Sentences with phrase «with feedback effects»

With no feedback effects at all, the change would be just 1 degree Celsius, climate scientists agree.
«Just as gut bacteria affect the brain, the brain can also exert profound influences on the gut microbiome — with feedback effects on behavior.
On the face of it, for the layman, temperature rises causing CO2 to come out of the ocean, with no feedback effect, seems like a perfectly reasonable explanation.

Not exact matches

There will be exceptions, thanks to «feedback effects»: As top - performing firms use data to improve their marketing, automation, and products, their competitive advantage will reward them with yet more data, and yet more improvements, onward until it is impossible to compete with them.
Including just the effects of economic feedback from deficit reduction would reduce the cumulative deficit over the next 10 years by roughly $ 160 billion — or about 0.1 percent of GDP, on average — compared with CBO and JCT's conventional estimate of the President's proposals.
The Congressional Budget Office released a report on Friday that said a repeal of the Affordable Care Act (ACA), over the next decade, would «probably increase budget deficits with or without considering the effects of macroeconomic feedback
The post ties in with SRSV's lecture on non-conventional monetary policies, particularly the side - effect of market addiction to low volatility, and the lecture on price distortions, particularly the section on feedback loops.
In summary, evidence indicates that investors learn to trade less as they gain experience, perhaps due to the immediate feedback associated with transaction costs, but they do not learn to diversify or avoid the disposition effect.
The other problem, Pope says, is that summer homework packets (frequently put off until the last unhappy week before school begins), often seem to fall into an academic black hole once they're turned in — with no feedback from teachers and no effect on kids» grades.
According to Professor Nico Eisenhauer, the senior author of the study: «It is most likely that instead of soil animals and microorganisms, the plants are responsible for the feedback effect because they also breathe with their roots.
Increase the global temperature a bit, however, and there could be a bad feedback effect, with water evaporating faster, freeing water vapor (a potent greenhouse gas), which traps more heat, which drives carbon dioxide from the rocks, which drives temperatures still higher.
Titled «Modeling Sustainability: Population, Inequality, Consumption, and Bidirectional Coupling of the Earth and Human Systems,» the paper describes how the rapid growth in resource use, land - use change, emissions, and pollution has made humanity the dominant driver of change in most of the Earth's natural systems, and how these changes, in turn, have critical feedback effects on humans with costly and serious consequences, including on human health and well - being, economic growth and development, and even human migration and societal conflict.
However, there is little research on the effect of real - time feedback on postural stability in individuals with chronic hemiparetic stroke during the core stabilization exercises,» explains co-author Byoung - Hee Lee, PT, PhD, of the Department of Physical Therapy, College of Health Welfare, Sahmyook University, Republic of Korea.
When I, with some colleagues at NASA, attempted to determine how clouds behave under varying temperatures, we discovered what we called an «Iris Effect,» wherein upper - level cirrus clouds contracted with increased temperature, providing a very strong negative climate feedback sufficient to greatly reduce the response to increasing CO2.
I guess I am surprised that with better understanding of the importance of water vapor feedback, sulfate aerosols, black carbon aerosols, more rapid than expected declines in sea ice and attendant decreases in albedo, effects of the deposition of soot and dust on snow and ice decreasing albedo, and a recognition of the importance of GHGs that were probably not considered 30 years ago, that the sensitivity has changed so little over time.
Basically we wanted to do the same thing at the system level, by characterizing what each cortical area does, and then hooking them together with the feedback in the model to try to understand top - down effects like attention.
Neuroimaging will be used to study brain activity in the 3 - year study: «Effect of Feedback Presentation on the Fronto ‐ Striatal Network Activity and Fatigue in Individuals with MS.»
Her study is titled, «Effect of Feedback Presentation on the Fronto ‐ Striatal Network Activity and Fatigue in Individuals with MS.»
-- 7) Forest models for Montana that account for changes in both climate and resulting vegetation distribution and patterns; 8) Models that account for interactions and feedbacks in climate - related impacts to forests (e.g., changes in mortality from both direct increases in warming and increased fire risk as a result of warming); 9) Systems thinking and modeling regarding climate effects on understory vegetation and interactions with forest trees; 10) Discussion of climate effects on urban forests and impacts to cityscapes and livability; 11) Monitoring and time - series data to inform adaptive management efforts (i.e., to determine outcome of a management action and, based on that outcome, chart future course of action); 12) Detailed decision support systems to provide guidance for managing for adaptation.
That maybe true for one simple feedback state, but in the case of multiple feedbacks with confounding effects I very much doubt that would happen.
