See, the problem
with facial animation is that humans are best at identifying one thing — faces.
In face those poor animations continue in other parts of the game
with facial animations looking a bit like a constipated robot and characters hands look strangely shaped and lifeless.
inFamous: Second Son has joined the growing ranks of games touting painstaking performance capture that simultaneously marries physical movement
with facial animations and voice acting.
Team Bondi clearly knew they were onto something
with these facial animations, and it feels like the majority of the game's hefty budget was spent on getting this motion capture mechanic to work.
Don't get me wrong, I'm not saying they should leave cel - shading behind — it's a major asset and a large percentage of its appeal and charm — but that I hope they're making significant advances
with the facial animations and general movement so that character interactions don't seem as stiff.
The reward for the second quest will give gamers an armor set that makes their character appear to be Horizon's protagonist, Aloy, full
with facial animations and hair model.
The reward for the second quest will give players an armor set that makes their character look like Horizon's protagonist, Aloy, complete
with facial animations and hair style.
Not exact matches
According to the press materials, «Shrek» avails itself of a DreamWorks «proprietary»
facial animation system (first used in «Antz») that uses a layering process to build the image of a character's face, starting
with the skull and then gradually adding computer re-creations of muscles and skin.
Technically it's truly impressive but there are certain things like graphically downgraded character models
with outdated
facial animations and some weird glitches while exploring the world that steal away from the overall experience.
Facial animations in cutscenes are often quite convincing, and the main cast's virtual performances have been captured and animated
with skill and flair.
The cutscene demonstrates some of the impressive tech behind the game, specifically
with body and
facial animations.
The story mode is an absolute blast,
with fun writing, acting and amazing
facial animation, and sports a far better villain than the Justice League movie... Injustice 2 is by far the best fighting game this year, and may very well be the best fighting game on PC.»
Despite the fact that the performances of Booth, Tomlinson, Flynn, et al are buried beneath the thick swirls of the Post-Impressionist
animation, the nuances of their
facial and body work emerge
with magnificent clarity.
• Freshwater pool • Heated indoor pool • Tennis court • Table tennis • Gym • Yoga studio • Pool table • Games room • Water sports • Baby Crèche (6 months — 2.5 years old) • Children's club (2.5 - 12 years) • Teens Club (13 — 18 years old) • Professional
Animation team
with an extensive programme of day time activities including Zumba, Walk on the Water, Zorbing, Archery, Yoga, Shuffle - board, and many other family activities, kids games and adult only games • Asphodel Spa - award winning spa
with vast selection of
facial and body treatments, massages and therapies, Amethyst steam bath, Infrared body healing sauna, Photo - therapy wellness room, private hammam, private aromatherapy steam room, Jacuzzi, rain showers, yoga room and indoor pool
A pretty nautical map and okay looking towns are coupled
with horrible
facial animations and lip syncing.
Graphics: 6 A pretty nautical map and okay looking towns are coupled
with horrible
facial animations and lip syncing.
Would be alot cooler if he had any type of
facial animations and wasn't stuck
with «having a stroke» face.
The aspect of L.A. Noire that's received top billing is its use of «MotionScan» technology to portray in - game characters
with realistic
facial animations.
It's most noticeable during a conversation
with an NPC where you zoom in on their face and begin to note that their armour doesn't look as sharp as it should or has some rough edges, not to mention that
facial animations are pretty stiff.
Strong voice acting and
facial animations help, too,
with Batman getting voiced by the legendary Kevin Conroy while Tara Strong once again fills the boots of Harley Quinn.
I know I sound like I've already heaped enough praise upon it, but the amount of emotion that the writers managed to get across and personality that the actors managed to project is astonishing given that they didn't have todays
facial animations to work
with.
Animations don't fair that much better: again, there's a couple of decent ones, but for the most part the characters move like they're made of wood,
with facial expressions to match.
There's the occasional moment when Demonicon actually manages to look pretty, as you can see from a couple of the screenshots adorning this page, but overall this is a visually weak game
with stiff movement and
facial animations.
Fable Anniversary is going to present the original game redone in full 1080p graphics
with new lighting, textures, models,
facial and cut scene
animations and more so that it can proudly stand alongside other Xbox 360 titles.
The story mode is an absolute blast,
with fun writing, acting and amazing
facial animation, and sports a far better villain than the Justice League movie... Injustice 2 is by far the best fighting game this year, and may very well be the best fighting game on PC.»
