«Then I remembered the many conversations I had
with game devs who hated casual gamers, hated those who played the «ville games, hated people like my wife, even though only a few decades ago we were in pizza shops dumping quarters in machines while people scoffed at us telling us we we're wasting our money.»
After realizing how much I enjoyed it, I decided to broaden the website to cover News on other games and also conduct interviews
with game devs and personalities along with reviewing videogames for Wii U, 3DS & Nintendo Switch.
She mostly works
with game devs, is on the board of the university's Games Institute, and is a Research Advisor for Execution Labs, an accelerator for game studios.
«While it's clear that many players enjoy their experience
with Game Dev Tycoon, we also saw some frustrations and have to admit that Game Dev Tycoon could use some more polish.
This week it is just Andreas and Ronnie discussing RAGE release date, Bad Company 2 Vietnam DLC cost, Steam now has 30 million users, along
with Game Dev Story, Singularity, Fallout: New Vegas and Costume Quest.
«I can always count on the club to support me, whether with a simple coding issue or the harder issue of fitting real - life
with game dev.
24th October 2010 - This week it is just Andreas and Ronnie discussing RAGE release date, Bad Company 2 Vietnam DLC cost, Steam now has 30 million users, along
with Game Dev Story, Singularity,... Read More
Not exact matches
We help take the guessing
game out of what to bring to play dates, providing customers
with tips and recommendations from bloggers who are parents as well,» said
Dev Mukherjee, President, Seasonal & Toys, Sears Holdings.
We had even more fun running around and talking
with all the other
gamers and
devs.
Earlier this week, a man
with «
Game Dev @EA» in his Twitter profile wrote that he had received death threats from angry Star Wars Battlefront II fans.
The stats in the
game appear to be very bias and simply pulled from a
dev guys backside
with pinstripes:).
If you've never played a roguelike It's like an RPG version of Spelunky (which you can get here free BTW «http://www.spelunkyworld.com/original.html"-RRB- which is another fantastic indy
game... the
Devs for this
game are also great and their actaully supporting it
with
Mighty Switch Force is a
game with a lot of potential that the
game dev studio can't express at full power.
If you've never played a roguelike It's like an RPG version of Spelunky (which you can get here free BTW «http://www.spelunkyworld.com/original.html"-RRB- which is another fantastic indy
game... the
Devs for this
game are also great and their actaully supporting it
with features the communty ask for!
I have a 360 / wii but my tv upscales my wii
games to 720p
with no hit on frame rate and all i can say is oh my MH3 has graphics that prove the wii to be almost equal to my 360 i mean it looks awesome in 480p but nintendo need to give
devs a new SDK 2.2 that supports 720p then
games like this honestly sit right next to 360 graphics its that good yes SDK 2.1 indicates that HD is locked via firmware not restricted by wii hardware so hopefully thats something they will sort out at E3 this june wow MH3 1 of the best
games i have ever played.
I have a 360 / wii but my tv upscales my wii
games to 720p
with no hit on frame rate and all i can say is oh my MH3 has graphics that prove the wii to be almost equal to my 360 i mean it looks awesome in 480p but nintendo need to give
devs a new SDK 2.2 that supports 720p then
games like this honestly sit right next to 360 graphics its that good yes SDK 2.1 indicates that HD is locked via
Unsurprisingly excellent.Great level design, visuals, sound and powers.Enemies are tougher
with decent A.I.There are a lot of nooks and crannies to explore, expanding the
game if you wish.If anything could have been better, it would have been a mission that only Corvo could play, and that only Emily could play inserted around mission 5 or 6 to make the
game just a bit more of a compelling replay experience besides a low / high chaos run.Changing the voice of the Outsider was very jarring and a mistake.Overall it's a great addition to the franchise, albeit
with several huge errors on the part of the
devs.
Also another terrible feature about the
game is the shooting mechanics it never seems to actually go where you want to and trying to aim
with the controller is nearly impossible (now you know why we have VATS the
devs couldn't make a shooter engine).
«[
With the Sonic franchise]
devs were trying to put new formulas and tricks into the
games,» he points out.
@auralord17: it costs money to license the goku character and its most likely under exclusive
with the
devs that made the dragon ballz
game and lastly nintendo just rehashes their old characters so unlikely you'll get goku.
Glad to see
devs are in the creative holiday spirit
with their
games.
It also may be a case of the
devs not wanting to give you too much to play
with in the DLC, so you'll want to buy the full
game to really play around.
It was the first
game I previewed during the show, and after that event and a hands - on tour of it
with a member of the
dev team, it ended up being one of my favorite titles of E3.
Arkham Knights presentation is also noteworthy; its a good looking
game in most respects and bar a few minor niggles (pop - in / pop - up / occasional bland textures) it now seems that
devs are getting to grips
with the hardware and making
games that look next - gen.
