Sentences with phrase «with loaded weapons»

Sessions at last year's Show provided expert advice on how to deal with customers walking into your showroom with loaded weapons — their smartphones.
And when Roadblock takes on Firefly, the confrontation goes from land to sea and then land again, culminating in a silly, combination fistfight - firefight, where each party occasionally elects to throw punches with a loaded weapon.
Will a ranger be with me 24/7 with a loaded weapon?
18 year old Benjamin Harrison went after cyclist Martin Melvin with a loaded weapon: his car.

Not exact matches

In this world, where the game is played with loaded dice, a man must have a temper of iron, with armor proof to the blows of fate, and weapons to make his way against men.
And shall not memory be able to remind him of that time when he sneaked away by underhanded means, in order to avoid a decision; of that time when he gave the matter another turn, in order to please men; of that time that he deserted his post, in order to let the storm pass over; of that time he knuckled under, in order to secure an easing off of his painful position; of that time he sought refuge and association with others — perhaps, as it is called, in order to work all the more effectively for the Good's victory, that is, in order to make his own position a little less difficult than as though at the midnight hour, somewhat terror - stricken, one stood all alone «with heavily loaded weapons at his dangerous post.»
Revelations and other bible non-sense, and loading up with automatic weapons.
Since Ferguson concludes his article by stating that he suspects such a terrorist attack as being «bound to happen... sooner or later,» he is effectively saying that England has a loaded weapon pointed at its head, with the trigger poised.
The sauce here is loaded up with big hearty chunks of tomato, onion, garlic, and fresh basil (the secret weapon.)
totally agree with you, thats one of many of todas football weapons and we rarely load that gun....
Three people driving to New York from Pennsylvania with a cache of weapons including seven guns, some loaded, were arrested this morning as they were entering the Holland Tunnel.
Jellyfish tentacles are loaded with them — little firing weapons
There's a cave load of crime - fighting Batprops too (in a tussle of toys with the Joker's chest full of lethal weapons).
The game is loaded with a ton of content to make your character unique from other players in the way of weapons and armor.
There's research to complete, both story and side missions, loads of lovely RPG gear (which the team is serious enough about that we're not allowed to talk about the stats of) and a range of weapons to master, each with unique abilities.
-- Namco Bandai understands that fans want more Tales game in English — Time and money get in the way — Namco Bandai has taken steps to alleviate the issues above, and hopefully we can now look forward to seeing more Tales games worldwide — It's been difficult to fit the game on the 3DS card due to size restrictions — Voice data in particular was challenging to put on the card and feels they solved the problem while keeping the quality high — «Every part of the game, with the exception of the animated cut - scenes, has been redone in 3D» — Yoshizumi believes this makes the game seem more real / immersive than before — Character models rebuilt to improve performance — Rest of the game has been ported over seamlessly — Some changes made to «in - game parameters» to compensate for control differences — No other additions, no new weapons / artes — No communication features (StreetPass, SpotPass)-- Namco Bandai have talked about a sequel, but haven't yet come up with something that would be good enough for a full game — Yoshizumi says he appreciates the comments he receives on Twitter from worldwide fans, and he hopes that more Tales games can make it over in the future — Load times have been improved on significantly — Steadier frame rate (may have been referring to the world map specifically)-- Skits will remain unvoiced
Riddled with problems, including long loading times, unreliable server connections, crashing to desktop, stupidly long weapon reloading animations that cancel the reload if you change weapon before it's finished, poor weapon accuracy, unbalanced weapon power, poor vehicle physics (tiny trees or other insignificant obstacles will stop a tank or APC dead in its tracks and cause highly
is slim athletic, has regular length dreads, no silly adornments, no fanfare, a few tough - nut facial scars, a scary face just like Stan Winston's original design and loaded to the teeth with weapons of carnage.
Nice graphics boring gameplay killing few thousands of already dead guys isn't very fun.I like the weapons trough they are the same from the original painkiller just under other skin with some new additions.The backdraw of the game: The long, very long.excruciating long loading time almost 10 minutes.The only thing that might make you wana play the same level again is the tarot card you get after finishing a level.I like the boss battles but in rest is pretty boring just the locations are varied.The enemies are not 40 types how it might look but just 4 types.They all want the same and do the same.tones of insignificant AI which comes in front and try to crack open youre skull.I got one!!!