They're all suitably expressive
with their kooky
facial expressions and
animations, but the humans are just as much; your fellow apartment tenants alone get a whole chapter concerning them.
With Andromeda being an open world title, issues like texture streaming and
facial animations will need to be examined further.
With the expanded production capabilities, Sledgehammer Games is able to create an astonishing new, next generation experience, featuring an array of technical advancements from the sights and sounds that create a near photorealistic world unlike any Call of Duty before, to new performance capture and
facial animation technologies that deliver lifelike characters, to a rich and immersive story that brings the fiction to life.
That might sound like a dumb complaint, but hear me out: the voice actors might be selling the shit out of their roles, but if the
facial animations are crap or not fitting
with the delivery, that's going to make the game as a hole look bad.
The game will feature a smoother framerate, nicer lighting, denser crowds
with more realistic behaviour and better
facial animation amongst other things.
For example Killzone's approach to AI's senses or Battlefield's ongoing research
with HDR audio, or Halo's automated LODs... I am not even speaking of everybody's ongoing R&D in locomotion and character
animation, especially
facial animation.
The brutality of the Red Army is dealt
with in a rather hammy way thanks to cheesy Russian - accented voice acting and stiff
facial animations rendered in a game engine designed for an isometric overhead view.
Facial animations, for example are still absolutely laughable; in a city filled
with zombies, it's the real people that are gurning, eye - rolling weirdos.
-
Facial animation is... lacking - Voice acting ranges from decent to horrible - Some clumsiness towards the end
with the story - Questionable localization - Control scheme not always intuitive + Easy trophies?
Sure, TESO is running at 1920 x 1200 pixels on my PC
with a frame - rate through the roof but I'd far prefer to downgrade a bit of that and have
facial animation like that of The Last of Us.
«Plus on Telltale, I have gotten to record
with Troy [Baker] as Batman on that, so it feels more like
animation, and in Injustice it is
facial capture.
As the successful candidate, you will work together
with other programmers, animators, riggers and designers to enhance our titles in areas like character movement, character interaction
with the environment, hit responses,
facial animation, procedural
animation and in - game cut scenes.
With the new tech, explained in the above video, developers can capture every minute
facial manipulation, which in turn leads to some eerily perfect
animations.
Although commentary and
facial animations need improvement, Big Ant Studios are really moving up the batting order
with this game and are not far from hitting every ball for six.
«We've been pushing the boundaries of what's possible
with digital humans,
with realistic
facial animation, skin shading, hair technology, eyes rendering and body
animation tools,» Sweeney says.
You can sense the struggle of Senua's physical and mental battles along
with her vulnerabilities as every tiny detail is showcased through her
facial animations.
Character models for the main characters are also very well modelled
with great
facial animations and attention to detail.
The main character models are also superb, as the main cast looks extremely impressive
with their awesome
facial features and
animations, making each cutscene and interaction extremely cinematic.
Combine that
with a thrilling story and the most incredible
facial animations ever presented in a video game and L.A. Noire presents one of the best crime stories ever played.
I was also struck by how good the
facial animation is in this game; the dangerous flirtatiousness sizzles between Bruce Wayne and Selina Kyle, coming through
with every subtle glance and smirk.
Characters like Cortana, Sergeant Johnson and the Prophet of Regret (pictured above) now have strikingly realistic
facial animations, and we can't wait to re-experience each game's cutscenes
with Blur's fresh coat of paint.
NetherRealm has really outdone itself
with Injustice 2's
facial animations.
Responding to criticisms about the game's lack of
facial animations following its debut trailer, Shenmue III «s developers showed off the game's
facial animation tech, replacing Ryu's living doll death - stare
with an equally horrifying approximation of what a video game might look like if its engine was built entirely out of nightmares.
Heavenly Sword and Enslaved: Odyssey to the West developers Ninja Theory, are collaborating
with award - winning
facial animation firm Cubic Motion and animators 3lateral.
Built - in games and applications include Mii Maker ™, which uses
facial recognition technology to create a Mii ™ character that looks just like you; Face Raiders ™, which requires you to shoot at comical depictions of your own face as well as others around you; AR Games ™, which superimpose graphics and
animations on the real world using the included AR Cards; and Nintendo 3DS Sound, which lets you listen to MP3 or AAC music files, or make your own recordings and play
with them using fun filters.