Sentences with phrase «with weapon balancing»

If you still aren't happy with weapon balancing, there are big changes coming in the March 27th patch.
If you have an issue with weapon balancing or the crucible in general, see the «Weapon Changes», «Sandbox Changes», and «Crucible» sections above.
If you still aren't happy with weapon balancing or mobility in Destiny 2, there are big changes on the horizon.
A new weapon, vehicle, and attachments are all now available on the Steam test server along with weapon balance changes in Update # 12.
The PvP shooter has a ton of content in the works, starting with a weapons balance patch that's coming soon.

Not exact matches

None of Corbyn's rivals in the leadership campaign tried to balance the real security imperatives with the party's obvious antipathy towards nuclear weapons by carving out an alternative.
Nations mostly shunned such weapons, fearing the possibility of destabilizing the global balance of power with a costly arms race in space.
And we're voting for this with our dollars, which are possibly our strongest weapon in changing many things that have become out of balance.
Starting your day with a morning ritual of a glass of warm water with freshly squeezed lemon juice has a powerful detoxifying effect on the body, is a rich source of the powerful antioxidant vitamin C and helps to balance your body's pH levels, all of which are powerful weapons in the fight against acne.
Amazonian clay, the brand's not - so secret weapon, is a skin - balancing ingredient that helps with all sorts of skin issues, including dryness.
Enter the Gungeon is a solid shooter with a good variety of weapons and a great balance of god like victory and soul crushing defeat.
As far as the gameplay is concerned, its pretty solid, combat and movement is smooth, and weapons and enemy are well balanced with each other.
The recently added Shooting Test # 1 PTE is now only playable in Solo mode, with certain weapons tweaked for more balance, and players should no longer find themselves sliding off rooftops by mistake, which is definitely a good thing.
Carefully balancing out armor against your choice of weapon can lead to a powerful build, such as how in many previous Monster Hunter games a combination of a Greatsword with the Focus and Crit Draw skills would lead to a near unstoppable damage output.
With extras like armour tipping the scales so much in weapons - based events and the nitrous to back you up constantly, what balance you can find is accidental, and easily lopped to the side that favours you by splashing a few dollar - bucks on an obvious upgrade.
Most notably, it features the first monster to be added to the game post-launch, Deviljho, along with balance changes for almost every weapon type in the game.
And Bruce Willis still makes a convincing action star / romantic lead with Frank being a nice balance of human weapon and hopeless romantic.
The balance changes deal exclusively with the ammo used by two of the ranged weapon types.
Anyway, this is the best MH yet with beautiful visuals, great controls, FINALLY new monsters and armors and locations, and many control improvements for ALL the weapons and the monster AI and behaviour and hitboxes and balance.
While Kaluuya does an impressive job of balancing the easygoing face Chris shows to the world with the character's inner conflicts, Howery is this movie's secret weapon.
The mechanics of balancing weapons fire with energy shielding make for an engaging fighting system and its narrative tries to surpass expectation with creative choices, but it ultimately lacks the environmental detail and moments of awe that would have made its adventure a memorable one.
This again does not really seem to shake the balance of the gameplay in any direction, but the increased attack strengths on newer weapons are noticeable and good fun to mess around with.
The patch brings a number of balance changes to weapons and game modes along with the usual bug fixes.
The shooting itself feels nice and responsive, and the weapons are well balanced for the most part, with swords being the only exception.
This is, by now, an impressively honed action game, with 14 distinct and balanced weapon classes and some of video games» most impressive, intimidating enemies to kill with them.
The Final Frontier retains the visual, musical, and stylistic signature of their atomic - bomb documentary, but with their third film, Gaynor says, they wanted to offer a more balanced view of a controversial issue: whether countries should develop weapons for use in outer space.
Introductory 0 % APR card offers are the weapon of choice for many consumers in the battle against high rates, with many of the best cards offering 12 months or more of interest - free balances.
Balancing out how many weapons are available to you at one time along with how many you can carry at a time is perfect and adds a bit of strategy in how you decide to take on the missions that you are tasked with completing.
The game will have a preorder edition called the «Rapid Dominance» Day One Edition which will include three loadouts with different weapons and perks for multiplayer so hopefully this will be available to everyone post release, and will not throw out the balance of the game for those who do not preorder.
The economy appears to be well - balanced, though, with new weapons and gang members costing quite a bit, although the fact that missions can be replayed as much as you want does mean that money can be acquired a little too easily by players all too willing to grind away on the first batch of heists.
The baffling weapon balancing doesn't help things either on the multiplayer front with some pick - ups being pretty much useless in the face of much more overpowered options.
