Fair enough, I don't want hand holding in a game like this, but when you're introducing completely new mechanics like base building, that have never been seen before in a Fallout game, I feel like there needs to be a little more description of how it works than just a small pop - up box
with vague instructions.
Not exact matches
Alex Goh's recipes are good, but his
instructions are sometimes very
vague,
with no further explanations.
The included
instructions are a little
vague, so people
with prior experience
with EAF systems and hydroponics may be more comfortable setting up this unit.
The first batch was baked based on a
vague rubric
with limited
instructions.
Rather than discuss
vague, overarching themes from a longer clip of video, this focus on micro-moments of
instruction allows the teacher to find one thing to change, which will lead to measurable improvement if undertaken
with enough frequency.