Its clear levels were designed
with multiplayer in mind first, despite being able to play through them alone.
I personally would just like to see more of a storyline experience to go
along with the multiplayer aspects of games released these days.
Once the fantastic main campaign is done, then the rest of the experience begins
with the multiplayer options, which are sure to keep players busy for quite some time.
Perhaps the game's biggest draw comes
with the multiplayer aspect, and being able to create your own tracks, which you can share with other people.
The company has made a name for itself by creating games focused on storytelling, something that is still often a challenge
with multiplayer titles.
There's a lot of fun stuff you could do
with multiplayer gaming, but we've yet to see a really decent flagship title that really champions Live.
This means we've already gone from a 3D platformer
with no multiplayer functionality in sight, to a complex fighting game with completely new mechanics and features.
The biggest problem I have
with multiplayer maps are the compatibility, if other players don't download them you got no - one to play them with.
It's a pretty decent game with some characters, who make a good campaign and
story with multiplayer, with a crazy and funky weapons catalog.
We have to
deal with multiplayer features now, both local and online, plus a whole lot of balancing for weapons, maps, and so on.
Though games like this are mainly
made with multiplayer in mind, it may be a bit of a disappointment for some that there is no single player campaign to speak of.
The set also contains six levels based on the film and a fresh open - world to explore, along
with a multiplayer battle arena.
The Darkness II also is very short and shouldn't take most players more than a few days to experience everything it has to offer, even
with multiplayer included.
Stunning visuals for world - class gameplay and next - level immersion; Online modes,
with Multiplayer up to 12 players who can ride on both official and custom tracks.
The game was originally
built with multiplayer in mind, with all four players being able to venture together or go their separate ways throughout the game's world.