Real Boxing is surprisingly a very good game
with decent visuals and gameplay polish.
Grow home just looks like complete nonsense
with some decent visuals.
The game offers a fascinating storyline paired
with decent visuals and interesting gameplay elements.
Not exact matches
Bad Gears of War copy cat
with horrible
visuals, bad and extremely difficult gameplay mechanics, horrible music and terrible voice acting and a
decent storyline that gets boring really fast.
Formulaic, cheesy
with its fluff and histrionics, - to the point of superficializing a sense of narrative weight, and inconsistent
with its tone, pacing and overall structure, this film falls as a pretty forgettable war drama, flavored up by the
decent visual style, worthy subject matter, lively direction and endearing performances which secure Jesse Hibbs» «To Hell and Back» as an almost thoroughly entertaining and sometimes effective, if ultimately underwhelming account of Audie Murphy's struggles as a farm boy - turned - military man.
Midnight Deluxe brings
with it a competent
visual environment and
decent control systems for a game
with a rather unusual premise.
Bottom line, there's something a little minimalist about this dramatically promising story, and it grows harder to deny that the more sentimentality, dry spells and excessive dragging slow momentum, to the point of holding the final product shy of a rewarding state, flirted
with enough by lovely scoring and
visual style, some worthy story elements, strong performances - particularly that of Gene Hackman - and inspired direction to make «Bite the Bullet» a
decent and sometimes gripping western drama, despite lost potential.
The Swords of Ditto combines some great
visuals and
decent gameplay
with overly long and slightly tedious dungeon exploration.
Infinity Runner looks good,
with decent graphics and a strong sci - fi
visual style.
Unsurprisingly excellent.Great level design,
visuals, sound and powers.Enemies are tougher
with decent A.I.There are a lot of nooks and crannies to explore, expanding the game if you wish.If anything could have been better, it would have been a mission that only Corvo could play, and that only Emily could play inserted around mission 5 or 6 to make the game just a bit more of a compelling replay experience besides a low / high chaos run.Changing the voice of the Outsider was very jarring and a mistake.Overall it's a great addition to the franchise, albeit
with several huge errors on the part of the devs.
With some fairly interesting
visual attempts and some half -
decent jokes, Playing It Cool is not a failure by any stretch of the imagination, despite its poorly conceived characters.
by Walter Chaw Completed about a year after John Boorman's infinitely superior The General, Thaddeus O'Sullivan's Ordinary
Decent Criminal is a sporadic «fictionalizing» of the life of Irish crime boss Martin Cahill that dresses up Cahill's exploits
with slick
visuals while attempting the unsavory task of doing exactly what The General was accused of doing: making urban terrorism and torture whimsical caper fare.
With all the bikes on the screen simultaneously, you would expect some
visual slowdown and even less then
decent graphics.
It's a perfectly serviceable RPG that will get over a dozen hours of entertainment and harkens back to the good old nostalgic days of the Super Nintendo, albeit
with a more modern
visual style and music that is
decent if sadly not memorable.
Pros: Great
visuals and music,
with plenty of Zelda - style gadgets, varied monsters, and
decent dungeon design.
It's a definite contender for one or both of the Sound categories
with a
decent shot at
Visual Effects.
But beyond that, it sounds like the film doesn't bring anything else potentially groundbreaking to the table, offering another metaphor for our society to deal
with in relation to war
with some
decent performances and occasionally beautiful
visuals scattered throughout.
There's an insightful commentary by director Michael Mann where he discusses shooting
with HD cameras, a
decent making - of featurette, and two more featurettes about location shooting and
visual FX.
Crowe certainly has a good eye for the kind of epic storytelling that he's trying to achieve
with his first stint behind the camera, but despite some
decent visuals and a solid performance from the actor himself, «The Water Diviner» is too easily distracted by its numerous subplots.
I think this is a film for people that do nt like art cinema Its all very
visual and cut skillfully
with requisite tied up in a bow ending but it has little of the wit of the much superrior «Read my lips» Which this is very much a companion piece as for the acting Marion does needy again and Matthias doe lovable brute... no stetch then its a
decent film and you almost want to visit waterworld ooops own goal for Greenpeace
While its blocky
visual aesthetic leaves a lot to be desired, gameplay looks fairly
decent with a variety of different game modes to choose from.
Director Steve Beck is less interested in telling a coherent story (though, to be fair, it's not as if screenwriters Neal Marshall Stevens of Richard D'Ovidio have come up
with one), establishing characters worth caring about, coaxing believable performances, or coming up
with a
decent scare than coming up
with a reel of cool
visuals.
The game features a lot of great looking levels
with a different variety of environments and even though it might not be a pure
visual spectacle, it still looks
decent thanks to the underlying Unreal Engine 4.
