One playthrough you may start out
with weak weapons and in another playthough you might begin with extremely powerful weapons.
yeah that doesn't make sense, why is it considered a p*ss y move to use your knives instead of guns in MGO?I hate it when people complain because you kill
them with a weak weapon or use a more difficult method to kill them.I mean when I get my throat slit I don't b*tch and moan about it since it was my fault for not paying attention or not reacting fast enough.
Not exact matches
Combat was incredibly tedious, and melee combat for my class
with the
weapons I had access to was unfeasible except against the
weakest opponents.
Affinity can be positive or negative — meaning that a
weapon with negative affinity will actually be more likely to do «
weak» hits that have reduced damage.
That way, if you find a
weapon with some really great characteristics, but a bit on the
weak side, you can transfer the good bits to a stronger one!
Still, «Pixels» stumbles heavily
with a
weak story and a forced in romance — evidently, Sandler can't go through an entire movie without kissing a pretty girl, this time played by Michelle Monaghan, in a surprisingly more intelligent role than most female fodder in Sandler's movies as a military
weapons specialist.
That way, if you find a
weapon with some really great properties, but a bit on the
weak side, you can transfer the good bits to a stronger one!
You'll start
with no
weapons, only to soon find a
weak pistol, and from there work your way to other tools.
Keep in mind that, depending on your
weapon type, you will have varying luck
with your attacks and their effectiveness against Nergigante's
weak points.
Some
weapons will offer more fire power when you get a critical hit
with them, which usually means targeting the
weak points of the enemy.
Multiple heroes strong or
weak against certain types of enemy, each
with their own distinctive personality and
weapon set, each working well or not so well
with other agents; even in the current build, you can unlock gun and character skins to show off your abilities.
Avalanche Attacks will activate most often when you attack an enemy
with a
weapon that they are
weak against but can also randomly occur when a character lands a critical strike.
Some
weapons can't be equipped by certain characters, but for the most part upgraded gear can be swapped over to another character and thus there's no risk of finding yourself entering the fray
with a
weaker Autobot.
While the
weapon itself is pretty boss and I definitely want it in my collection what makes it so great aren't its stats or its aesthetics or its practicality when it comes to fending off giant bosses
with easy to strike
weak points.
It is an utter pain to try and collect 7 crests, while fighting off archers and such,
with your Chakrams, which are more long range
weapons and rather
weak.
Because you can take trip mines and the like
with you sniping is still possible since you can cover your six before setting up, but the
weak cover and gunplay when using other
weapons makes for uninspiring multiplayer action.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches -
weapons were tweaked to let players be more creative by thinking about unique
weapon characteristics and their best uses -
weapons are designed to be effective when they are used during the right occasion - Special
weapons are stronger than the original ones when used in the right situation, but
weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is
with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer -
with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest
with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque
weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new
weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
You are a hero clad in blue
with a
weak projectile
weapon.
A character wielding a
weapon with a «Heaven» affinity is strong against an opponent
with na «Earth» affinity
weapon, while
weak against an opponent
with a «Man» affinity - and so on, in a rock - paper - scissors style.
Taking out other enemies
with a certain
weapon, or hitting them in their
weak spot, can expose one of three types of «xel» (pronounced «cell») energy Beck can sap (if he's quick enough), store, and unleash later via his own Mighty Skills!
Each time you fought one of the Bakers they would be
weak to a certain
weapon in your inventory and the game left you to fumble around trying to find the right combination of
weapons to fight
with, while also scrambling around small congested areas trying to not get your guts ripped out by the crazed Bakers.
It shouldn't have any advantage over elemental
weapons or the master sword and should simply be more of a fallback for areas where enemies are
weak or if your badass enough fighting Lynels
with a serious handicap.
A maximum impact
weapon with less overall damage will do more damage per shot and one - shot
weaker enemies
with any hit.
Most experienced gamers know the story: you start off
weak,
with a basic reason to start fighting, then you gain strength and better
weapons and options, and eventually you take on the big boss in the climactic final battle, and then perhaps watch a cutscene or just watch the credits roll.
The
weapon types felt varied,
with Assault rifles feeling a little
weak while shotguns packed a comfortable punch for when enemies got too close.
Attaining an average sword could make short work of a foe ahead but should I instead save this
weapon for a later enemy and beat this Bokoblin
with a
weaker club?
New
weapons include Grenades, which can be tossed over enemy cover; a Plasma Rifle, which is similar to the default Revolver,
with a quicker rate of fire but
weaker; the Shotgun, which is useful for close quarters combat; and the Vector Cannon, which fires reflecting lasers.
The Anjanath is very
weak to water so be sure to bring a
weapon with the water element as well as armor
with skills that boost water attack like the Jyura Vambraces.
The event, announced back in October, includes the «Teachings of the Wild» event quest, which begins tomorrow, and will have you hunting a
weaker winged dragon in return for some special gear for your Palico,
with the Mechanical Beast Palico Grinder companion
weapon and full armor set.