One mission you may be tasked with bringing more turrets with you, so the trade off is you can't load up your trench with a lot weapons.
The audience needs no convincing, once we've gotten a load of Emma Frost (January Jones), a James Bond - style villainess made entirely of crystal, and other freaks of nature including a stripper with wings, a goth - looking dude who uses smoke as a weapon, and someone whose superpower appears to be... being the devil?
Not only do they routinely do the work of local police or militia forces, but they then endow the local inhabitants with both self - confidence and loaded weapons to keep the cartels out afterwards.
You can load these feline companions up with simple weapons or potions to use during fights.
When you realize that featured lampooned films like Lethal Weapon, Die Hard, and Basic Instinct provide far more laughs than Loaded Weapon 1, you can only conclude that this weapon has been loaded — with bLoaded Weapon 1, you can only conclude that this weapon has been loaded — with bloadedwith blanks.
One of my biggest complaints with Dead Rising 2 was that Chuck Greene could make loads of exotic weapons, but there was never enough time to lay waste to the countless throngs of zombies in his path.
Each character can be customized and configured using Dust 514: Neocom; players can create and edit customized fittings (load - outs) with a huge variety of dropsuits, weapons, equipment, modules and vehicles.
The movie starts with him inventorying and loading his weapons with a back drop of newspaper clippings on the wall to hint at the reason for him being out in the streets during the Purge.
But Dr. Dennett Norton (Gary Oldman) and his financier OmniCorp — led by the dubious Raymond Sellars (Michael Keaton)-- have a plan: turn what's left of Murphy into a mechanized cop loaded with state - of - the - art weapons tech.
B - Lock n» Load with R. Lee Ermey: The Complete Season One Unrated Available on DVD Gunnery Sergeant, drill instructor, Vietnam veteran, and larger - than - life actor R. Lee Ermey (The Texas Chainsaw Massacre) shows us 4 DVDs worth of weapons, from pistols to tanks to rockets, in this addictive little History Channel original program.
There is no shortage of Star Wars theme injected into this game, with trivia delivered while the game loads, familiar planets and landscapes, famous characters and their weapons, not to mention the sound effects heard in the background during 100 different battle scenarios!
For instance your teammate dies right before you are about to spawn • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimap • Deploy parachute now displays the tooltip to deploy parachute when free falling • Fixed some artifacts when using flashlights • Fixed several Xbox 360 specific crashes and freezes • Fixed a problem where a user sometimes could not go into iron sights • Improved shadow rendering • Fixed several issues with friend invites and joins • Vehicle boosts is now a toggle instead of momentary • Fixed several issues with the Hardcore mode • Fixed a few layout problems where the in - game controls and tooltips didn't match those in the options menu • Removed the possibility to pick up weapons in a EOD bot • Fixed several interpolation issues • Fixed a problem where claymore is flashing in the wrong team color • Subway minimap updated to give better clarity • Fixed an issue where the UI would not show the way to your new unlocks • Increased quality of loading screen images • Tweaked MP rank up parameters • Fixed a problem with Metro Squad rush minimap where it looked like you were out of bounds • Fixed a problem where a user can become invulnerable after being resurrected • Fixed a problem where tank turrets would turn too slow • Fixed a bug on Exfiltration where you could end up outside the vehicle and not being able to enter it again, thus blocking the mission • Fixed a problem with the M60 reload sound • Fixed a problem with the falling antenna on Caspian Border.