I could be wrong, of course, but for now, I'll enjoy the fact that the Rebel is both a great street truck and a
decent off - roader
with lots of
visual attitude.
From a
visual point of view, the graphics are a bit outdated (in comparison
with the new S -, and E-Class) but overall they're not annoying, and have a
decent response time.
The weather system has been treated to a
decent upgrade as well,
with better
visuals and more storm types.
The music is
decent and fits in will
with the overall
visual aesthetic and is not an exemplary element of the game's design.
I expect more of the same but
with more lavish
visuals, engrossing locales, touched up gameplay and a
decent multiplayer; all at Naughty Dog - level standards and I really don't think the studio will disappoint.
Ever since episode 2, Children of Arkham, the frame rates and
visual style has remained the same (meaning good quality in terms of design and
decent with frame rates) so we will focus on the intro the story and what choices are available in the game.
There are eleven new stages
with some
decent variety, impressive
visuals, and an improved sense of depth.
There is a familiar look to Micro Machines visually as it is the typical top down art style that the series is known for and it is certainly eye catching
with great attention to detail, especially on the tracks
with ketchup, cereal pieces, oven hobs and many other things that may stand in your way and although it won't win any awards for its
visuals, Micro Machines World Series is a
decent looking game that captures the essence of that classic Micro Machines look faithfully.
The
visuals here are also pretty damned fine
with jacked up frame rates and
decent looking sprites.
NSUNS4 is actually a
decent casual fighter,
with loads of content, an absurd amount of characters and some very incredible pretty anime - style
visuals.
A
decent looking game,
with plenty of color and nice
visual effects.
Jupiteration is a fun «don't judge a book by its cover» wave shooter
with ugly
visuals, but solid gameplay and a
decent asking price.
With a visual style resembling Sin City, a blood level that would make Niko Bellic squeamish, a surprisingly decent and deep plot with an ending that sets us up for a perfect prequel, and a soundtrack that makes me respect hip - hop music, this is a title that belongs on every Wii - owners sh
With a
visual style resembling Sin City, a blood level that would make Niko Bellic squeamish, a surprisingly
decent and deep plot
with an ending that sets us up for a perfect prequel, and a soundtrack that makes me respect hip - hop music, this is a title that belongs on every Wii - owners sh
with an ending that sets us up for a perfect prequel, and a soundtrack that makes me respect hip - hop music, this is a title that belongs on every Wii - owners shelf.
It's on the PS3 and had a
decent budget so it has pretty graphics (unlike most RPGs I've been playing this year which have been for the 3DS and so are inherently limited
with their
visuals).
Overall, Mass Effect: Andromeda is a solid game
with gorgeous
visuals and
decent narrative, and though it's perfectly possible to jump in without playing the trilogy it seems like it would be more attractive to Mass Effect veterans — and that its flaws would be more easily forgiven by Mass Effect veterans as well.
The gameplay is fun,
with a
decent amount of depth to it, the online feels smooth and
visual performances are smooth, showing no dips in framerate between handheld and docked mode, and
with online battles.
It's a shame the gameplay was such a let down because, for a game released on the Super Nintendo in 1994, its presentation was quite impressive
with some limited commentary and wrestler catchphrases, the
visuals were quite
decent too although strange 3/4 overhead camera perspective only added to the game's stiff combat mechanics.
With all the bikes on the screen simultaneously, you would expect some
visual slowdown and even less then
decent graphics.
Combined
with visual effects, fast gameplay, and (optional) motion blur, the post-process anti-aliasing does a
decent job, greatly reducing the visibility of Dying Light's jaggies.
Even on my PS3, Destiny clocked
decent frames per second and delivered astounding
visual experience, complemented
with richness in mission maps and terrain styles.
Generally, we've nothing against them if they're reasonably priced compared to the last - gen version, or are stuffed
with content and offer a
decent improvement in the
visuals.
In its core, Unlimited World Red Deluxe (I'll just call it this way in order to save time and space) is a
decent beat - em - up
with simple, but effective combat, nice
visuals and a metric ton of sidequests and extra content.
Graphically, the game is pretty
decent,
with detailed sprites, nice parallax scrolling in the side - scrolling segments and some nice
visual trickery, like the Mode 7 effects to emulate flowing waves.
The game will include 4K support so those
with the PS4 Pro or a
decent spec PC
with a 4K monitor will be able to play chess
with high quality
visuals.
As for the screen, the 1280 x 720p IPS display delivers a more than
decent visual experience,
with vibrant colors and sharp images.
No problem for Oculus Go, a capable standalone VR headset that stuns
with visuals and a
decent price.
With up to a Core i7 CPU, 16 GB of RAM, and a GTX 1060, it has more than enough power under the hood to display great gaming
visuals at
decent frame rates on its 13 or 15 - inch, 3,240 x 2,160 display.