Not exact matches
Physics and
destructibility of the environments in - game are also vastly improved in Battlefield 4 and brings a whole new dimension to gameplay particularly
with the inclusion of Levolution and its direct effects on multiplayer games.
These environments offer a new level of
destructibility, making each encounter
with enemies a more exciting and intense experience — something which its predecessor was definitely lacking.
At the same time, the smaller maps in «Ghosts,» along
with its lack of
destructibility and vehicles, makes for quicker matches, something «Battlefield 4» isn't known for.
An open world game
with extreme levels of
destructibility, I was solid almost instantly.
Even this criticism though has to come
with a counterpoint, because the
destructibility of the game actually creates puzzles that couldn't exist in a less disposable scenario.
This allows for plenty of
destructibility in terms of the environment around you as well as dynamic objects that players can interact
with.