This Xbox One exclusive throws you into an energy - drink - induced zombie apocalypse in the fictional Sunset City, where you'll be mowing down monsters
with ridiculous weapons while stylishly sliding and bouncing around your environment.
The hook is that two teams of worms go head to head
with ridiculous weapons.
Not exact matches
I died often, and until I upgraded food carrying capacity and health, I was very vulnerable, especially
with weapons that do damage to Frank as he uses them, which also seems truly
ridiculous.
Many of the dudes you'll face will be armed
with an assortment of
weapons; like baseball bats, knives, throwing stars, whips, hair combs... there's a pretty long list of stuff, both practical and
ridiculous.
Yup, Frank's going back to the shopping mall where it all started in Dead Rising 4, but this time, it's Christmas and he's got a sack full of
ridiculous weapons to play
with.
HIGH Wading into a sea of zombies and slaughtering them all
with one of the game's
ridiculous combo
weapons.
Set sixteen years after the initial outbreak, Dead Rising 4 features more of the goofy humor and
ridiculous -LRB-- ly awesome) craftable
weapons we've come to expect from the series, along
with new EXO Suits that can be worn to augment West's strength and speed, a more agile enemy called the Fresh, and four player - co-op.
The Monster Hunter community, thankfully, is generous
with its ample knowledge, but it is still
ridiculous to have to consult wikis or guides to learn what the hell your
weapon stats actually mean.
The film's unique aesthetic continues on the vision of Despicable Me and its sequel,
with absolutely
ridiculous (but plausible within the universe)
weapons and gadgets and of course the concept of Villain - Con, a get - together of everyone who's anyone in the crime world and an opportunity of fans and lesser criminals to indulge in their nefarious obsessions.
The player gets shot ten times and five seconds later he regains all his health, a grenade blows up fifteen feet away and you don't take any damage, bullets can somehow blow up vehicles, you can shoulder fire a twenty five pound machinegun
with ridiculous accurarcy, you can put practically any attachment you want on any
weapon and the list goes on and on and on and on.
As if the
ridiculous number of
weapons you'll be able to cause chaos
with and the 100 hours of content wasn't enough.
The tracks take place in well known cities, however they're slightly warped versions of themselves, as are the cars considering you'll be hard pushed to find a vehicle
with numerous
weapons strapped to its chassis outside of a
ridiculous action movie.
Despite the silly name, this game boasts a whole skill tree
with nine different classes, not to mention 50
ridiculous weapons.
Monster Hunter World (PS4 / XB1): What is better than running around
with a group of your friends fighting
ridiculous monsters in order to turn their corpses into
weapons and armor?
These range from crafting materials to create various items, to coveted unique
weapons with epic bonuses and
ridiculous names like Vitahandis.
What is new is a
ridiculous style of humour, filled
with one - liners and daft meme - related jokes to appease a younger audience, as well as new environments,
weapons, gear, and enemies to beat up.
The video, clocking in at four - minutes, reveals a game that looks and potentially feels like a cross between Sucker Punch's inFAMOUS and Capcom's Dead Rising,
with the crazy,
ridiculous weapons Insomniac is well - known for creating.
All of this has been combined
with level verticality, environment diversity, an element - based system that allows for more
weapon customization, and more
ridiculous and fun
weapons than before.
It relied less on tense horror, and more on a whacky world where it seemed almost anything could happen,
with bonkers
weapons and
ridiculous enemies.
Vehicular combat and
ridiculous weapons such as the Wingstick return, and as protagonist Walker looks to take revenge on the evil Authority, it looks as if we have a good story to go
with it, too.
It was the obvious right choice as soon as we came up
with it and it wasn't hard to think up
ridiculous gameplay and
weapon ideas once we had.