Sentences with phrase «with special ammo»

Not exact matches

Each one has special effects suited for all the different fights you'll go on; a couple on offer are piercing for monsters with an especially tough hide, sticky that stick (duh) onto their target and then explode, plus there's even a healing ammo that you can fire at allies to boost their health.
Special attacks Grab an ammo crate and attack with a burst of Falcons, Teslas, Kesslers or Blunders.
Adjustments - Timing shortened from being downed to rising, rising into a movement, mid-air quick recovery, jumping, dashing, moving (on ground or midair), attacking, or guarding - Awakening: Fixed bug where attacks at very close range came from unguardable angles; these can now be guarded - Dash Combo: Fixed bug where Tag Combos weren't counted for achievement purposes unless landed on a foe who was incapacitated by a Tag Combo - Brynhildr (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Ares (Summon Special Move 1): Removed hitbox between Ares and spear that appeared right after throwing a spear - Odin (melee mode, neutral melee attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Odin (melee mode, side melee attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Grim Reaper (Special Move 2): Boosted movement speed, turning radius, and max movement time for zombies when targeting foes as long as the Awakening gauge isn't empty - Grim Reaper (Down + Special Move 2): Fixed bug where dog zombies occasionally didn't face the correct direction while moving - Grim Reaper (Awakened, Character Ability Power) Added fire effect to characters who take damage after being hit by a zombie ball when Grim Reaper is in fire zombie ball mode - Ra (bomb mode, Special Move 1): Bombs can now be destroyed by enemy attack - Ra (ranged / bomb mode, Special Move 1): Changed reload when out of ammo to constant reload - Slayer (Melee Attack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while charging.
Players can also upgrade their weapons and purchase special ammo types with collected in - game coins, which will be needed if they want to survive.
Arguably, Left 4 Dead lost some of the exquisite balance of its tiny armoury by expanding it for the sequel - filling the world with impromptu melee weapons and special ammo types.
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Weapons are now split between ammo types, with the primary slot occupied by kinetic or standard bullets, the secondary set for energy weapons, and the special slot for those weapons of the heavy variety.
The controls are appropriately mapped to the DualShock 4 controller with the control scheme consisting of pressing R2 to shoot base ammo or throw an item; holding R2 to craft base arrows; holding L2 to aim or submerge in water; pressing R1 to shoot special ammo; holding R1 to craft special ammo; pressing L1 to heal; pressing X to jump or climb; pressing square to interact with objects, use a climbing axe for grip on tough terrain, throwing a grapple axe or reloading; pressing O to scramble, roll, drop or swim; pressing O when aiming to dodge; pressing triangle to perform a melee attack or finisher; pressing up on the d - pad to select bow or cycle special arrows; pressing left on the d - pad to select a shotgun; pressing right on the d - pad to select a rile; pressing down on the d - pad to select a pistol; pressing L3 to sprint or shoulder swap when aiming; pressing R3 to focus on Lara's survival instinct or zooming when aiming; changing the direction of the left analogue stick to move; changing the direction of the right analogue stick to adjust your aim or look around the environments; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
Firstly it regenerates ammo over time, making it a pretty important Special weapon for PVP if you haven't already got an exotic that you're comfortable with.
For example, the Rifleman uses Assault Rifles and Machineguns as their main weapon and their special ability is to resupply teammates with ammo.
Levelling up will improve Jason's accuracy and agility, and it's possible to go all the way up to level 50, with every ten levels giving you something more special such as health upgrades or an unlimited amount of ammo for one of your secondary weapons.
With weapons having limited ammo, and special abilities having a cooldown timer, players will also have to manage their resources carefully.
Aside from the main campaign, STRAFE will be introducing three new modes in a free update sometime around next month, which are: a Daily Challenge called STRAFEZONE in which all players experience a common run; a Weekly Challenge that is meant for speedruns called SPEEDZONE that grants special rules such as infinite ammo and taking less damage from rocket jumping; and Horde More challenge called MURDERZONE, with a progression system that lets you unlock objects to help you survive longer according to how many gallons of blood you have spilled from enemies.
Danganronpa Another Episode: Ultra Despair Girls features third person shooter action sequences with tons of different ammo types, firepower upgrades with special Bling bullet modifiers and challenging riddles and puzzles.
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