oversimplified because it IS more complicated than that but there are a whole lot of worse ways that Nintendo ports have gotten neutered for the last two decades because of Nintendo's tendencies to veer left when the market goes right.
The better 360 sales probably had more to do with the fact that the 360 version was the obvious choice for multiplatform owners, considering it came with Gears 3 beta access.
Had a console - specific website held such a poll then obviously the results would have been rather skewed, but considering Amazon is an international website with no allegiances and a vast multiplatform audience, giving the poll a bit more credibility, though obviously any such poll should be taken with a pinch of salt.
Xbox fan boys can have some «best place to play» bragging rights, no one else will care, just like they don't care now with any other multiplatform game.
But if Epic sees dollar signs with an untapped audience on the PS3 then they'll go multiplatform with it.
not al lot of shooters got their own good unique gameplay mechanics But this way epic games will develop an brand new IP with great gameplay mechanics going multiplatform.
Some xboys say sony did it with Crash bandicoot but crash was mostly PSone exclusive back in the day and its not a big multiplatform game unlike tomb raider which is multiplat for most of its life and Big ol MS needs to keep it from other hands.
Um, the PS4 has the same multiplatform games as the XB1, including all the ones with multiplayer, plus a huge list of their own exclusives with multiplayer support.
@videogamelab «Yet Conan gives you content for months to play while you finish god of war in a week and are done with» I guess you wont be picking up the multiplatform game known as Cyberpunk2077
2: we know what the other 3 studios are doing (Halo, Gears and Forza H) 3: xbox 2 will probably release in 2019 or 2020, so I'm expecting they'll keep big announcements for next E3 Knowing what we know it will be filled with 3rd party games intentionally masqueraded as exclusives during the show (but 1 hour later we'll hear the confirmation of it being multiplatform) Halo 6, Forza horizon 4, Gears 5 and we'll get one «surprise» game we won't get to play till 2020... (fable or perfect dark) It won't be all bad, but we should all go in this E3 knowing what we already know (that they'll disappoint us) and maybe, just maybe they'll surprise us (I won't be surprised but enthusiast might)
Unless you've been under a rock, they are gearing up for NX and I doubt they'd make the same mistakes they made with Wii U If they release just one game outside NX no one will buy their hardware because they will just anticipate them going multiplatform.
Thus, since no word on what the game they are developing with Capcom will be has shown up other than it being multiplatform, we can only guess that they are working on an MMO of Mega Man.
I've also heard (not sure if true) it has to do with Sony selling the shares back to Square and letting FFXV go multiplatform is how the PS4 exclusively (for multiple titles?)
whats wrong with them, really lol there so stupid they should just have fan boys written on there big fat faces im sure l4d would sell well on the ps3, oh well no big deal there are plenty of games both exclusive and multiplatform that are on the ps3 which are way better then any thing vales has made.
But the Xbox One can claim sales superiority with Skylanders Swap Force and Just Dance 2014 among multiplatform releases.
Recently, after the multiplatform console reveal of «A Hat in Time», the development team behind it, Gears for Breakfast, have been met with those numerous requests by fans eager to play the game on the go, suffice to say, they have now clarified some things regarding the Switch port, have a read:
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