This combined with positive feedback effect from melting of a huge amount surface ice was enough to cause the 5 - 6C rise.
Working with your health - care provider and providing feedback is important: «I'm having a lot of side effects with this medication.»
«These results suggest that phytoestrogens can interfere with the normal estrogen feedback mechanisms with respect to release of gonadotropin in the ewe... although most studies into the effects of phytoestrogens have concentrated on changes in the reproductive tract, there are indications that they interfere with the hormone balance between the ovaries and the hypothalamo - adenohypophysical system... ewes on phytoestrogens have shown follicular abnormalities such as numerous small follicles, deficient antrum formation and signs of early atresia... it is possible that the permanent changes brought about by phytoestrogens in the brain are a result of these compounds interacting with estrogen receptors in this tissue, and subsequently influencing the re-synthesis or replenishment of cyto - plasmic estrogen receptors... phytoestrogens can interfere with the delicate feedback mechanisms involved in the release of the gonadotrophins.»
Instead, vitex has an effect on the hypothalamic - pituitary - gonadal axis (a feedback loop) where it interacts with the anterior pituitary gland and reduces its secretion of prolactin.
With her patience and feedback, I was able to recognize so many critical judgments I still had and begin to unravel patterns that were really effecting my life.
After hearing him speak, I took a number of his principles into consideration, mainly in the areas of calculating effect sizes, providing quality feedback to students, and constructing meaningful learning intentions and success criteria with students.
Really spice up your feedback boxes with videos, images, sound effects.
Providing students with feedback had the largest effect size on learning of any intervention studied.
My advice to any teacher, department or school seeking to improve student achievement is to start with feedback, that thing which we know has the largest or near largest effect size in respect of student learning.
The fact that the effects were largest for teachers who, presumably, received more critical feedback and for those with the most room for improvement strengthens our confidence in the causal interpretation of the overall results.
-LSB-...] The work of John Hattie (above) suggests that feedback (with an effect size of 0.73) is well within «the zone of desired effects» i.e. it makes a significant difference to student learning.
Eric Taylor and John Tyler have reported that providing teachers with feedback from classroom observations in Cincinnati led to a.10 student - level standard deviation improvement in teacher effects.
That's why teachers who use feedback to maximum effect must get to know their students well and establish a classroom environment in which all students feel safe making mistakes and believe they can improve with effort.
For example, Bill was frustrated that the walk - through observations of teachers he regularly performed, with accompanying feedback, didn't seem to be having much effect on instruction.
Since Hattie's (2009) review of effect sizes on student outcomes, with feedback (0.73) in the top 10, marking has begun to receive greater attention from teachers and policymakers.
The Rossier research team, led by Center on Educational Governance researchers Drs. Dominic Brewer, Julie Marsh and Katharine Strunk, is tasked with evaluating the effects of the Initiative on student and other important outcomes and with providing feedback to LAUSD and its partners to help them refine their processes.
Changing the common sense beliefs of teachers about heterogeneous grouping effects on the learning of struggling students requires those providing leadership to bring relevant evidence to the attention of their colleagues in accessible and convincing ways, to encourage actual trials with heterogeneous groupings under conditions which include opportunities for practice, feedback and coaching and to help teachers generate «the kind of assessment information that will make the impact of tracking and detracking more visible» (Riehl, 2000).
The positive effects of targeted, purposeful and systematic coaching on career development are well recognised, with those who receive coaching more likely to set goals for their development, seek ideas for improvement, act on feedback from colleagues and supervisors, and improve their performance.
Functions The teacher leader: a) Collaborates with colleagues and school administrators to plan professional learning that is team - based, job - embedded, sustained over time, aligned with content standards, and linked to school / district improvement goals; b) Uses information about adult learning to respond to the diverse learning needs of colleagues by identifying, promoting, and facilitating varied and differentiated professional learning; c) Facilitates professional learning among colleagues; d) Identifies and uses appropriate technologies to promote collaborative and differentiated professional learning; e) Works with colleagues to collect, analyze, and disseminate data related to the quality of professional learning and its effect on teaching and student learning; f) Advocates for sufficient preparation, time, and support for colleagues to work in teams to engage in job - embedded professional learning; g) Provides constructive feedback to colleagues to strengthen teaching practice and improve student learning; and h) Uses information about emerging education, economic, and social trends in planning and facilitating professional learning.
Some studies in both Massachusetts and New York City have found that a «No Excuses» educational approach — characterized by mandated intensive tutoring, longer instruction times, frequent teacher feedback, strict disciplinary policies, and high expectations for students — is a common feature among charter schools with the biggest positive effects (however, the most effective of these schools are located in the most disadvantaged neighborhoods, making it difficult to disentangle whether this is due to the No Excuses approach or sub-par public school alternatives).
