The whole theory of ID starts
with a flawed idea that there is something bigger than us that can design us.
Not exact matches
The
idea is to define the
flaws in everyday products and to come up
with design solutions to correct those
flaws.
A seemingly good
idea with flaws can cause the entire foundation to collapse, while a questionable
idea with more merits than faults might be abandoned despite having a real shot at success.
And finding a unique
idea, an undervalued company or one
with flaws that no one else has spotted is harder, particularly at a time when so many stocks are rising, they say.
While some may find it easiest to knock out little tasks first, there is an overall
flaw with this
idea, making it a bad habit to avoid.
You have no
idea what you are talking about
with your fairy tale illusion of what you THINK salvation is all about... it's a ridiculous concept based on
flawed foundations right from the get go... here is my EVIDENCE... The record in Samuel tells us that it was the Lord who tempted David to do the numbering; that in Chronicles says it was Satan.
I can tell you when I sat in the grass
with Doug Pagitt in 1996 (I think) and he was dreaming of starting his church and the
ideas and desire to be real and true and different... I believe the intention was authentic... then ego, greed, status, book deals, money and the inability to admit a
flaw messed him up.
I suggest that biographies of prominent writers of recent times will show over and over again how the
idea of God as pre-empting creaturely decisions,
with the resulting problem of evil, has been the
flaw that has chiefly led to agnosticism or outright atheism.
All of his rambling above seems to be a poor attempt at reconciling the
flaws with religion
with the ingrained
idea that god must exist.
I could go on and on about this, but here's the point: There are numerous
flaws with the
idea that the death of Jesus paid the penalty for our sins or satisfied the wrath of God.
The unspoken
flaw with this
idea is that the answer is always the team's best player.
The
idea behind training to technical failure is, that you every repetition you do should be performed
with the highest possible quality, every repetition you do
with a
flawed technique is counter-productive to what you want to achieve.
This is an exhausting conversation, because you are picking and choosing what fits your
idea of health, which is
flawed to begin
with.
Bullet Witch on PC is little more than it was all those years ago on Xbox 360; an adequate third person shooter
with some good
ideas but
flawed execution.
The film met
with mixed critical results, and audiences largely stayed away, unused to the
idea of their hero playing a markedly
flawed and somewhat insane character.
It's unfortunate to see Nuclear Dawn suffer from such simple errors, as underneath these tiny
flaws is an above - average game
with some new, interesting
ideas at its core.
Kingdom Come's
flaws arise from its depth, from ambition, from its unique aesthetic and
ideas, and I'd rather deal
with its problems than play an ultra-polished experience that simply retreads old ground.
This Black Mirror reboot is a wonky adventure game
flawed with some terrible gameplay
ideas and a lot of loading issues.
It is a bit odd to point that last part out, given that the film celebrates the Day of the Dead, but then again, there is a lot of odd charm in this film that may be overstuffed
with ideas, but is so lighthearted and fun, it is easy to look over some minor
flaws, when it comes down to supporting a nice little animated film such as this.
«We wanted Gary to be a walking car crash, but we also wanted to give him a shot at redemption, and it has to do
with the
idea of being
flawed, of being human, and embracing that,» Wright said.
The
idea that repeating a grade
with the same material as a method of improving learning is already
flawed, especially if nothing about the academic environment changes.
The V6 is not bad, but it's probably a good
idea to avoid 2009 V6 Escapes, as there were some expensive
flaws with the VCT solenoids that were resolved in later models.
While it might seem like a good
idea to offer a paper that only contains the news that the public finds relevant, there are inherent
flaws with a system like this for more widespread distribution.
Usually, I'll wake up
with an
idea for a
flaw or two I can inflict on a character.
The
idea of putting your money into an investment
with a higher rate of return sounds reasonable, and yet this objection is based upon a
flawed assumption and is irrelevant in large part.
The
idea is to look for a diamond that appears flawless, or one that has
flaws that can be hidden
with a setting.