The battle system relies on managing the abilities of the weapons and pairing them with the combat style of the characters to create a balanced system that allows the player to survive long enough to win combat.
The gameplay itself has been improved over Pure, and manages to give a bit better balance with weapons, the racing seems to be worked out nicely, and the modes are fantastic.
Arguably, Left 4 Dead lost some of the exquisite balance of its tiny armoury by expanding it for the sequel - filling the world with impromptu melee weapons and special ammo types.
They have already released a balance patch with the intention of improving matchmaking and increasing the weapon diversity by making some of the lesser used weapons better.
With the new weapons to counter balance the more difficult enemies, the difficulty progresses as you do as well.
The console version of H1Z1 has its own development team and gives them the ability to set up a weapon with the attachments and balance them properly and not worry about how a weapon needs to be balanced with six different scopes.
From a central citadel — the player assumes the role of military leader charged with creating, developing, and updating a city with weapons and defences, balancing and aligning the city's resources to better survive against prolonged monster attacks.
Actually a more fair comparison would be with the WipEout games as the weapons feel a lot better balanced and you don't get screwed by the AI or your mates as much.
Though the weapons are supposed to be more balanced than in the first, they invariably end up feeling rather impotent and bland, and the weapons that most teams scramble over each other to get at are the sword and the rocket launcher, leaving those unequipped or unwilling to use them with no truly effective countermeasure (ie.
A lot of powerful weapons can be unlocked like Doberman Pincer, a shotgun perfect for close quarter combat or K - 12 AX an SMG with a balanced range and fire rate.
With a variety of armor upgrades and weapon upgrades, you can hand - tailor the perfect balance of viking power to make your way through the game.
- the team has been adding weapons one by one because they want the same amount of attention for each weapon - the team learned that when they added two new weapons at once, one would end up getting overshadowed by the other - there were more new stages than returning stages because bringing back old stages would have little surprise - since they want to satisfy both new and returning players, they changed the order of stage additions - there weren't any major direction changes in balancing from Splatoon 1 - there have been more pattern combinations between weapons and stages, so there was more involved to balance them all - matchmaking is handled by getting 8 players with similar rank points, and then they're split by weapons - the rank point gap between S + players is bigger than ordinary players - only about one in 1,000 active players are in the S +40 to S +50 region in Ranked Battles - there's even less than one in 10 players that reach S +, while 80 % of the overall player base are in A or less - about 90 % of S + ranked players are within a + / -150 hidden ranked power range - rock was the popular genre in Splatoon, so they tried changing it for the sequel - they prioritized making good background music first before forming the band to play that music - the design team would make the CD jacket - like artwork afterwards - due to this, the band members would often change; some getting added while some others removed - Off the Hook is an exception, as they first decided they would be a DJ and rapper along with their visuals first - Off the Hook's song came afterwards - In Splatoon street fashion was the trend, but in Splatoon 2 they tried adding more uniqueness - the aim was to add Flow with ethnic clothing and Jelfonzo with high fashion - all Jellyfish in this world are born by splitting, which means Jelfonzo was born by splitting from Jelonzo - Jellyfish are like a hive mind - when they hold a wedding ceremony, they're just simply holding the ceremony - Jelonzo and Jelfonzo start gaining their own consciences so they can speak - Flow used her working holiday to go on a trip before reaching Inkopolis Square - during the trip, she met the owner of Headspace - the owner liked her, so she got hired to work there - Bisk has a unique way of speaking: anastrophe - the team tried to express him as an adult man - they made him into a giant spider crab because they wanted someone with high posture - he came from a cold country and broke up with his girlfriend to join a band - just like Flow, he became attracted to squids - Crusty Sean finally has his own shop, but he opened it because he's someone who follows the current trends - one of the trends happens to be people opening their own shops - drink tickets aren't stacked, but the probability is higher than a single brand - the music in Inkopolis Square changes depending on the player's location - sounds contribute to creating atmosphere in the location - the song at front of Grizzco Industries had an atmosphere that feels like some smell can radiate from the game screen - as for Salmon Run, they imagined it as a Japanese restaurant outside Japan that is not run by a Japanese person - each time the player moves between the shops, the game uses an arrange shift that shows the personality of each inhabitant - the arrangement in Shella Fresh is related to Bisk's guitar and mystery files that describe his past - with the Squid Sisters moved to Hero Mode, Off the Hook was put in charge in guiding battles and festivals - Bomb Rush Blush has an orchestra «because it would sound like the final boss» - the team wanted to express the feel of the story's