We did see some issues
with limited viewing angles and minor shadowing in the corners of the display, but on the whole, this is a very good display for the price.
Not exact matches
Dimensions Length without rear wing: 4,980 mm Width without mirrors: 2,046 mm Width
with mirrors: 2,224 mm Height: 1,212 mm (variable) Wheelbase: 2,880 mm Engine Model: V8 engine
with BMW TwinPower Turbo Technology Capacity: 3,981 cc Number of cylinders: 8 V
angle: 90 ° Bore: 89 mm Stroke: 80 mm Cylinder spacing: 98 mm Engine speed: approx. 7,000 rpm Body • Composite body
with carbon core and DMSB - approved safety roll cage • CFRP outer shell
with quick - change concept Chassis • Double wishbones on front and rear axle • Four - way adjustable shock absorbers at front and rear • Anti-roll bars
with quick adjustment Power Transmission • Six - speed sequential motorsport gearbox • Electric paddle shift system •
Limited slip differential • CFRP drive shaft • Sachs carbon - fibre clutch Electronics • BMW Motorsport in - house developed software functions for engine, gearbox and driver assistance • Steering wheel
with 16 buttons and seven dials • Rear -
view camera system
with object recognition • High - performance headlights
with OSRAM LED elements • Live telemetry system for vehicle monitoring Wheels / Tyres • BMW Aero rims: 12.5 x18 inch on the front axle, 13x18 inch on the rear axle • Michelin tyres: 30/68 R18 on the front axle, 31/71 R18 on the rear axle
The Nexus 10 suffers from somewhat
limited viewing angles; we noticed that the colors became tinged
with gray when we moved even a little bit to the side.
The combination of a moderate pixel density (224 ppi) along
with somewhat
limited viewing angles and the too - bright blacks of LCD technology led us to expect a poor showing from this screen.
The screen provides good
angles of
view with limited reflective qualities, while the new slim build is a step forward for the series.
Viewing angles were also fairly
limited,
with images washing out when
viewed at a roughly 45 - degree
angle.
The screen is not IPS, so
viewing angles might be
limited and subsequently using a stand
with it becomes much more constrictive.
Vast customisable camera options allow players to set specific parameters for the cockpit, TV pod and TV pod offset
with a 40 point system for genuine customisation for the field of
view and horizontal offset to be zoomed in or out; lateral offset to be moved further to either side; vertical offset to be raised or lowered;
angle of camera to be increased or lowered in height; near clip plane decides at what distance a nearby object is no longer rendered; the mirror
angle to be increased or lowered in height; as well as the amount of camera shake, camera movement and a look to Apex
limit that is displayed in degrees.
However,
with the camera over the player's shoulder, it
limits their
view of the battlefield and prevents them from seeing enemies from all
angles, which will put them at risk of getting hit.
On the other hand you only get to study the reflectance at one
angle, no side
view possible like
with CERES, and very
limited sampling due to required observer - Moon - Sun geometry.
And while it's relatively bright, the ZenBook offers
limited viewing angles,
with color darkening (and getting obscured by reflections in its glossy screen) when we
viewed the screen from greater than 30 degrees to the left or right.
The screen produces good colors
with decent amount of contrast, but has
limited viewing angles, thus you can enjoy the movie or game from a particular
angle.