during SP mission Nightshift • Fixed issue with last mission not listed in REPLAY MISSIONS list • Fixed issue on the SP mission Night Shift where three of the marines that repel down from the Osprey at the start of the level have PLR models instead of the right marine models • Has been made harder to fail missions due to zero tolerance friendly fire • Fixed MG nest objective on Operation Guillotine • Fix for music climax on mission «Fear No Evil» • Fixed issues that occurred if user were backtracking after fight at elevator on SP mission «Comrades» • Adding a back button to SP campaign select difficulty screen • Removed slomo from jump into train on SP mission «The Great Destroyer» • Fixed glitches in subway Quick Time Events in mission «The Great Destroyer» • Increased quality of the loading screen images • Fixed glitch that made it possible to reach Solomon train QTE with the wrong weapon equipped in mission «Semper Fidelis» • Fixed final sound fade out on SP mission «Thunder Run» • Removed sound fade on convoy ride in mission «Operation Guillotine» • Fixed squad mates coming through wall after intro on SP mission «Operation Guillotine» • SP mission, «The Great Destroyer»: moved Campaign Cleared achievement until after the Dima outro • Fixed soldiers inside of terrain at start of level in «OPERATION GUILLOTINE» • SP mission, «The Great Destroyer»: Fixed streaming issue which could lead to out of memory when streaming in Subway ride • Improved music and music fade on tank encounter in mission «Operation Guillotine» • Sound on Operation Guillotine: Fixed trading floor crash camera shake and rumble • Fade later when driving in to tunnel on «OPERATION GUILLOTINE» • Hide cross hair during Solomon intro & climb out scene on «Operation Swordbreaker» • Fixes on «OPERATION SWORDBREAKER»: Skip VO urging the player to move forward if the player has already moved.
Anyone who has played LEGO Star Wars knows that Traveller's Tales likes to include loads of extras and bonus content, and LEGO Batman will be brimming with goodies like a bunch of unlockable characters, bonus weapons and items to sweeten the deal.
It isn't the longest of clips, but there's a load of stuff shown off such as Ratchet's flashy new hover boots, or a fishy weapon that seems to belch its opponents to death, just one of the many new weapons to play around with.
Find your own combat style with loads of short - and long - range weapons and make good use of clever power - ups to gain an advantage over your opponents.
It's also locked and loaded with more than 50 weapons, and blessings from the gods that'll grant special abilities.
Main heroine 2B has access to a pair of load outs with two weapons and assisting Pod that she can swap between mid-combo for a bit more style.
Gameplay is clearly inspired from classics like Rare's Battletoads, Capcom's Final Fight and Sega's Streets of Rage (my favorite game from Genesis / Mega Drive), with loot crates that drops food to recover your life, canes, knives and baseball bats used as weapons and loads of punches and kicks to dispatch your foes.
Each of the 12 vehicles has its own unique load - out of weapons and abilities and the game will launch with a massive range of customization options.
You can load up the tank with weapons and power - ups.
With a rocking heavy metal soundtrack, an arsenal of steel - shredding weapons, all - new power - ups, a realistic damage system and impressive replays that highlight the most spectacular action, Crashday: Redline Editionguarantees adrenaline - loaded fun for die - hard fans of the classic as well as those newly discovering the racing title!
Stunning stellar arcade, outstanding graphics and physics, with lots attentions to details, loads of effects simultaneously running together while you alone or with your colleagues fight various types of aliens, various weapons, various abilities per character, personally it's one of the best games out there, in my opinion, awesome loot system and great difficulty system, from rookie, pro
Instead of fiddling about with custom load outs and little tweaks players simply choose a weapon upon spawning on the map, just like an old - school first person shooter.
Stunning stellar arcade, outstanding graphics and physics, with lots attentions to details, loads of effects simultaneously running together while you alone or with your colleagues fight various types of aliens, various weapons, various abilities per character, personally it's one of the best games out there, in my opinion, awesome loot system and great difficulty system, from rookie, pro or veteran, always challenging but never frustrating.
Each of the 12 vehicles has its own unique load - out of weapons and abilities and the game will launch with a massive range of customisation options.
Lock and load the electrifying Kilver and devastate enemies at close range with a huge blast of lightning, or fire bouncing projectiles off of walls with the Reflector weapon.
Just because you have a huge pokey cruiser loaded with heavy weapons, you'll still need to fly one of the tiny mining ships on some missions.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
Splatoon 2 keeps things fresh with loads of new stages, weapons, gear and more — even classic weaponry and stages have been remixed!
Pros + A solid Dynasty Warriors experience + Massive selection of characters, all with their own unique default weapon + Chock - full of modes with plenty of replay value + Loads of content with tons to unlock
a b c d e f g h i j k l m n o p q r s t u v w x y z