Sentences with phrase «with other human players»

Meet Hangtime, a new mobile gaming platform that will allow its users to play live trivia games and quizzes while interacting with other human players, all without ever meeting those players in person.
The idea is that you team up with other human players to form tribes and help each other survive, but other players can form rival tribes on your server and you'll have to fight each other.
You can use skills, breed animals, ride them, and fight or become friends with other human players on the island.
Sadly, when playing DiscStorm with no other human players, the local arena loses much of its appeal.
Playing with other human players is a highly competitive experience with close matches in RIGS being some of the best multiplayer matches I've ever had.
Players who wish to keep to themselves and avoid contact with other human players will be happy to know that the game also features an offline bot mode.

Not exact matches

Qoheleth's model for a human life - style is clear: we are meant to be both people - for - others (workers) and people - with - others players).
Until someone with proper expertise in myriad areas of sports science, football coaching, business, finance, law, PR, media, marketing, human resources etc etc has unfettered access to all board meeting minutes, records of all discussions with players, full player medical records, details of all contacts with agents, other clubs, other players, seen copies of player contracts and negotiations, understands the financial imperatives, interprets the business accounting, has reviewed the business plan, has knowledge of the employer / employee contractual relationship between Wenger and the club, has intimate insight in to the goals and objectives of the business and the club — then everyone is filling in the gaps with their own version of events and will necessarily always be a long, long way from anything close to any «truth».
much like when a country can't divulge highly classified information publicly for obvious economic and military reasons, a professional soccer organization must keep certain things in - house so they don't devalue a player, expose a weakness, provide info that could give an opposing club leverage in future negotiations and / or give them vital intel regarding a future match, but when dishonesty becomes the norm the relationship between cub and fan will surely deteriorate... in our particular case, our club has done an absolutely atrocious job when it comes to cultivating a healthy and honest relationship with the media or their fans, which has contributed greatly to our lack of success in the transfer market... along with poor decisions involving weekly wages, we can't ever seem to get true market value for most of our outgoing players and other teams seem to squeeze every last cent out of us when we are looking to buy; why wouldn't they, when you go to the table with such a openly desperate and dysfunctional team like ours, you have all the leverage; made even worse by the fact that who wouldn't want to see our incredibly arrogant and thrifty manager squirm during the process... the real issue at this club is respect, a word that appears to be entirely lost on those within our hierarchy... this is the starting point from which all great relationships between club and supporters form... this doesn't mean that a team can't make mistakes along the way, that's just human nature, it's about how they chose to deal with these situations that will determine if this relationship flourishes or devolves..
Managers need a good mentality, to know football but also to be a good human being with the other players.
not really making the news, the atmosphere on last wednesday was really strange, silent, step by step to normal football, but you can't throw away your thoughts immediately, I just got a glimpse of Enkes personality during a film of him shown before the match, I can't realize how hard it must be for his wife to lose him, tomorrow the players of Germans first Bundesliga will wear a black ribbon again, but I think it won't affect the atmosphere like it has with the national team despite of Hannover of course, people will be enthousiastic again, but there is the idea of an «Enke donation» which I like, will keep his name alive, will take some positive emotions on this tragedy and a kind of appeal for everyone to reflect the important things of life and control your own behaviour, I hope so at least, and I hope his wife will cope with that situation, and again: it was really hard for the German nationl team to play under these circumstances, to lose someone close in this way is hard to deal with, on the other hand it causes a close solidarity feeling I think, but of course the world will not change, things are returning to the old soon, but nonetheless for me this tragedy is a kind of human wake - up call, at least a call and then you continue
Dating is a stage of romantic relationships in humans whereby two people meet socially with the aim of each assessing the other's suitability as a Whether you're new to the dating scene, a regular player, or jumping back into the game after a long hiatus, the same questions about dating
Dating is a stage of romantic relationships in humans whereby two people meet socially with the aim of each assessing the other's suitability as a You know the player, right?
