I have no idea how so many people gave this game a perfect score
with the game breaking bugs (now fixed), bit of repetitiveness in single player, and the miss or hit AI.
The game is riddled
with game breaking bugs, retarded AI and boring gameplay.
Maybe I'm just unlucky (doughtful given other criticisms) but the sequel is absolutely littered
with game breaking bugs.
Not exact matches
At the time being, Neon Chrome is a
game you can hardly play
with a
game -
breaking bug in it.
I did find some of vistas beautiful vistas though everything was marred by a
game -
breaking bug that left me
with a
broken 12 - hour save file.
Neither Homecoming or Downpour looked too shabby on the last generation of consoles (Shattered Memories was pretty not pretty), but the former was filled
with bugs, some of them
game -
breaking, and the latter's framerate was just pathetic.
An experience riddled
with game -
breaking bugs and an incomprehensible save system led to hours upon hours of wasted time.
On the one hand, it's a transparently
broken game riddled
with bugs, glitches, frame - rate issues, and optimisation problems.
Fans might remember the infamous save
bug that was tied to the amount of playtime you had in the
game, and after having spent a considerable amount of time
with the Switch version, I haven't really encountered such
game breaking bugs so far.
A few
bugs can hit you, and they're
game breaking but
with a patch coming out soon they won't be worrying you much longer.
Gameplay: 9 A few
bugs can hit you, and they're
game breaking but
with a patch coming out soon they won't be worrying you much longer.
Here's a familiar story: you buy a
game you've been looking forward to, you install it, and then you find out that it's so loaded
with bugs, sometimes
game breaking, and you realize you've just wasted...
The only real issue
with the
game is that it suffers from a number of
bugs that really
break the experience.
«To be honest, we expected for things to fall apart rather quickly,
with people discovering major
game -
breaking problems or blocking
bugs that would keep players from accessing the
game.
Bit Dungeon + is no different, except
with the added frustration of occasional
game -
breaking bugs that trigger data loss regardless of your skill level.
Ludomotion's five - headed formation consists of Joris Dormans, who holds a PhD in
game research and design; Stephan van der Feest, a multi-talented software developer
with a love for making music and strange sound effects; Koen Bollen, an immaculate programmer who will try to beat his opponent in any
game or destroy it by finding a
game breaking bug; Hendrik Visser, an artist who also designs theme parks; and Javier Sancho, a
game studies graduate
with experience in
game journalism (editor's note: he wrote for Gamesauce back in 2011) and
game localization.
Being in pre-alpha you can expect a fair amount of
bugs and issues
with the
game, but having played the
game for 30 hours I can say that the common
bugs in
game are far from
game breaking.
I remember running into problems
with the special edition, be it open world jank or
game breaking bugs.
Sadly the
game was plagued
with bugs including some
game -
breaking ones.
When Grand Theft Auto Online launched, the arrival was less than stellar,
with countless players experiencing
game -
breaking bugs and a total inability to connect to the
game's servers, resulting in worldwide backlash and panic.
We only ever give out 0/10 review scores to
games we couldn't finish because of
game breaking bugs here at Finger Guns and because I did manage to force my way though its 30 torturous minuets, I'll have to settle
with giving it this instead...
Hopefully, the
game breaking bugs I encountered won't occur for anyone else because this is a unique adventure
with much to enjoy and only a few blemishes.
In the first twenty minutes that I spent
with Fuel Overdose I ran into a major
game breaking bug that certainly set the tone for how the next few hours were going to go.
However, reports are coming in that Batman Arkham Origins is filled
with bugs and glitches, although I did personally encounter some of these
bugs that has been mentioned, none of them
broke my
game in any way.
Just Cause 3 has finally been unleashed upon us, and judging by the trailers and previews leading up to the
games released it seemed like third time the charm, but sadly, Just Cause 3 is riddled
with the same problems the previous
games encountered, glitches,
game breaking bugs and repetitive gameplay, however it is still a whole lot of fun blowing up stuff though
Rushed
games means
games with lots of
bugs that need patched out, which means when those
games aren't supported anymore, I end up
with a
broken product if my system dies.
Largely these are issues
with the final polish, and as such can be ignored, however, we also ran into some
game -
breaking bugs that prevented us talking to other characters or being able to achieve objectives within a mission.
But at least Evoland 1 and 2 weren't shipped
with game -
breaking bugs....
Hey AG — I'm not sure if we will be patching this soon as we are deep into I Kill Zombies development and none of the
bugs are
game breaking... We will usually patch it if it is damaging the experience for a lot of players but so far everyone seems pretty content
with Rev Youth... If we are doing a patch though, I will be sure to come on here and let ye know, but for the price tag attached to the title and the lack of negative backlash, I'm not sure it's needed...
Still, looks like this
game will be totally
broken pretty shortly,
with bugs and glitches being found on about half the tracks in it.
With the base PC
game having a few
bugs remaining there have been some negative chatter on the internet on whether it will be
broke or not upon release.
Beyond the flawed
game design, as of press time Block Shock is afflicted
with a critical
bug that literally
breaks level progression.
Games Montreal took a stab at the franchise
with Arkham Origins, and predictably, they shoved their offering out the door
with a fair amount of
bugs, including one which has been known to
break the
game.
I'm not going to sit here and pretend like I never encountered an issue — after all, blowing in NES cartridges was practically a staple of my childhood — but my paranoia fueled brain had never been sick
with concerns over
game breaking bugs.
Modern Warfare 2, for example, was like an abandoned picnic; simply crawling
with game -
breaking bugs.
First, Zenimax Online released the title
with a
game -
breaking duplication
bug, one which brought the entire economy to its knees and damaged it entirely beyond repair.
Game is broken, with glitches, bug, unfinished assets and even official dev instructions on how to maybe get passed game breaking b
Game is
broken,
with glitches,
bug, unfinished assets and even official dev instructions on how to maybe get passed
game breaking b
game breaking bugs.
It's only one
game breaking bug, it's in a
game made by a small indie studio rather than a large corporation
with legions of testers and it's pretty unlikely anyone will fall victim to it unless they're deliberately trying to mess things up.
This isn't a new phenomenon, but it doesn't seem to be going away, either: every year at least one or two major releases comes to the PC, often late,
with big
game -
breaking bugs or missing features.
Overall, fantastic graphics, no
game breaking bugs, historically accurate fighting
with a realistic feel to it while still making it feel balanced.