Sentences with phrase «with visual intelligence»

He handles the story's cloistered confines with visual intelligence, finding beauty in austerity though to an aestheticizing fault, as when Ronit walks amid a procession of mourners in which everyone seems arranged by height.

Not exact matches

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Someone with high visual / spatial intelligence will be likely to have a good sense of direction.
Fascinated with the idea of building better AI systems by incorporating visual intelligence, Kunda and her graduate students set about identifying the building blocks of visual thinking, experimenting with object rotation, scaling and combining.
Fruit was additionally associated with greater visual motor abilities in early childhood and verbal intelligence in mid-childhood.
On the other hand, regions of the brain which aren't associated with intelligence — the visual, auditory, and sensory - motor areas — show small variability and adaptability.
Waldispühl and his colleagues created Phylo with humans» visual intelligence in mind, and released it online in November 2010.
PANTHER's accomplishments include rethinking how to compare motion and trajectories; developing software that can represent remote sensor images, couple them with additional information and present them in a searchable form; and conducting fundamental research on visual cognition, said Kristina Czuchlewski, PANTHER's principal investigator and manager of Sandia's Intelligence Surveillance and Reconnaissance Systems Engineering and Decision Support.
This slacker spin on «Annie Hall» doesn't quite make up in verbal intelligence what it lacks in visual flair, saddled with sitcom rhythms and video flatness.
Flaws aside, however, «London Boulevard» is an entertaining yarn with a considerable amount of visual flair (Chris Menges shot it) and intelligence.
While directed with intelligence and visual flair by Scott McGehee and David Siegel, this family drama ultimately is undone by the same trait that makes young spelling whizzes insufferable — a continual need to impress with how smart he or she is on subjects such as Jewish mysticism, the meaning of religion and dysfunctional parenting.
Armed with nothing like innovation or intelligence at the script level, Kim lards The Last Stand with several inspired visual gags that culminate in a chase through a cornfield and one frozen, bird's - eye shot that gifts the film with a kind of wit it doesn't deserve.
Someone with high visual - spatial intelligence, such as a skilled painter, may still benefit from using rhymes to remember information.
Although logical intelligence (the standard, reigning definition of intelligence) is beautifully accounted for in Dr. Gardner's model, so too are the visual, verbal, musical, physical, natural, spiritual, and relational intelligences — the relational intelligences being interpersonal (social, «with other») and intrapersonal (internal and interior intelligences, as I call them; aka «within» or «with self»).
The eight intelligences are Linguistic, Logical - Mathematical (associated with general intelligence and academic success), Visual - Spatial, Kinesthetic, Musical, Naturalist, Interpersonal and Intrapersonal [3].
Some (visual intelligences) created a collage of pictures from family albums and added arrows with information.
5.8 Differentiated instructional strategies are employed to accommodate for students with different backgrounds, individual learning styles (e.g. visual, auditory, and kinesthetic learners), and multiple intelligences.
The problems associated with dyslexia are language - based, not visual and not related to cognitive skills or intelligence.
Visual themes such as waves of light, floating molecules, and the curving forms of trees, animals, and the earth itself recur on many pages, yet each double - page spread illustrates its lines of text with intelligence and originality.
From a piece by leading trend forecaster Future Laboratory on the travel industry's use of artificial intelligence and geolocation technologies, to a feature exploring the influence of Burning Man and festival culture on lifestyle hospitality, Directions features captivating articles on lifestyle, hospitality, design, and architecture, all illustrated with rich visual content by leading photographers and graphic designers.
- the team has been adding weapons one by one because they want the same amount of attention for each weapon - the team learned that when they added two new weapons at once, one would end up getting overshadowed by the other - there were more new stages than returning stages because bringing back old stages would have little surprise - since they want to satisfy both new and returning players, they changed the order of stage additions - there weren't any major direction changes in balancing from Splatoon 1 - there have been more pattern combinations between weapons and stages, so there was more involved to balance them all - matchmaking is handled by getting 8 players with similar rank points, and then they're split by weapons - the rank point gap between S + players is bigger than ordinary players - only about one in 1,000 active players are in the S +40 to S +50 region in Ranked Battles - there's even less than one in 10 players that reach S +, while 80 % of the overall player base are in A or less - about 90 % of S + ranked players are within a + / -150 hidden ranked power range - rock was the popular genre in Splatoon, so they tried changing it for the sequel - they prioritized making good background music first before forming the band to play that music - the design team would make the CD jacket - like artwork afterwards - due to this, the band members would often change; some getting added while some others removed - Off the Hook is an exception, as they first decided they would be a DJ and rapper along with their visuals first - Off the Hook's song came afterwards - In Splatoon street fashion was the trend, but in Splatoon 2 they tried adding more uniqueness - the aim was to add Flow with ethnic clothing and Jelfonzo with high fashion - all Jellyfish in this world are born by splitting, which means Jelfonzo was born by splitting from Jelonzo - Jellyfish are like a hive mind - when they hold a wedding ceremony, they're just simply holding the ceremony - Jelonzo and Jelfonzo start gaining their own consciences so they can speak - Flow used her working holiday to go on a trip before reaching Inkopolis Square - during the trip, she met the owner of Headspace - the owner liked her, so