Turned out Saddam's ELITE Republican guard turned tail and ran when faced
with real combat.
Not exact matches
One thing is certain to a pastor: the only parishioners fighting the old battles are old themselves, their felt banners frayed and their guitar strings broken, while a young battalion is rising,
with no animus against the atrophied adolescence of their parents, and only eager to engage a
real spiritual
combat in a culture of death.
We've got the speed the
combat with City's strong defense; if Welbeck and Sanchez can exploit those pockets of space between the RB or LB and the CBs then I think they can give the City defense some
real headaches.
The
real trouble
with present procedures is that the activities of the House are all too often largely ritualistic
combat in which the merits of fundamental issues are rarely entertained
with the seriousness they deserve.
The ALPHA system was designed as a computer opponent in air
combat simulations but is now working
with pilots and could one day be used to fly
real planes
«The overuse of antibiotics is a big concern,
with real implications for patients,» said co-author Steve Kassakian, MD. «It's imperative that we determine why these bacteria are resistant to some antibiotics so that we can develop new ones to
combat dangerous, and possibly fatal infections.»
The very best way to
combat acid reflux is to have a
real understanding of you're working
with.
But the
real truth it is right after the age of 25 years every 10 years your metabolism drops at least 2 to 4 % and the only way to truly
combat the natural metabolic decline that happens
with after the age of 25 is being on a consistent (aerobic & anaerobic) exercise and sensible balanced nutritional program.
The
real - time
combat isn't the problem; it's everything else, which was done
with a depth and confidence 13 years ago that this reimagining lacks.
Combat can get repetitive, as
with most brawlers, and the platforming offers the only
real challenge in the game, as boss battles are all quite easy.
The game is simply great,
with amazing set pieces and a crazy story, but the
real highlight of the game is the
combat that simply thrives on letting the player figure out the best ways to tackle a fight without holding your hand.
Tales of Berseria is a return to form for the JRPG franchise,
with a captivating main story of betrayal and vengeance, satisfying
real - time
combat and an amazing cast of characters.
The game's battles are also still just as fun, mixing a level of MMORPG-esque automation and partner AI
with real - time
combat techniques for whomever your current main character is.
Combat is turn based
with real - time movement.
Blu - ray Highlight: The audio commentary
with directors / producers Mike McCoy and Scott Waugh is filled
with a ton of great information about making the movie, including the technical aspects of filming the
combat sequences, the
real stories that inspired them, and the level of realism that was achieved thanks to the cooperation of the Navy.
Next time - get a new engine (a
REAL, new engine), redesign
combat entirely, come up
with decent stealth mechanics, hire new writers and build a better connection between the game world and the people that inhabit it (better AI, animations etc.).
The
combat is the unique aspect in Valkyria Revolution and it mixes the joy of a turn - based
combat with the simplicity of performing attacks and special moves in
real - time.
--
Combat is woefully boring, even
with different items — The mini-missions of the game are boring — No
real incentive to play on the TV beyond multiplayer mode
For newcomers to the series, think social simulation mechanics mixed
with satisfying Japanese turn - based role - playing
combat, and you get something
real addictive,
real fast.
Golem Gates uniquely combines
real - time strategy
with card battler elements for quick, accessible gameplay that emphasizes visceral
combat without sacrificing player - driven strategy.
The Jacksons» eldest son, Ronsel (Straight Outta Compton's Jason Mitchell, outstanding), is headed for
combat with the 761st Tank Battalion, a
real - life unit composed primarily of African - American soldiers, who by federal law were forbidden to serve alongside white troops.
Inside Myrah's vessel, players will face random encounters in
real - time
combat, trade
with other space travelers and utilize an easy - to - use Starmap to navigate a galaxy full of hand - crafted worlds where the fully - voiced main story takes place as well as procedurally - generated planets brimming
with side quests.
Combat takes place in
real - time,
with characters and enemies exchanging attacks along a 2 dimensional plane.
Dinklage, as the grown - up Eddie, is released from prison to join the others in
real - life
combat with Pac - Man, Centipede and Donkey Kong in locations around the world.
As opposed to Square's previous efforts, like the highly successful Final Fantasy X, Kingdom Heart does away
with the battle screen and random encounters, and replaced them
with a
real - time
combat system.
Rather than engaging
with enemies through a specified battle screen and turn - based
combat, the
combat in Builders involves
real - time hack and slash type elements.
Even
with its turn - based
combat replaced by
real - time attacks, dodges and specials, there's still a lot of Fire Emblem in Fire Emblem Warriors.