You won't be surprised to learn that feedback is delivered with immediate effect, too.
Once these external forces intervene to boost a book's sales figures a feedback cycle can be started in which WoM reinforces the effect of these external influencers and in turn, with luck, attracts more recommendations by people with clout or by the algorithms but I don't believe that in most genres WoM alone can do the job.
In summary, evidence indicates that investors learn to trade less as they gain experience, perhaps due to the immediate feedback associated with transaction costs, but they do not learn to diversify or avoid the disposition effect.
Shooting the robotic enemies provides absolutely no feedback as they soak up bullet after bullet with zero visible effect before finally crumpling into a heap, defeated.
- after the remakes of Terry's Wonderland 3D and Dragon Quest Monsters 2, Yuji Horii asked the team what should be next - the choices were Caravan Heart (GBA), a professional version of Dragon Quest Monsters 2, or a brand new game - the staff made the plot together with Takeshi Uchikawa (who is currently directing Dragon Quest XI)- the suggestion was to make the theme become something catchy, which lead to a science fiction vibe - Horii said «anything's alright as long as it's interesting» - the creation of the Dragon Quest Monsters: Super Light helped build Joker 3 - fan feedback from the mobile game was used, which lead to monster stats being seen - the Reactor device lets you easily see all the things that occur on the field - the team had some trouble bringing together the ridable monsters aspect of the game, but eventually worked it out - the full game starts off with monsters that players can ride on land - you'll eventually unlock sea, air, and multi-jump land rising monsters - a «Big Air ride» was teased as well - by clearing the story, features will be unlocked that further modify monsters such as abilities and changing their sizes - Stealth Boxes which can not be found without using the Reactor only contains useful items that are optional - compulsory items that are needed to be found with the Reactor are placed in non-stealth locations - accessories can strengthen monsters, but monster strength is mainly determined from raising and combining them - features more offense - related content in the form of new spells and skills - new water - type spells are included - new skills added enable more detailed adjustments in versus, adding more strategic features - one of the items that can be bought with Communication Coins has the same effect with «Key of Encounters» - this lets players recruit monsters a bit more easily they've befriended before - since Communication Coins can only be obtained from multiplayer battles, it's completely optional - people who still do StreetPass but don't want to do multiplayer battles can still get them by combining monsters - DLC monsters are planned to be added regularly post-release until around Golden Week (April 29 — May 5)- - A national tournament is also planned, with more details coming later - carryover feature from Dragon Quest Monsters 2 that comes into play after the ending - players can bring up to 10 monsters which are ranked A or below from DQM2 to DQMJ3 each day
By combining feedback from players of the original with Blitz Games Studios knowledge and experience, every area of the game has been given an overhaul: * New animations for every character, new graphics, user - interface and effects * Complete voice - acted English dialogue, and French & Spanish translations of a script four times bigger than the original * New puzzles, and sub-quest making the game over twice as long * Four new endings dependent on the players actions, and playable epilogue * Context - sensitive controls, and improved «feel»
Along with continued improvements to Mass Effect: Andromeda, the upcoming patch 1.08 also addresses feedback we received from the community.
4 player local multiplayer mayhem — 90 + costumes, 20 + arenas, and 4 game modes to duke it out with friends or AI players 30 + single player Obstacle and Target challenges with leaderboards ghost replays achievementsSuccessfully made it through Steam Early Access, shaping the game around the feedback from fans around the worldNew radical graphic effects You can be a space narwhal wrapped in a burrito
Sound too is limited, bikes need more grunt but the lack of vital sound effects relating to traction combined with the aforementioned lack of feedback from the rumble needs some work, besides these the game lacks a decent selection of music tracks, not only expected but music really can add to the marketing opportunities, again a solid job if unspectacular one.
DESIGN & BALANCE Level cap raised to 35 Reviewed all survival events: obstacles have a lesser slow down effect Added Pure Time Attack game mode in Quick Race Slightly increased Turbo performances for Conqueror, Lunare, ESA Slightly increased engine power for ESA Slightly increased wall damage (10 %) Solved a bug for which the AI would very rarely use powerups Fixed some contracts that would propose the wrong event and / or the wrong reward AUDIO & VISUALS Option to change audio to 5.1 or 2.0 Added Windowed / Fullscreen option Audio feedback for lobby countdown start BUGFIXES & STUFF Solved problem with corrupted save files (famous RedoutSettings.sav), causing the game to hang in the loading screen.
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