Sentences with phrase «with graphic effects»

How can the field keep up with the graphic effects that allow Hollywood

Not exact matches

Clips is a new iOS app for making and sharing fun videos with text, effects, graphics and more, without much prior knowledge of video editing
Games can look awfully pretty with tons of special effects and high - resolution graphics, but they can also look awfully pretty when hand - drawn in early - 20th - century style.
The t - shirt features a rectangular newspaper graphic on the front layered with a praying skeleton and a paint drip effect.
Check out our oversized tees with graphic designs on the front and the bodice slashed out, creating a choker - style effect with the collar.
For me minimalist style translates in experimenting with simple elements, clean cuts, neutral colours and graphic lines to get the maximum effect.
Our lumbar decorative pillow gets an adventurous update with a BATMAN ™ graphic and playful sound effect caption that pops with color.
Loaded prints with large graphic or abstract motifs create the effect of volume, while the small print reduces visually.
Our lumbar decorative pillow gets an adventurous update with a BATMANâ «cents graphic and playful sound effect caption that pops with color.
An epic ClickerIdle game with great production quality, graphics, and sound effects.
multi talented aspiring visual effects artist with a background in fine art, graphic design, photography, film and videography.
If your nostalgia for the early 90s extends to muddled graphics, tinny sound effects, and tepid gameplay, you'll be thrilled with this game.
With a solid graphics engine and some decent audio effects to boot, there's no doubting that Archer Maclean's Mercury offers an engrossing, absorbing PSP gaming experience that offers the sort of longevity most titles can only dream of — even if you do run the risk of losing handfuls of hair each time you play it.
The new Battlefield from EA Dice is just another prototype of generic shooter with high jumping graphics, excellent sounds effects and OST, Great gameplay with and incredible multiplayer mode but deficient IA, unforgettable story mode and so expensive to enjoy in maximum settings.
Endless fast cuts complete with whooshy sound effects, thumping techno bass lines, ugly on - screen graphics, garish colour filters, and * cringe * a hero who talks directly to camera (Michael Caine is STILL the only actor to EVER get away with that...) Every tacky, irritating and superficial MTV affectation is on display here, in an unbelievably lame attempt to make an american rip - off of a Guy Ritchie heist movie.
Vibrant new 3D - graphics engine with support for dazzling visual effects and massive unit and army sizes.
Replay old memories with new graphics and sound effects.
Graphics are smooth and clean and detail in the game is never compromised with interactive surroundings, excellent weapon effects and great animation of the action taking place.
The Score Attack mode which has you playing through campaign levels again for high scores is also strangely addicting, the 3DS version also supports Gyroscope controls which work well, but I personally preferred to play without them, along with new gorgeous updated graphics that look even better in 3D (seriously this game is made better in every way with 3D effect turned on).
The audio department of Pokémon Sun is as cheery and colourful of the graphics with its catchy tunes and fun sound effects that help get you immersed into this wonderful gaming world.
In Silent Hill, we used the fog, darkness, and so on, and in Silent Hill 2 we use it as well, but the PS2's power lets us tweak the graphics with many small effects.
As with the graphics, the dialogue, sound effects and musical score suit the story and gameplay perfectly and you really can't complain in both these departments.
As with the graphics, Everybody's Tennis features a «cute» Japanese sounding «pop» soundtrack and sound effects that go hand in hand with the gameplay.
Match that with some great animation and a variety of special effects, the title is definitely an impressive looking title... just don't compare it to the XBox 360 or PlayStation 3 range of next generation graphics.
2) create a Story - line of Memories in a Comic Book Style Creation App inside the AC: HHD game select one of the rooms you designed to create the story - line in, invite the animals you want with Amiibo cards (or a shuffle of random animals if you don't own cards), select your Comic Book page's format & Layout, position and pose yourself and the animals and make them hold one of the unlocked expressions, take picture with the unlocked moving camera and add it in a panel order to your comic book layout, add AC styled dialogue boxes, colorful text and graphic design sound effects, change panel border style, and even draw on top.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