In particular, the battle system stood out for its more action - focused take on RPG
combat,
with battles playing out in
real - time and special abilities pulled off via directional presses combined
with buttons.
In the shadowy world of drone warfare,
combat unfolds like a video game — only
with real lives at stake.
Scarlett Johansson gets a
real chance to shine, as she's not as much a supporting player as a sidekick to Captain America, contrasting his virtuous nature well
with he kind of
real - world earthiness that makes for a good, balanced team, especially as her
combat skills are of a similar vein.
In Tyranny
combat felt a bit more tactical
with only four party members to manage, but in Deadfire every
combat encounter I experienced had
real potential to feel overwhelming.
Proudly standing out as a tactical adventure game, it combines the tactical turn - based
combat of «XCOM»
with real - time exploration and stealth gameplay, wrapping it all up in a deep storyline set on a post-human Earth.
Ace
Combat Assault Horizon Legacy makes its Nintendo 3DS debut bringing
with it a variety of
real - world aircrafts and a range of missions to take on.
The best fighting game on the App Store is back in
Real Boxing ™ 2
with an addictive and seamless Career Mode, unlimited customization, stunning visuals and dynamic
combat.
quest icons above characters» heads in busy areas,
combat with multiple enemies is crazily busy, landmark icons crowd out the map, and there's also a distinct lack of screen
real - estate for maps, stats and extra info, which are crammed onto the touchscreen instead.
New quest, reward and
combat systems are revealed at a glacial speed, one by one,
with no
real logic to the order in which they're earned.
The
combat is very simple though, especially the third person shooting,
with the only
real complication being a special combo attack once you kill enough enemies in a row.
The developer, Bare Mettle Entertainment, set out to create a game
with complex and deep melee
combat that contained much of the physics and timing of a
real life fight.
And they have a
real facility for action: from that first water - bound set - piece, the choreography is consistently strong,
with a crunchy, weighty (if sometimes arguably too violent, for a film ultimately aimed at kids) quality to the hand - to - hand
combat.
Combat in Bound By Flame unfolds in real - time, similarly to its predecessor with three skill trees dedicated to the holy trinity of combat, stealth and magic, but expanded to a much a larger d
Combat in Bound By Flame unfolds in
real - time, similarly to its predecessor
with three skill trees dedicated to the holy trinity of
combat, stealth and magic, but expanded to a much a larger d
combat, stealth and magic, but expanded to a much a larger degree.
«Hearing those attitudes makes me want to get into a classroom, teach well, produce strong results for my students, and
combat this attitude that teaching is somehow unprofessional or something people
with no «
real» skills do.»
Gaining familiarity
with a range of research and theory suggesting the best methods and strategies for a number of different challenging situations; 5, Planning effective behaviour management strategies to prevent and
combat challenging behaviour in the participants»
real - life classrooms.
The
real way to
combat it is
with reasonable pricing.
In order to
combat this weak virus, the pet's immune system produces antibodies that are then prepared to fight off the
real virus if your pet ever comes into contact
with it.
We're here to help you learn more about living
with PTSD (Post Traumatic Stress Disorder), TBI (Traumatic Brain Injury) and
real - world ways to survive and thrive after
combat service.
And it hosts a truly forward - thinking JRPG - borrowing a
real - time
combat system not unlike Final Fantasy 12's, but better unifying your party members
with devastating combo potential and an affinity system that powers the strongest moves.
Behind the scenes there is a basic rock - paper - scissors system going on that defines
combat with the likes of pikemen faring better against cavalry, but in reality the enemy tends to throw big blobs of mixed units at you and the only
real way to respond is doing the same, thus fights tend to be resolved by whoever has the biggest blob, or in many cases by the heroes.
For those that want to experience the multiplayer side of the game without listening to the twelve - year olds who shouldn't be playing it,
Combat Training is now included in the package which lets you play out a multiplayer game but
with AI instead of
real people.
It's inclusion is pleasing because like Treyarch's
Combat Training mode it provides a way for newcomers and even veterans to get to grips
with the new maps, weapons and pace of the game, allowing you to at least prepare yourself a little for the transition into fully competitive games, but the idea of having one
real player per team (sometimes more, depending on the mode) feels daft and pointless.
Combat here is largely in
real - time
with your group of up to four heroes having a maximum of three special skills mapped to their little sections of the screen at any given time, but you can also access these by holding a key while hovering over an enemy or friendly to bring up a contextual radial menu that will display defensive abilities or offensive ones based on what the cursor is above.