Making the whole ordeal varied are the good variety of enemies, all coming
with different attack patterns and the fact that players need to rescue humans in each of the world's zones to further increase their score multiplier, something that's incredibly important in a game that puts quite a bit of emphasis on achieving scores higher than the ones achieved by other players.
There are many other enemy types too —
all with different attack patterns that keep things interesting and challenging.
When progressing deeper down in the cave, Rusty encounters various enemies
with different attack patterns and weak spots.
There are a lot of nuances to the battle system, and together with more than a hundred different monsters to encounter
with different attack patterns, strengths, and weaknesses, battles remained interesting and engaging throughout the entirety of Monster Hunter Stories.
As one lone warrior armed with a bow and arrow, the player stumbles across large, challenging bosses,
each with different attack patterns and styles.
Not exact matches
Meetings between the two manager usually follow the same
pattern with Mourinho preferring to stifle Wenger's
attacking nature and Keown says Sunday will be no
different.
, you need exercises that
ATTACK your abs from
different angles and
with different movement
patterns.
Each biome features a
different set of critters, each
with their own
attacks and behavior
patterns.
including the now infamous «Vidmaster: Endure» achievement, as much as the five available Strikes are repeated over and over
with varying levels of difficulty (and increasing rewards), I never got bored of memorising
attack patterns of
different enemies and spawn locations of certain mobs.
As someone who has fond memories of Firefight from ODST, including the now infamous «Vidmaster: Endure» achievement, as much as the five available Strikes are repeated over and over
with varying levels of difficulty (and increasing rewards), I never got bored of memorising
attack patterns of
different enemies and spawn locations of certain mobs.
Battle can get daunting at times, as you may find yourself in a poisonous room slowly leaking life while three
different enemies
with totally
different attack patterns assail you from all sides.
Like here in Luigi's Mansion for Gamecube, where the PAL version got a massively improved Hidden Mansion mode
with changes to boss
attack patterns, new sets of enemies in
different rooms and the whole layout of the mansion being mirrored.
Huge, screen - filling,
pattern - based monsters
with three
different modes that change appearance and
attack patterns as their health decreases.
Nex Machina also offers challenging Arena modes that will change up the levels
with different enemies and more difficult
patterns of
attack.
also offers challenging Arena modes that will change up the levels
with different enemies and more difficult
patterns of
attack.
Of course the missions are
different and the ghost combos are differnt, but it's the same floor plan and general layout to explore, and the Tough Possessor makes a return as the area boss (albeit
with new
attacks and a more challenging
attack pattern).
The game redefined combat for the series, giving us a set of sword stabs and moves along
with different enemy
attack patterns to make it feel like we were actually swordfighting.