An easy learning curve, competent control and some neat CG movies share space with outdated graphics, bad music and childishly - hilarious sound effects.
An acquired taste that blends mainstream graphic appeal with a methodic pace and a compelling story to great effect.
by Walter Chaw I'm completely unfamiliar with the Min - Woo Hyong graphic novels on which visual - effects guy Scott Stewart's Priest is based, and the biggest surprise of the picture isn't that the guy who did the abominable Legion managed to make something so watchable, but that Priest made me want to track down Hyong's work.
What's most interesting about this, though, is that for most of the scenes in the first Ant - Man when Scott Lang (Paul Rudd) had to shrink, the effect was done with a mix of computer graphics and macro photography.
It's new meets old that not only comes together well but creates this dynamic and entertaining game for the Switch with cartoon inspired graphics, crazy sound effects and music that will leave you humming long after you've finished playing.
The sound effects are great and together with the graphics creates a very memorable experience on the PS4.
«Matilda's Movie Magic» (16:14) allows DeVito and others (including Davidtz, Perlman, a make - up effects artist and a visual effects supervisor) to break down the film's illusions one at a time, with help from behind - the - scenes footage and some graphic illustrations.
Slightly Mad Studios are still hard at work on their upcoming racing title, Project CARS, and it seem like the development work on the game is going on pretty strong and the game is surely going to challenge DriveClub (probably the best looking racing title till now) with respect to graphics / visuals, weather effects and in many other fields.
However, this isn't the classic version of Final Fantasy IV or the DS remake; this version has new graphics with updated effects and character portraits in text boxes.
The shot of the train crossing the bridge, other than being incredibly epic, further shows off how great the graphics look with what may just be the best - looking smoke effects ever seen.
Music and sound effects work hand in hand with the graphics and gameplay that create this great illusion of a theme park.
Morris suggested a collage approach to telling the story, combining interviews with dramatic reenactments (featuring a cast that includes Bob Balaban, along with Peter Sarsgaard and Molly Parker as the ill - fated Olson and his wife) and a variety of graphic techniques that incorporate multiple screens and visual effects.
Call it a haunted house / high school romp / demon killer / surreal fairy tale: a stylized candy - colored bomb of a ghost story more jaw - droppingly unreal than scary, an experimental piece of pop - art genre filmmaking with a cartoonish flair to its art direction, special effects and graphic expressionism.
The update adds support for Apple's Metal graphics API, and while Reckless Racing 3 was a very attractive game to begin with, there definitely seems to be a bump up in the lighting, shadows, smoke and other effects.
Gun effects are appropriately meaty, and each strike of a baseball bat or katana has a visceral quality to it that you almost wouldn't expect of game with relatively «simple» graphics.
The Farming Simulator series returns this year with a complete overhaul of its graphics engine, offering the most striking and immersive visuals and effects to date, along with the deepest and most complete farming experience ever on consoles and PC, discover more in the Reveal Trailer unveiled today.
The Farming Simulator series returns this year with a complete overhaul of its graphics engine, offering the most striking and immersive visuals and effects to date, along with the deepest and most complete farming...
Both games will be playable in arcade - authentic and «evolved» varieties, with the latter including prerendered graphics with visual effects like motion blur and particle - based explosions.
Maneuvering my car around a curve with a giant gorge at the bottom or driving along an oceanfront watching the beautiful water effects are some of the nicest graphics I've seen on my iPhone 4S.
Visually, it's comparatively basic, with vector - style visuals making up the walls, player, and enemy graphics, with particle effects used liberally, to create a mesmerising pattern of colours and lights.
Sound effects also go hand - in - hand with the graphics and the gameplay.
While we're on graphics, the revamped Tomb Raider contains an insane amount of additional detail, especially with the particle effects.
Mass effect 3, Darksiders II etc. are money makers, again why rebuild from scratch if it'll earn more then enough as it is with mostly new controls, slightly better graphics and native 1080p by «porting» it?
I really enjoyed the stylised graphics that when matched with the special effects, audio and storyline, it created this quite immersive story from start to finish with fun characters.
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