FAST RMX is the best example in this case since Shin - en is also made up of only a handful of
devs, yet they were able to deliver a
game with solid gameplay and visuals that are some of the best on Switch.
People were happy
with the
game and the upcoming update, but then the
dev realized that they didn't have enough resources to deliver what they wanted.
I wish Nintendo had one half of their workers work on Wii U OS and the other half work
with games and getting new
devs.
The only thing that Dragon Ball FighterZ
devs are guilty of is that the story isn't on par
with the rest of the
game's other parts.
To commemorate the release of Skirmish, as well as the impending PS3 release, TimeGate will also be holding a
Game with Devs night on July 31.
Red Dead Redemption 2's reveal was also broadcast throughout GTA Online
with an in -
game loading screen ad, and we think that the
game has brought more players in contact
with Rockstar as a
dev, who will continue to follow the developer's actions.
The
dev team, 612
Games, have prominent members of the gaming industry in their team,
with people who've worked on
games like the Crysis series, Call of Duty 4: Modern Warfare, Star Trek Online, Neverwinter Nights, Hawken, Ryse and The Darkness.
If the
devs at Nintendo can make a
game to look like Donkey Kong Tropical Freeze and Mario Kart 8 on a system
with the amount of ram it has, I'm sure they can find a way to run Hulu / Netflix while I play a
game.
What seems to be the primary of the
game dev companies, Royal Circus
Games Limited, has already been submitted to the IPO (Intellectual Property Office)
with the development of PC, console and mobile
games cited as its function.
Yep old news... WiiU has shown
with lots of
games its on equal footing
with ps4 in graphics only
devs main focus is graphics on ps4 not so much on wiiu....
now when the nextbox and ps4 come out we will be relying on
devs who want to work on the wiiU for third party
games, as the hardware seems like it's going to be lightyears apart which
devs will want to down grade their
game to support a console most of them don't like working
with to start off
with.
His final answer:
With the odds against him, Jamal Malik (
Dev Patel) gives
game - show host Prem Kumar (Anil Kapoor) a run for his money.
, Platinum
games would really suit Nintendo, they make great
games with fun unique experiences, it's rare anybody cares for that anymore, most
devs put all their thought into online multiplayer, I'm glad Nintendo and Platinum
games don't prioritize that.
If you want to vote
with your wallet, it's better you just skip the
game altogether and voice your concerns to the
dev or prove the developer / publisher wrong and show your support for the Wii U version and get it.
It's a port of a
game on systems that developers have been working
with for 7 or 8 years (possibly longer) to a system that they've had
dev kits for maybe about 6 months to a year.
One thing I hate about the app store is when a
dev is original and introduces an iPhone genre
with his
game, about a week later 10 more very similar
games will come out, the
devs being copy - cats.
As The Silent Chief reports, this means that all the content is finished and pieced together,
with remaining
dev time devoted to making the mechanics work seamlessly and ridding the
game of any bugs.
what a joke over 400 hundred comments yet this article stays @ 750 degrees and Naughty dog
devs saying they cant believe nobody found their hidden secrets in tlou is 1020 degrees
with 75 comments smh.I like coming here for various news but honestly be balanced this is ridiculous we can have a prefrence but we should be
gamers first
Now this does» t mean the
games aren't good to some but it does show that
with the change in policy indy
dev will need to change there development strategy.
As much as I love indie
games I'm really not a big fan
with their
devs» attitude and how some people revered them so highly.
I think these
devs are more so picking
games that acted as huge influences on them getting into
game development, or
games that influenced their own design philosophies (hell you could even argue that
with Kojima and Pokemon, Peace Walker and MGSV both had you «capturing» enemy soldiers to make them a part of your «team»).
You will now be at the 1991
Dev Team Office entrance, where you can talk to the developers of the original
game, complete
with their rank back when they worked on the
game in 1991.
the good
devs won't mine this refund policy because they are confident
with their
games only bad developers are gonna cry about it.
If they are complaining about people abusing the system
with their
games just imagine the higher stakes involved
with AAA titles that depended heavily on pre-orders - a day before launch a AAA
game dev / publisher would boast the millions of pre-orders they received, the next morning could see millions of refunds thanks to a
game - breaking, buggy launch.
MediaMolecule continues the hype machine on their PS3 flagship's sequel LittleBigPlanet 2, as
game devs do
with their
games that are within months of release,
with a video showing off one of the
game's new items: the Creatinator.
This increase in
dev costs is steering them in directions that don't necessarily jive
with gamers, causing them to take less risks on new and potentially exciting IP's or
game mechanics and sticking
with tried and true properties that are more of a guarantee.