Gay «dad dating» game is a surprise hit Jump to media player Dream Daddy topped the best - sellers chart on games store Steam shortly after its Dating is a stage of romantic relationships in humans whereby two people meet socially with the aim of each assessing the other's suitability as a
Dating is a stage of romantic relationships in humans whereby two people meet socially with the aim of each assessing the other's suitability as a Internet Diplomacy refers to any of a number of online implementations of Diplomacy, a board game in which seven players, each controlling one of the major
In addition to being on the ground with your troops you can also play multiplayer and have other human players fight along side you to defend your rocket which adds a great team aspect to the game.
mmm... a protagonist who complete dominates a long film to the detriment of context and the other players in the story (though the abolitionist, limping senator with the black lover does gets close to stealing the show, and is rather more interesting than the hammily - acted Lincoln); Day - Lewis acts like he's focused on getting an Oscar rather than bringing a human being to life - Lincoln as portrayed is a strangely zombie character, an intelligent, articulate zombie, but still a zombie; I greatly appreciate Spielberg's attempt to deal with political process and I appreciate the lack of «action» but somehow the context is missing and after seeing the film I know some more facts but very little about what makes these politicians tick; and the lighting is way too stylised, beautiful but unremittingly unreal, so the film falls between the stools of docufiction and costume drama, with costume drama winning out; and the second subject of the film - slavery - is almost complete absent (unlike Django Unchained) except as a verbal abstraction
Last January, we reported that Syriana director Stephen Gaghan had signed on to direct The Division, an adaptation of the Ubisoft video game about special military operatives sent in to a plague - ravaged Manhattan to execute gang members and troll other human players with high - tech gadgets and various different - colored...
Elsewhere, the foes in DiscStorm's campaign do brilliantly in training players for the game's multiplayer mode with enemies that can only be hit in behind for example, really forcing folks to work on their rebound game while other opponents mimic human players in an effort to replicate the frenetic conflict which is synonymous with the DiscStorm's competitive multiplayer offering.
Playing with either a strangely competent CPU controlled second Pac - Man (not Ms. Pac - Man, unfortunately), or a human partner, both players eat all of the dots shown on the stage and run into each other to earn fruit and move on to the next stage.
With the Euphoria engine's ability to simulate human movement in real time, Backbreaker is able to create completely unique tackles for adrenaline charged, unique bone - crunching plays that are unlike any other football title to date. Backbreaker includes online multiplayer and split screen multiplayer modes as well. The game welcomes newcomers to the genre with its intuitive pick up and play Arcade mode control scheme, while seasoned players can go head to head in the game's more challenging Pro Mode that turns off A.I. and visual assists. In addition, the game features total team customization including a fully featured logo ediWith the Euphoria engine's ability to simulate human movement in real time, Backbreaker is able to create completely unique tackles for adrenaline charged, unique bone - crunching plays that are unlike any other football title to date. Backbreaker includes online multiplayer and split screen multiplayer modes as well. The game welcomes newcomers to the genre with its intuitive pick up and play Arcade mode control scheme, while seasoned players can go head to head in the game's more challenging Pro Mode that turns off A.I. and visual assists. In addition, the game features total team customization including a fully featured logo ediwith its intuitive pick up and play Arcade mode control scheme, while seasoned players can go head to head in the game's more challenging Pro Mode that turns off A.I. and visual assists. In addition, the game features total team customization including a fully featured logo editor.
- players rack up points by eating humans, and destroying buildings in each five - minute match - roughly 250 Titans to play as from the main game - each of them have various stats, such as speed and stamina - the smaller Titans move quicker, while larger Titans have more stamina - there are two types of humans; citizens and nobles - nobles are shown on the map by a green distress signal, and are worth more points - Titans can smash buildings just by walking into them, but dashing causes buildings to fall faster - destroying buildings gives less points, but also fills up the Rage Gauge for the Rage Attack - player Titans can attack each other - by defeating another player, the defeated player loses half their points - a Levi counter will start counting down on the leading player after some time passes - when it reaches zero, the player with the icon will immediately be killed by Levi - by hitting other player Titans, the counter can be passed on to them instead - the Levi counter doesn't reset upon handing it to another player - special titans like Eren's Titan, the Female Titan, and Armored Titan will appear and attack players randomly - player Titans can be defeated by these special enemies in one hit - special enemy Titans and Levi will disappear after defeating one of the players - Rage Attacks slow down opponents, scramble their controls, give you super armor, and more - at the end of a match, the points are tallied up, and the person with the most points win - playable online and offline on Switch
levels have lots of verticality and are somehow designed to accommodate everything, from players who want to use Blink to take advantage of that verticality to those who want to stick to the ground to those who refuse the supernatural powers at the start of the game and want to play purely as a normal human with an aptitude for turning other human's into shish - kebabs.
Such unpredictability can feel like cheating when it benefits AI opponents, which is why it's best enjoyed with at least one other human player.
The concept of hollowing is now more complex, chipping away at your lifebar with each death, and the binary risk / reward for being human no longer applies: you can still be invaded while hollow, but can't summon other players to aid you.
