The story is also beautifully well crafted providing a long main quest storyline
with tons of side quests available if you'd like to set out further in the world.
They revolve around big adventure, both with the main story but also
with tons of side quests, secrets areas, and the go anywhere and do anything type of mentality.
With a ton of side quests and shrines to distract you with, there are plenty of activities for you to keep busy with.
Not exact matches
With a beautiful setting, a huge open world with tons of content and side quests with more plot than you can think of, Origins will grab you the moment you step in the Animus and won't let go until you've had your f
With a beautiful setting, a huge open world
with tons of content and side quests with more plot than you can think of, Origins will grab you the moment you step in the Animus and won't let go until you've had your f
with tons of content and
side quests with more plot than you can think of, Origins will grab you the moment you step in the Animus and won't let go until you've had your f
with more plot than you can think
of, Origins will grab you the moment you step in the Animus and won't let go until you've had your fill.
Along
with the main story, there are a
ton of side quests to take on.
The main camp
of Astero is as massive as you expect,
with tons of NPCs, stores, structures and
side distractions in between your main
quest givers, while every hunting location from the starting Ancient Forest to the aesthetically breathtaking Coral Highlands are massive and full
of unique flora, fauna and terrain.
There's a
ton of side quests and lots
of customisation options to help
with your characters in order for them become the masters on the battlefield.
The main camp
of Astero is as massive as you expect,
with tons of NPCs, stores, structures and
side distractions in between your main
quest givers, while every hunting location from the starting Ancient Forest to the aesthetically breathtaking Coral Highlands are massive and full
of unique flora, fauna and terrain.
Scattered around the world are five dungeons that Lily must conquer,
with tons of enemies and
side quests in between.
And
with tons of optional
side quests at your fingertips, you'll have good reason to do so.
Which is sort
of the point here, the game has a story and a path line to follow
with tons of quests and
side quests to keep players busy, but it's the ability to enjoy and do what players want within the confines
of the game world that truly elevates these games for me.
While this time around Kiryu doesn't have four combat styles at his disposal like in Yakuza 0 and Kiwami, players get to customize their fighting style
with experience points gained from combat, eating, and
side quests, opening up
tons of options — like new attacks, parries, and the always awesome Heat moves — to demolish enemies in cinematic style.
Kat's adventure, aside from the main story, comes
with a myriad
of different
side quests, hidden areas and a
ton of exploration.
The game features a butt
ton of new
quests and dialogues and is in every way a complete overhaul,
with changes made to both the gameplay and the management
side of things.
While the new DLC will take players 10 or so hours per faction to complete if they follow its narrative rigidly, players such as myself who rejoin the game
with tons of locations uncovered and a lengthy list
of unfinished
side quests risk sinking even more time into it.
There's a
ton to do
with loads
of side quests to complete, ingredients and relics to hunt down and weapon tutorials to master.