she got hired to work there - Bisk has a unique way of speaking: anastrophe - the team tried to express him as an adult man - they made him into a giant spider crab because they wanted someone with high posture - he came from a cold country and broke up with his girlfriend to join a band - just like Flow, he became attracted to squids - Crusty Sean finally has his own shop, but he opened it because he's someone who follows the current trends - one of the trends happens to be people opening their own shops - drink tickets aren't stacked, but the probability is higher than a single brand - the music in Inkopolis Square changes depending on the player's location - sounds contribute to creating atmosphere in the location - the song at front of Grizzco Industries had an atmosphere that feels like some smell can radiate from the game screen - as for Salmon Run, they imagined it as a Japanese restaurant outside Japan that is not run by a Japanese person - each time the player moves between the shops, the game uses an arrange shift that shows the personality of each inhabitant - the arrangement in Shella Fresh is related to Bisk's guitar and mystery files that describe his past - with the Squid Sisters moved to Hero Mode, Off the Hook was put in charge in guiding battles and festivals - Bomb Rush Blush has an orchestra «because it would sound like the final boss» - the team wanted to express the feel of the story's real culprit with this music - the probability of each event occurring in Salmon Run is different - there are no specific requirements, meaning they're picked randomly - this means it's possible for fog to appear three times in a row - the Salmon have different appearances based on the environment they're raised in - if the environment is harsher, they would become large salmon - Steelheads and Maws have big bodies, while Scrappers and Steel Eels have high intelligence - Salmons basically wield kitchenware, but everybody else has a virtue in fighting to actually cook the Salmons - Grill is the ultimate form of this - when Salmons are fighting to the death, they can feel the same sense of unity - they would be one with the world if they were eaten by other creatures, and they also fight for the pride of their race - MakoMart is based on a large supermarket in America - the update also took place on Black Friday in America, which was why Squids are buying a lot of things in the trailer - Arowana Mall looks like it has more passages because there are changes in tenants and also renovation work - Walleye Warehouse has no changes at all, because the team wanted to have at least one map that stayed intact - the only thing different in this map is the graffiti, which is based on the winner of Famitsu's Squid Fashion Contest - all members in the band Ink Theory graduated from music university - they are well - educated girls who also do aggressive things - the band members wearing neckties are respecting the Hightide Era from the prequel - the team will continue adding weapons and stages for a year, and Splatfests for two years - the team will also continue to make more updates including balancing
The next generation of gaming is upon us and with it, it brings yet another substantial leap in visuals, physics, scale and hopefully, artificial intelligence.
117 2014 — The Figure: Painting, Drawing and Sculpture — Contemporary Perspectives, Skira Rizzoli 2014 — Visual Intelligence, Catalog Essay, Accesso Galleria Pietrasanta 2014 — Review: David Humphrey, ARTPULSE, NO. 21, Vol 5, 2014 2014 — MFA Catalog Intro, New York Academy of Art 2013 — Living and Sustaining a Creative Life: Essays by 40 Working Artists, Intellect Books, p. 152-156 2013 — Urbanfuse Berlin, Catalog Essay, Janine Bean Gallery 2013 — From Beijing, Catalog Intro, New York Academy of Art 2013 — Wildscapes, Mario Davalos, Book Prologue 2006 — Low, Dishonest Times, In Conversation, Laurence Hegarty, Cynthia Broan Gallery 2006 — Uprising, Catalog Essay, LMCC / Parsons The New School For Design 2005 — Primed, Catalog Essay, Parsons The New School 2005 — Stories, Amy Bennett, Catalog Essay, Linda Warren Gallery 2003 — The Burbs, Catalog Essay, DFN Gallery 2003 — Articulation and Iconography, Bryan LeBoeuf, Catalog Essay, FishTank Gallery 2003 — Ceramics Art and Perception, Referencing, Susan Budge, Issue 53 2003 — Reconstruction, Space Invaders, Catalog Essay, FishTank Gallery 2001 — Manchildren, Mark Mennin, Catalog Essay, Howard Yezerski Gallery 1987 - 88 — Flash Art Magazine, NY Staff Critic, Two Exhibition Reviews Monthly 1986 — Flash Art Magazine, Published Interview with Ross Bleckner
It's always satisfying to see a roundly reviled idiom reanimated by a visual intelligence keen enough to recognize that there's more work to be done, and fearless enough to press ahead with it.»
I will return with more info shortly..., (GuytonWalker), curated by Howie Chen and Tim Saltarelli, IMO, Copenhagen, Denmark Good Friends, (GuytonWalker), Asia Song Society, New York, NY Street Trash, (GuytonWalker), 1 -800-GO-PENSKE, Brooklyn, NY Catalogue of the Exhibition, curated by Bob Nickas, Triple V, Paris, France After Images, curated by Fionn Meade, Musée Juif de Belgique, Brussels, Belgium That's The Way We Do It, Kunsthaus Bregenz, Bregenz, Austria A Painting Show, (GuytonWalker), Autocenter, Berlin, Germany The Luminous Interval, (GuytonWalker), Guggenheim Museum Bilbao, Bilbao, Spain Keeping It Real: Act 4, Material Intelligence, Whitechapel Gallery, London, UK Compass in Hand: Selections from The Judith Rothschild Foundation Contemporary Drawings Collection, Martin - Gropius - Bau, Berlin, Germany Image Transfer, Richard E. Peeler Art Center, DePauw University, Greencastle, Indiana, traveling to Center for Art, Design and Visual Culture.
His works still resonate a passion mixed with righteous anger, symbolic ingenuity, high visual impact, intelligence in the details, color - tastic cacophony and multi-cultural reach that is unrivaled by any other artist that changed the face of art back in the 80's.
Barrie Cook's work for example has affinity with experimental findings made recently into how we construct colour, findings that challenge some of what we thought we knew from Sir Isaac Newton, the philosophical implications of which are explored by Donald D. Hoffman in his book Visual Intelligence, How We Create What We See.
Dodd probably most stands out as a colorist, but her visual intelligence shows best in her endemic dovetailing of spatial structure with surface design.
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