The Sonic and Shadow stages play exactly as you would expect from a Sonic game with fast paced gameplay (fast for a 3D Sonic game), grinding on rails and plenty of ring collecting — complete
with awkward camera angles straight out of 2001.
Pair that
with awkward camera angles that often get caught in tight spaces and corners, and fighting can get quite frustrating at times when your collecting damage without knowing where it comes from.
Super Bomberman R sports a simple yet vibrant visual style, but wrestling
with the awkward camera angles can result in some cheap deaths.
The early Resident Evil games on the PlayStation are certainly horror classics, but they're frustrating, filled
with awkward camera angles, loads of backtracking, and a grating inventory system.
Not exact matches
Sadly, hurricane Hooper begins to ravage the good ship «Les Misérables»
with direction that works to put the audience in the most
awkward position to view the film,
with odd
camera angles, extreme jump cutting and swift passages through time.
These moments offer a nice respite from the hectic fights where you can get your breath back, but constantly changing,
awkward camera angles prove to be a pain in the ass thanks to controls that don't adjust
with them, thus finding yourself suddenly walking backwards or straight into a piece of scenery is annoyingly common.
My only real complaint
with the game's presentation has to do
with the pseudo-isometric
camera angle, which can make navigating the mazes very cumbersome at times, especially when it comes to spotting small ramps and barriers which are easy to miss due to the
camera's
awkward positioning.
It's a deadly dance of frustration and throwing caution to the wind, as swinging your weapon while moving around like a tank doesn't always respond to the
awkward controls, and then you'll also struggle
with seeing what's going on as the
camera likes to be in strange
angles and get trapped in buildings, making it just as bad as your enemy.
There is a degree of «fan service» that comes
with the territory involving the usual heaving bosoms,
awkward camera angles and giggling girls.