real culprit with this music - the probability of each event occurring in Salmon Run is different - there are no specific requirements, meaning they're picked randomly - this means it's possible for fog to appear three times in a row - the Salmon have different appearances based on the environment they're raised in - if the environment is harsher, they would become large salmon - Steelheads and Maws have big bodies, while Scrappers and Steel Eels have high intelligence - Salmons basically wield kitchenware, but everybody else has a virtue in fighting to actually cook the Salmons - Grill is the ultimate form of this - when Salmons are fighting to the death, they can feel the same sense of unity - they would be one with the world if they were eaten by other creatures, and they also fight for the pride of their race - MakoMart is based on a large supermarket in America - the update also took place on Black Friday in America, which was why Squids are buying a lot of things in the trailer - Arowana Mall looks like it has more passages because there are changes in tenants and also renovation work - Walleye Warehouse has no changes at all, because the team wanted to have at least one map that stayed intact - the only thing different in this map is the graffiti, which is based on the winner of Famitsu's Squid Fashion Contest - all members in the band Ink Theory graduated from music university - they are well - educated girls who also do aggressive things - the band members wearing neckties are respecting the Hightide Era from the prequel - the team will continue adding weapons and stages for a year, and Splatfests for two years - the team will also continue to make more updates including balancing
I haven't played reach or Halo 4 in a while but really what i mostly remember from 4 is that it was very unbalanced and having people come in with plasma cannons and rockets randomly thanks to ordinance compared to teams equally having an opportunity at one of these weapons its crazy to say that 4 was more balanced compared to the previous.
You are tasked with dealing with their needs in weapons also by looking at what they prefer to use and finding the best possible weapon and upgrades to balance out the team.
Since release Destiny has been balanced and re-balanced every week, with new bits and pieces being added to the world, taken out, and weapons have been buffed or nerfed depending on what the Crucible meta is.
-- Handcrafted 2D graphics with explosion animations galore — Cutesy gore art and cheeky humor all perfectly balanced to enhance the gameplay — Multi-layered parallax backgrounds that draw the player in — The brash, but lovable anti-hero, Harry... aka... you — 30 levels crammed with relentless waves of bug assaults and evolving game design — 5 Merciless boss fights that are not meant for the timid or meek hearted — Dozens of different types of ferociously quirky bugs to slaughter — Coin hoarding to your heart's content — An arsenal of firepower to slice through the bugs like soft, melted butter — Upgradeable Weapons to make any trigger happy player smile — Turn the bugs to dust with the pitiless Power - Ups and feel free to beef them up at your leisure — Customizable suits because that color really does suit you — Complete missions and earn your stars of valor — With the ability to customize and upgrade weapons and power - ups, no two rounds are alwith explosion animations galore — Cutesy gore art and cheeky humor all perfectly balanced to enhance the gameplay — Multi-layered parallax backgrounds that draw the player in — The brash, but lovable anti-hero, Harry... aka... you — 30 levels crammed with relentless waves of bug assaults and evolving game design — 5 Merciless boss fights that are not meant for the timid or meek hearted — Dozens of different types of ferociously quirky bugs to slaughter — Coin hoarding to your heart's content — An arsenal of firepower to slice through the bugs like soft, melted butter — Upgradeable Weapons to make any trigger happy player smile — Turn the bugs to dust with the pitiless Power - Ups and feel free to beef them up at your leisure — Customizable suits because that color really does suit you — Complete missions and earn your stars of valor — With the ability to customize and upgrade weapons and power - ups, no two rounds are alwith relentless waves of bug assaults and evolving game design — 5 Merciless boss fights that are not meant for the timid or meek hearted — Dozens of different types of ferociously quirky bugs to slaughter — Coin hoarding to your heart's content — An arsenal of firepower to slice through the bugs like soft, melted butter — Upgradeable Weapons to make any trigger happy player smile — Turn the bugs to dust with the pitiless Power - Ups and feel free to beef them up at your leisure — Customizable suits because that color really does suit you — Complete missions and earn your stars of valor — With the ability to customize and upgrade weapons and power - ups, no two rounds are alwith the pitiless Power - Ups and feel free to beef them up at your leisure — Customizable suits because that color really does suit you — Complete missions and earn your stars of valor — With the ability to customize and upgrade weapons and power - ups, no two rounds are alWith the ability to customize and upgrade weapons and power - ups, no two rounds are alike.
But here we are, three years later, with a beefy free update that adds a great new game mode, as well as more weapons, characters, skins and balance tweaks.
With weapons and maps focused on being as balanced and competitive as possible!
Now, with the Xbox Live connected console, games can be patched to fix, among other things, «weapon balance issues.»
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