Predator Mode will give a player control of the Ustanak, a fearsome B.O.W. that you'll be very familiar with once you play Jake Muller's campaign, with the goal to eliminate the other human players.
Murayama: Actually yes, for the 360 Quest mode, all of the AI characters are improved and upgraded, and how to do that is we haven't picked up player data from real players but we have made more variety in the AI, for example characters might have tended to do the same technique or do the same combo again and again last time, but we have put other tendencies in to make NPCs more human like, as if you are playing a real player, so we believe you will be really satisfied with the improved AI characters in Quest mode.
Quick Play automatically searches for a game for you to square off against other human players at your skill level (to be debated) with your selected character.
Kotaku also claim that players will be able to take control of dragons and engage in aerial battles with each other, though the source only actually seems to say that there will be human vs dragon action.
The entire campaign is also interesting when played solo, especially because Zoink forces players to try out all the protagonists, but there's a lot of extra value for those who choose to engage with other humans as they play.
Elsewhere, the foes in DiscStorm's campaign do brilliantly in training players for the game's multiplayer mode with enemies that can only be hit in behind for example, really forcing folks to work on their rebound game while other opponents mimic human players in an effort to replicate the frenetic conflict which is synonymous with the DiscStorm's competitive multiplayer offering.
A.I. during online multiplayer is a positive design choice as it means that a player who can not immediately find other human players can instead enjoy online multiplayer modes against A.I. in race and elimination event types in addition to co-operatively with A.I. and against A.I. in team focused event types throughout battle mode.
With a few friends in tow (either two new AI compatriots or other human players via local co-op or online multiplayer), you'll track down packs of carnivores and truly enormous behemoths on land and sea, set traps and hound them down.
Just in case you absolutely don't want to have to play with other humans, Square Enix has given players the opportunity to hire other, offline players as AI for a small fee from any town's pub.
Not much is yet known about Metal Gear Solid 5, other than it's going to use the Fox Engine, and will be more of an infiltration game where players can interact with characters as in Deus Ex: Human Revolution.
Players can not use Leap when injured or if playing with three other human pPlayers can not use Leap when injured or if playing with three other human playersplayers.
Most of this is down to EA's next - gen Ignite engine, enhancing the AI with Human Intelligence to make other players much more lifelike in their reactions.
World of Darkness would have been an MMORPG and players would have been able to create their character (who would start as a human) pick their clan and explore a vast open world, creating their own stories with other players and rising to power through socio - political manoeuvres, strength and wit.
Armour, on the other hand, is crafted by human hands, which players can purchase with currency earned through quests or combat.
The single player mode already has enough going on and with enough factors to have it feel varied, but nothing can ever match the thought process of another human being — and you're sure to playfully punch each other and laugh the whole time too!
No matter who you play with, you'll have the chance to trade gear with other players, a feature that makes much more sense when playing with humans.
Disabled players net the kill rewards with grunt kills while killing Pilots, who are the other human players, becomes a more satisfying accomplishment.
It casts one player as a hulking monster, capable of «evolving» into more powerful forms over time, and four other players as human hunters tasked with bringing it down.
● Choose your side: human «Survivors» or «Infected» zombies ● Collect new units and train them for your army ● Attack and defend cities across the globe in real - time with players from around the world ● Join a guild to unlock raids, battle other guilds, and gain extra rewards
Amongst others joining Eddie are emo - like humans with no sense of hope, amp - carrying roadies, and a shamanistic bass guitar player known as the Kill Master (played by Motörhead's Lemmy Kilmister)-- a misnomer as it's said his riffs have magical healing powers.
My team sought to move towards the extraction point with our loot, and came across some other human players.
Fans will be able to meet up with other Deus Ex: Human Revolution players to talk strategies and swap stories while also grabbing some exclusive swag.
Seamless interactions allow you to drop in and out of co-op at any time in order to play with up to 3 other human players.
Making the whole ordeal varied are the good variety of enemies, all coming with different attack patterns and the fact that players need to rescue humans in each of the world's zones to further increase their score multiplier, something that's incredibly important in a game that puts quite a bit of emphasis on achieving scores higher than the ones achieved by other players.
So yes, Human emissions might be a player in this, but since it takes higher and higher temperature to make the same CO2 rise / year, we can indeed conclude, that other long term effects seems stronger than the human emissions and with opposite efHuman emissions might be a player in this, but since it takes higher and higher temperature to make the same CO2 rise / year, we can indeed conclude, that other long term effects seems stronger than the human emissions and with opposite efhuman emissions and with opposite effect.
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