We could start by pointing out that studies supporting the
idea that cats are responsible for the extinction of bird species are
flawed at best, as noted by Jackson Galaxy some time back in an interview
with New York Magazine.
What we have is a fun, solid city - builder
with some interesting
ideas and a couple of big
flaws that are holding it back from being truly great.
But back on topic; it's a solid game
with some great
ideas and a couple of
flaws that hold it back from being truly great.
Who knows, they could find a fatal
flaw that you haven't found
with the game or they could give you an
idea that will propel your game to the top of the charts.
It's an inventive
idea, created
with flaws inherent in anything created by humans.
While it does have
flaws, this is still a good RPG that sticks to tradition
with just a few
idea's of its own thrown in.
The only real
flaw with the
idea is that slicing off three heads at once often feels more like luck than skill, unless you happen to be dancing around in the one - hit kill power mode..
Despite a few minor
flaws which seek to dampen the experience, Watch Dogs 2 is an incredible game that truly plays
with its key mechanics and
ideas to create a fun and cohesive playground.
While Soul Sacrifice was surely a great game and had no real
flaws per se, Soul Sacrifice Delta is a near perfect version of that same game
idea — adding pretty much everything you could have asked for after experiencing the first game, and doing so
with a much more beautiful flair than the original.
While Soul Sacrifice was surely a great game and had no real
flaws per se, Soul Sacrifice Delta is a near perfect version of that same game
idea - adding pretty much everything you could have asked for after experiencing the first game, and doing so
with a much more beautiful flair than the original.
But there's a growing effort to figure out how to attack and solve problems
with this fascinating interactive communication tool,
with its loom - like weaving of disparate threads and voices, its habit of aggregating dispersed
ideas and its propensity for whittling away those backed by
flawed logic or evidence.
It is certainly «a paradigm,» but I take issue
with the wording that the
idea of slow changes is
flawed.
With a lovely definition: «lock - in: The process whereby an
idea or a model becomes the basis for subsequent development, so that its
flaws can not be remedied without dismantling the entire system that is built upon it.»
The WWW is already too full of misinformation, especially on climate, and so those
with theories they wish to promulgate really ought to submit their
ideas to peer review to give a reasonable chance for obvious
flaws to be pointed out, rather than promulgating them immediately to laypersons who might accept them without seeing the
flaws.
It means that we don't have any
idea what will happen in the future if we keep adding CO2 to the atmosphere and we can not exclude the possibility that the models are basically right even
with their
flaws.
However
flawed / incorrect fringe
ideas can hang on
with people who are not specialists or who do not recognize the problems or who ignore them.
A few contrarians
with credentials promote fringe
ideas that either do not have convincing evidence or are
flawed outright.
«This study tells us the
idea that IQ is something we can reliably measure in isolation without considering how it interacts
with social context is essentially
flawed,» said coauthor Steven Quartz, a professor of philosophy in the Social Cognitive Neuroscience Laboratory of Caltech.
Failure may be a result of many factors, including:
flawed design, being ahead of its time, our tendency to stick to «good enough» solutions we are comfortable
with rather than the possibility of something better, solutions in search of a problem, being too expensive, poor execution of a good
idea, poor marketing, being user unfriendly, and simply not as good as other solutions to name a few.
The
idea of putting your money into an investment
with a higher rate of return sounds reasonable, and yet this objection is based upon a
flawed assumption and is irrelevant in large part.
Payne's book in a nutshell: 1) politicians and most senior officials operate
with the belief that there is a dependable «rational» basis for successful deterrence in which «rational» US opponents will respond prudently and cautiously to US nuclear deterrence threats; 2) the re-evaluation of nuclear strategy in expert circles since the Cold War exposes the deep
flaws of Cold War thinking in general and the concept of «rational» deterrence in particular (partly because strategy was dangerously influenced by
ideas about rationality from economics).
That's the
idea, but there's a universal problem
with modular phones: the phone is the most important part of the equation and any compromise made to accommodate modularity becomes a
flaw you have to deal
with daily.