Sentences with phrase «with sound effects only»

The game is eerily quiet with sound effects only active when guns are shot or an enemy is killed or an object shatters.
More interesting is a small feature that gives the option of viewing a selected scene with sound effects only, but it's too brief to be all that satisfying for adult animation buffs.

Not exact matches

«The limitations of quantum thermal dynamics may only be attributed by the heated degradation effects in timed probabilities upon perpetual decaying ratios of certain atoms structuralized accolades of which quantum physics remains allegorically aloof upon and can not be soundly fathomed via any mathematical physics conveyances which by the way are fraught with faulty mathematical probabilities and unreasoned factual soundings
The significance of the sacrifices was to see our sinfulness and turn our hearts back to God and that is made clear with the death of Christ.The animals though could not remove our sin that was only possible through Christ as God he could remove sin in the past present and future as he is outside of time and space not like us.So there sins in effect were covered by Jesus as well in the old testament as in the new by Gods we just did nt see it.The example of abraham able enoch they all were righteous they were justified before God.Enoch walked with God and was no more that sounds like the rapture to me so the holy spirit was present in that age just like us.We see that God has always been at work to bring life and to bring mankind to salvation.
There are lots of light up toys and sound effects that are not only fun to play with, but help stimulate your child's senses as well.
The origins of the NCB philosophy were sound: at a time when the only form of pain relief was the use of powerful IM or IV meds which DID go through the placenta and resulted in far too many groggy babies [in those days Narcan to counteract the baby's respiratory depression at birth was ALWAYS immediately to hand], and the effect of them was usually augmented by scopolamine, which was supposed to be amnesiac but often resulted in the patient becoming uncontrollable and later having traumatic «flashbacks», UNMEDICATED birth was a definite improvement for everyone involved — if the patient could cope with it.
Endless fast cuts complete with whooshy sound effects, thumping techno bass lines, ugly on - screen graphics, garish colour filters, and * cringe * a hero who talks directly to camera (Michael Caine is STILL the only actor to EVER get away with that...) Every tacky, irritating and superficial MTV affectation is on display here, in an unbelievably lame attempt to make an american rip - off of a Guy Ritchie heist movie.
i really enjoyed this game completed it like 4 times with the DLC i think i liked it more than the previous Mass Effect's the only bad thing is that in PS3 sometimes the cinematics kind of freeze and theres only sound is really weird but other than that great game a must play for previous gen and in my opinion the best game series ever.
The only thing that lets this game down is that background music being to loud and sound effects being not loud enough, other than that this is a game I would recommend to play if you want to pass some time with some nostalgia.
As for the audio, while the DC's 5.1 DTS - HD MA track sounds deceptively tamer than the TC's lossy 5.1 DTS option, after some level - matching the DC comes out on top again; only with the DC does the voice of Darkness come close to reverberating with that basso profundo effect you'd expect.
There's also a relatively minor scene near the end where Brett tries to apologize to his director for the business the previous episode with the authentic coyote sound effects, only to have the drunken director humiliate him.
It's new meets old that not only comes together well but creates this dynamic and entertaining game for the Switch with cartoon inspired graphics, crazy sound effects and music that will leave you humming long after you've finished playing.
The next section is Music & Sound, which begins with «Designing Sound» (5:39)(SD), a standard sound design featurette that also includes three versions of the famous scene in which the toys cross the road (score - only, effects - only, and the final Sound, which begins with «Designing Sound» (5:39)(SD), a standard sound design featurette that also includes three versions of the famous scene in which the toys cross the road (score - only, effects - only, and the final Sound» (5:39)(SD), a standard sound design featurette that also includes three versions of the famous scene in which the toys cross the road (score - only, effects - only, and the final sound design featurette that also includes three versions of the famous scene in which the toys cross the road (score - only, effects - only, and the final mix).
Only slightly more convincing is the growing tension between Evelyn, who finds living with a husband with no physical form or physiological needs increasingly unnerving (He plays sound effects of chewing and knife - scraping while she sits at the dinner table), and Computer Will, but almost all of its limited success is due to Hall's desperately vulnerable performance and the fact that Evelyn is the only character with a dilemma outside of what the plot requires her to do nOnly slightly more convincing is the growing tension between Evelyn, who finds living with a husband with no physical form or physiological needs increasingly unnerving (He plays sound effects of chewing and knife - scraping while she sits at the dinner table), and Computer Will, but almost all of its limited success is due to Hall's desperately vulnerable performance and the fact that Evelyn is the only character with a dilemma outside of what the plot requires her to do nonly character with a dilemma outside of what the plot requires her to do next.
It's a horrifying sight that'll have viewers covering their eyes and plugging their ears (God only knows what was used to create those sound effects), and Zahler puts splatter filmmakers like Eli Roth — who tried his hand at cannibal horror this year with The Green Inferno — to shame.
(With only a quick search on Amazon.com, I counted the late 70's and early 1980's first release to VHS, the 1988 letterbox release, the 1996 THX enhanced sound release, and the 1997 Special Edition release that included the controversial addition of new scenes and special effects.)
Dialogue and effects are focused more on front, with only the unnatural - sounding songs giving life to the rest of the speakers.
