The developers can still work on a couple of things to make the game better, but it does come with a lot of content, and a good old hack and slash title is still very fun to play, both for newcomers
with its simple gameplay and fans of the series with its new additions.
With simple gameplay that gets deeper the more you play and with a great feeling of difficulty, Steamworld Heist is a game that never gets old and keeps feeling fresh.
It is buggy
with simple gameplay and can quickly become repetitive.
With simple gameplay and great physics, Soccer Stars is easy to pick up and fun to play!
With simple gameplay that gets deeper the more you play and a great feeling of difficulty, Steamworld Heist is a game that never gets old and keeps feeling fresh.
However, it makes up for in part
with simple gameplay, challenging scenarios and an incredibly engaging two - player relationship in with both parts have to work independently and rely on each other to accomplish their goals.
Once again, TGC will focus on creating a different experience
with simple gameplay and accessible controls in a rich interactive environment.
Dragon Jumper is a cute little game
with simple gameplay.
MagNets brings me back to the early Dreamcast days
with its simple gameplay and cheesy charm, but is it a worthy game for 2016 standards?
With a simple gameplay hook, great style and presentation, Rotastic has a lot going for it through its simplicity.
Not exact matches
New Star Soccer Possibly our favourite football simulator on mobile, NSS combines beautifully
simple gameplay with a career mode and accompanying narrative.
What makes him so good is his
simple gameplay, minimal hassles
with neat passing, and composure.
Wonder World Amusement Park is a game that I had hoped would be good, however
with sub-par graphics, varying quality of sound, and somewhat
simple and repetitive
gameplay, I can't help but have difficulty recommending this game to most out there.
That is how you will get Stealth Inc: a Clone in the Dark, a title
with a
simple but incredible depth
gameplay.
It's an interesting fourth chapter: although the
gameplay is once again too
simple, the narrative side is indeed more mature and filled
with plot twists.
I also played a little of the multiplayer, very nice not only
with the actual
gameplay but the
simple fact you start in your own «apartment».
It's not a triple - A title by any stretch —
with its
gameplay quirks and audio that sounds recorded in a bus - station bathroom — but it captures the sense of
simple fun that Nintendo was shooting for
with this new - fangled console.
Urban Trial Playground is a
simple but direct arcade proposal,
with a bombproof
gameplay that will delight players who enjoy challenges.
A fresh Pokémon spin - off
with an engaging story and
simple gameplay mechanics.
A
simple gameplay meets a complex level design, for an instant classic
with a terrific art direction.
A Moon For The Sky won't last forever on your iDevice, but it'll still keep you busy
with its elegant style and
simple gameplay that's hard to put down.
With its distinctively clean retro stylings and deceptively simple set up, Videoball may blindside you with the pace and depth of its gamep
With its distinctively clean retro stylings and deceptively
simple set up, Videoball may blindside you
with the pace and depth of its gamep
with the pace and depth of its
gameplay.
Floor Plan is a fun little experience which brings point - and - click
gameplay to PSVR
with a
simple charm that doesn't push the technology too hard.
Despite that star fox is a shoot em up game
with a sweet
gameplay is very
simple but very addictive, yeah the game is short but earning medals and unlocking all the level add more replay value also score attack so if you like fliying shooting games you can» t miss this one.
Simple gameplay but
with a new polish and sheen and really clever design, mixed
with immaculate presentation help to make Bit.Trip Complete, and its Nintendo 3DS cousin Bit.Trip Saga, worthwhile purchases.
In this modern and interactive take on a classic fairy tale, Black Knight Sword is a throwback to the 16 - bit era
with simple, yet addictive
gameplay within a stylized hand - drawn puppet theater world.
You are never short of
gameplay options and
with it being so
simple and fun there's no reason anyone can't have a fun time
with this charming downloadable title.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and
gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a
simple fighting game
with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games,
with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced,
with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds,
with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost,
with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode
with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
This isn't just a
simple mechanic shift
with the same
gameplay backdrop, rather it's a complete overhaul
with how every facet of the game works.
After the first couple of missions which seem purposely
simple to let the player experiment
with the
gameplay mechanics, levels increase in difficulty and require more coordination of the characters.
Combining
simple platforming
with other, more unique
gameplay facets is something Media Molecule have proven they can do well (look no further than LittleBigPlanet).
With gameplay, your goal is
simple, get from A to B and survive.
It contains
simple gameplay design that equals out to quick / fun experiences
with a layer of RPG adding just a little depth to the
gameplay.
Offering at least 35 hours of
gameplay, Dark Souls II is a challenging experience
with a wonderfully subjective narrative that can be
simple or in depth depending on your desire to explore it fully; whilst the difficulty may deter some players, those that stick it out will find a satisfyingly in depth game that rewards perseverance and intelligent tactics
I just see the
gameplay of Youkai Watch 2, it's kinda like Pokemon mixed
with Final Fantasy, which is a verycool idea, BUT... the game is too complicated (in a very unnecessary ways) I believe it need to be more
simple like Pokemon.
The end result is an action game
with appealing and
simple gameplay but
with flat characters and no connective tissue.
With simple turn based controls and unique gameplay mechanics; the game merges the beloved nostalgic elements from the golden era of JRPGs with today's technology allowing fans to play at home or on - the -
With simple turn based controls and unique
gameplay mechanics; the game merges the beloved nostalgic elements from the golden era of JRPGs
with today's technology allowing fans to play at home or on - the -
with today's technology allowing fans to play at home or on - the - go.
Overall, I was impressed
with the Framed Collection's sense of style and
simple, yet satisfying puzzle solving
gameplay.
The game looks very
simple with a platform
gameplay and all you need to do is keep moving from one point to another.
As the sequel to Japanese - exclusive RPG Mother, EarthBound blew SNES owners away when it arrived in the west
with its solid
gameplay,
simple visuals, awesome soundtrack, and superb sense of humour.
Air Race Speed accomplishes this
with simple and enjoyable
gameplay but do too many obstacles get in the way of the fun?
Even
with all of those elements the
gameplay is fairly straight forward and
simple enough to learn for many players.
With Sonic Mania, SEGA swapped things and focused on complicated level design and
simple gameplay — which is what made Sonic so great in the first place.
With an unforgettable art style, a soundtrack worthy of tremendous praise, and a
simple yet fulfilling
gameplay style The Banner Saga has me ready and waiting for the second chapter.
Little Triangle is a side - scrolling action game
with seemingly
simple gameplay: you run, jump, clear stages, defeat bosses.
While not a rhythm game per se, its soundtrack has minor
gameplay influences,
with simple techno beats amplifying the intensity of each perfectly timed jump.
Vehicular
gameplay remains hit or miss and is still Infinity's weakest point,
with the mandatory races in the game being passable at worst and the on - rails chase sections actually being fun but relatively
simple.
The elevator pitch for Bombslinger is
simple: it is a roguelike take on Bomberman
gameplay with tons of weapons, abilities, and upgrades to collect and utilize on every playthrough.
The main
gameplay here is very
simple, blast the robots
with your gun then dash into them and assimilate them into your being.
There are a ton of them out there ranging from
simple gameplay placement to complex actions
with RPG elements.