Sentences with phrase «with thumbstick»

Raikoh can dash through the air using the left trigger paired with the thumbstick.
Making a level is as easy as selecting block types from a drop - down menu and painting them across the screen with your thumbstick.
Control a paddle with each thumbstick, and push your dual - wielding skills to the next level.
Both segments use the same style of control, Pit's movements are controlled with the thumbstick, the touch screen is used for aiming, and the L trigger performs attacks.
I'd love to go on and on about the massive amount of gameplay that can be done later on in the game but I need to point out a few issues, you can see straight away Shoppe Keep is a port and from the looks of things hasn't been done very well, the pictures used on the purchasing menu are too difficult to see to a point that you can't read the writing at all, even the pause menu is setup for a mouse, the 5 options would have been easy to scroll up and down with your thumbstick or D - pad but it has been left as a point and click cursor as a console player this didn't cut the mustard for me.
Those that struggled with the thumbstick when painting with Amaterasu's Celestial Brush may find salvation in motion control — hold the T - button to bring up the canvas, then and press the Move to deploy ink as you sketch with Ammy's paint power.
@billy - beauts If you want to play a fast - paced game, one which relies heavily on precision controls, by aiming with a thumbstick, then you've failed yourself.
Get ready to do some tricks with your thumbstick again, as the Cheat Code Central crew discusses Skate 2.
The left stick toggles auto - aim, with the thumbsticks handling movement and aiming.
In freestyle, you also go solo and score by doing tricks with both thumbsticks.
There is an option to adjust it (thank you) but even after turning the sensitivity to its lowest setting I still found it pretty hard to be as accurate as other games I have played when aiming with the thumbsticks.
At times that clumsiness might reach a deeper level, perhaps, as one mission blends with the next in a muddle of places to go, bosses to fight, but I'm always willing to let that slide, as I am the terrible stealth sections, and the occasional struggle with the motion - control implementation that sees you aiming, in mid-air, with both thumbsticks and the accelerometer inside the Dualshock 4.
What's more, the remapping function both on - the - fly or with Razer Synapse for Xbox lets you can master next - level techniques like moving and aiming with both thumbsticks.
The bundled motion controllers feature haptic feedback with thumbsticks and button control for ease of use.

Not exact matches

Perhaps the single touch nature of the screen isn't as cool as multitouch, but it seems unnecessary as you can only comfortably reach the touchscreen with one hand if you're using the other features, like the thumbstick and buttons (I have fairly large hands and it's difficult for me, so for the vast majority it's not even practical).
For example, I watched as Romney connected a Wii - style nunchuk controller with one thumbstick to one of the control stick jacks and a pair of pedals to the trigger ports.
Primary cannons are controlled with the right thumbstick, while the right trigger is used to pounce.
You control the game with your thumbs, one for movement and one for fire direction, but instead of using fixed points, wherever your thumb touches, that's your thumbstick.
Stunts and tricks are achieved with a combination of the left and right thumbsticks.
It's also had a bit of a classic PlayStation theme addition, with grey D - Pad, thumbsticks and face buttons rather than the previous black.
A mouse cursor pops up with a click of the right thumbstick, and some UI elements can only be accessed by that cursor.
The fixed (not detachable) controls feel pretty good, with nice tension on the depressible thumbsticks, and clearly draw on the Razer Hydra's design language, but without the annoying tapering on the far end of the grips.
Microsoft had arguably perfected it with the 360, so there are few changes to be found on the One, with the exception of slightly smaller thumbsticks.
I can't tell you how many times I click the thumbstick (or with Tactical, B), only to: A. Miss, B. Get struck first.
A few days ago, fellow That VideoGame Blog editor Jason Cook wrote a preview for the upcoming Sid Meier's Civilization Revolution, towards the end of which he said, «CivRev is grid based, so at the most elementary level the difference between selecting a square with a mouse and with the left thumbstick is quite noticeable.
It came with a custom green light, an X1 Master Mod Rapid Fire Package, our site's name imprinted on the right, some accessories such as «No Scope» stickers, thumbstick coverings and a hard shell case.
I was more comfortable like this and felt I still had the precision of the smaller thumbstick on the right with the wider thumbstick for comfort on the left.
If I remember right, they revealed «Project Cafe» at least a month before E3 and that was with the prototype controller (circle pads instead of the eventual thumbsticks).
Invisible Geddy, Your companion can become invisible when thrown in a direction by aiming with the Right Thumbstick.
The 8Bitdo SN30 Pro blends Super Nintendo - style controls with modern amenities like dual thumbsticks and triggers.
Announcing a partnership with Activision and Treyarch Studios, KontrolFreek have confirmed that a brand new Performance Thumbstick based on the juggernaut of the Black Ops franchise will soon be arriving.
I on the whole stuck with the right thumbstick throughout as that felt more natural, and it was always a constant surprise to find that the motion control was still on when I shifted the pad about.
This time round, KontrolFreek are back — and they are bringing some rather stunning Xbox One and PS4 thumbsticks with them.
That particular control scheme is literally the DualShock's buttons mapped onto the other controller, with the right thumbstick replaced by the X and O buttons on the Move wand.
Navigating Yoshi is easily controller with the left thumbstick, and a simple press of the A button will see Yoshi jump, while the B button will make Yoshi stick out his tongue to capture his enemies.
Pressing to the side with the left thumbstick will make your character turn and move in that direction.
Based on this feedback, we've created a new method to calculate the position of the thumbsticks consistently, enabling thumbstick response that is more in line with what you are expecting.
With the latest firmware update, you can expect increased accuracy of the thumbsticks on your Xbox Elite Wireless Controller for even greater control.
Besides, I've always found FPS's to play better with two thumbsticks, anyways, so motion controls aren't a big selling point for me, especially at $ 50.
Where the SN30 Pro stumbles a bit is with modern, dual - thumbstick games.
White will always, with the default button scheme, be an outside or inside button, with blue indicating the top most button, red bars being a trigger and mint blocks requiring thumbstick swirling.
CivRev is grid based, so at the most elementary level the difference between selecting a square with a mouse and with the left thumbstick is quite noticeable.
With all movement tied to the left thumbstick, and a strangely simple yet convoluted attack system on the right, it doesn't take much to swim and splash your way through the well designed puzzles that are placed in front of you.
There was also the «nail - the - trick» mode: by tapping the left and right thumbsticks in while in the air, the game would go into slow motion and you'd gain complete control of your character's feet, with each analog stick controlling a foot, which either led to big points or big bails.
With this new system you can lift an opponent in one of four different positions by holding R1 and moving the right thumbstick in one of four directions.
You zip about the place, using one thumbstick to move and the other to aim whilst hammering the attack button in order to clear the area of foes, but the whole thing just feels poorly optimized, with the aiming system so aggravatingly inaccurate that you'll often land a shot on everything in the immediate vicinity except your intended target.
With the exception of clicking the right thumbstick to jump (which is effectively useless anyway: deities are apparently only capable of jumping about six inches into the air), the controls are really easy to learn.
Left thumbstick to move, right to shoot in the direction you want, along with bombs and power ups and you get the perfect recipe for a run of the mill Robotron - esqe experience.
Inspired by the Ghosts of the Destiny Universe, and developed in collaboration with Bungie, this Performance Thumbstick set is the best way to prepare to rise again in Destiny 2.
Remarkably, the flat thumbstick that comes with the Nintendo 3DS works 90 % as well as the full thumbstick featured on the Nintendo 64 controller.
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