It still has the occasional poorly - placed camera, and the graphics have not aged too well, but overall it's a high - octane mix of platforming and combat interspersed
with the occasional puzzle.
It is a story - driven, explorative, horror experience,
with the occasional puzzle thrown in for good measure.
This is where Light Fall goes from a platformer
with occasional puzzle elements to introducing a lot more bullet hell.
Not exact matches
It's a semi-throwback to the old Space Quest and Leisure Suit Larry style of play,
with point and click
puzzles and the
occasional quicktime battle.
They could have made the game a bit more like WW
with occasional touchscreen use
with items like the boomerang and
puzzles that needed it originally, kept the gameplay exactly the same but in HD
with HD cutscenes or even redone the games completely.
The core gameplay consists of exploration,
with combat sections and the
occasional puzzle.
The
puzzles range in quality
with most being a quick solution that is solved
with clues around you and the
occasional puzzle that just seemed too easy.
Much like the
occasional ambiguous
puzzle, not being able to fully see the surface you're walking on before succumbing to the laws of gravity will become very old very quickly, particularly because you probably did the actual hard bit
with ease; the game also likes zooming out and showing off the incredible environment, which is bloody terrific, or at least it would be if you were allowed to take it all in instead of squinting at that platform you're walking because you can't rely on yourself to walk across it safely.
Given the frequency
with which SE have traditionally changed up the pacing in their FF games
with the implementation of well implemented mini-games and
occasional gameplay tweaks (such as the FFX swimming sections), it's quite jarring to play XIII
with it's one unchanging pace, no
puzzles, no towns, scant NPCs, scant mini-games, no stopping to smell the roses.
Each level plays as a platformer
with smatterings of hack and slash action as well as the
occasional puzzle to keep players on their toes.
Haddock's dreaming also means the level designs get a little weirder,
with levels often moving about, doors in the middle nowhere leading to other doors in the middle nowhere and more challenging platforming sections, and even the
occasional puzzle thrown in for good measure.
There were the very rare
occasional puzzles and moments when I though that this game was actually going somewhere that would change my opinion of it, but then it would just come to a stand still and left me sighing
with disappointment.
In place of dungeons consisting of a series of corridors
with the
occasional trap, the new games» dungeons feature more varied layouts, traps and even some simple
puzzles such as warping through the right devices, activate contraptions
with the help of Chims, defeat enemies located nearby select locations to unlock the final reward and more.
There are other minor gripes to be had
with the game, such as the lack of a hint system and
occasional inconsistencies
with a few of the
puzzles — including scares getting «stuck» on screen and not scaring the tenants on several occasions — but the game's biggest fallacy is undoubtedly its lack of content.
There is some attempt to counter this
with the
occasional conversation between party members, but I think the game could have used some more non-combat situations (larger or more frequent towns, more
puzzles, and platforming-esque challenges).
Features - Features of this hidden object adventure game: - Quirky dreamworld
with changes during walkthrough - 40 + gaming locations and quests in HD - More than 30 3D videos and cut - scenes - 12 logic
puzzles and arcade mini-games -
Occasional hidden object scenes - Collectibles, achievements and quests
While still prone to presenting you
with the
occasional vague
puzzle or a sudden difficulty spike up the posterior if you miss an item you had no clue even existed, Origin is a much easier introduction to the world of Ys than Felghana.
About Blog Blog will be mainly concerned
with the universe and its
puzzles (see Categories)...
with occasional pieces on science and society, climate science, surfing, skiing and whatnot.