Starting with sound effects and moving to score, the main menu (the DVD's only animated one) features the long shots of Dax walking among the troops in the trenches.
Not only do children love sound effects, but they come to the classroom with a strong familiarity with this subject.
I think the only way to settle this is some kind of three - way heavy - duty shootout complete with tumbling tumbleweeds, an Ennio Morricone soundtrack and that one red - tailed hawk sound effect.
JK: So far, only our picture ebooks produced with Open Road Integrated Media include read - aloud and sound effects.
A 1997 review by Stephen A. Shumake, with the Denver Wildlife Research Center, found that only six commercial units produced «marginal repellency effects,» and that pests quickly acclimated to the sounds.
Not only is each and ever Transformer fantastically voiced, but the games sound effects are of incredibly high - quality, drawing you into the game and easily on part with the likes of the Battlefield series.
The version included features a variant cover found only in these special editions Exclusive game pack: The Ellie Edition showcases the character Ellie on the game pack artwork, while the Joel Edition will feature Joel's face Collectable poster: an exclusive screen print effect poster of each character can be found in their respective editions DUALSHOCK ® 3 skin: skin your PS3 ™ controllers with Joel or Ellie, depending on which edition you decide to order Survival DLC Pack Multiplayer Bonuses: Bonus XP Melee booster In - game currency Customizable character items Bonus Joel and Ellie skins available once the single player game is completed Sights & Sounds DLC Pack Official Game Soundtrack by Academy Award winning musician Gustavo Santaolalla PS3 ® Dynamic Theme PSN Avatars: Winter Joel & Ellie LittleBigPlanet ™ Sackboy Skins: voucher codes for a downloadable Joel skin or a downloadable Ellie skin for your Sackboy character depending on which special edition you choose
Banter between Stewie and Brian (who are the only characters available to play in single - player) is generally fine, as it is on the show, but once you get passed the cut - scenes and into the actual game, you'll find that almost all of the voice work and sound effects are lifted from old episodes, and some of them with spotty quality of sound.
Just surprisingly isn't all that excited to hit the same buttons repeatedly with a small tearing sound effect being my only reward.
The sound effects are spot on, with the only downside being that the same sound is played whenever Sparx gets a Gem, and players could easily get annoyed at the repetitive noise.
The game is an old - school cinematic - platformer that proved innovative through its use of effects in the graphics, sound and cut scenes with characters communicating through their facial features, gestures, and actions only to tell the story.
The play control, sound effects, and HUD aesthetics are taken right from the Nintendo classic, with only the player models and, of course, updated rosters looking decidedly 2017.
Sound too is limited, bikes need more grunt but the lack of vital sound effects relating to traction combined with the aforementioned lack of feedback from the rumble needs some work, besides these the game lacks a decent selection of music tracks, not only expected but music really can add to the marketing opportunities, again a solid job if unspectacularSound too is limited, bikes need more grunt but the lack of vital sound effects relating to traction combined with the aforementioned lack of feedback from the rumble needs some work, besides these the game lacks a decent selection of music tracks, not only expected but music really can add to the marketing opportunities, again a solid job if unspectacularsound effects relating to traction combined with the aforementioned lack of feedback from the rumble needs some work, besides these the game lacks a decent selection of music tracks, not only expected but music really can add to the marketing opportunities, again a solid job if unspectacular one.
With a picture - perfect recreation of our favorite locales paired with music / sound effects almost directly pulled from the Star Wars Universe, the only thing left are the characters, and they absolutely crush that aspect With a picture - perfect recreation of our favorite locales paired with music / sound effects almost directly pulled from the Star Wars Universe, the only thing left are the characters, and they absolutely crush that aspect with music / sound effects almost directly pulled from the Star Wars Universe, the only thing left are the characters, and they absolutely crush that aspect too.
The only thing that lets this game down is that background music being to loud and sound effects being not loud enough, other than that this is a game I would recommend to play if you want to pass some time with some nostalgia.
The only issue I had was with occasional sound effect glitches: my car would crash violently against a wall, and not a single noise would be produced.
ZX Spectrum version Almost identical to the MSX version, with the only exception that the visuals are even worse and the sound effects are way more annoying.
This is like that, only it's in 3D, with extremely intense sound effects accompanying your deaths.
The voice acting is a strong point to the series, with a few incredible performances (Liz Sroka as Tali'Zorah comes instantly to mind, as does a cameo by Buzz Aldrin portraying a character known only as Stargazer) and the game's sound effects are spot on, which says a lot in a Sci - Fi epic.
The sound effects are also very minimal, with each type of well sharing the same sound, and only the sounds of «dying» and jumping differing.
And with droning sound effects proving poor substitutes for quality musical tracks, late - round Volfied only agitates when it isn't wallowing in dullness.
The ToneWood - Amp is a unique digital signal processor that uses a driver to generate sound waves from the back of the guitar, which interact with the natural sound of the acoustic guitar body, producing the effects as seen above, which come only from the sound hole of the instrument, with no speaker involved.
Dolby Atmos at its inception was characteristed by speakers surrounding not only the walls but the ceiling too, in expansive half - dome cinema setups to recreate a truly dynamic sound stage with immersive sweeping surround sound effects.
Included with the purchase of the digital format was a music score - only version of the film, completely devoid of effects sounds or dialogue of any sort.
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