Not exact matches
Survival mode is at the same time subdivided in different categories of gameplay that you unlock in the Quest mode, and lets you play
with certain conditions such as only being able to pick up power ups in order to kill enemies or to have one clip per
weapon but have
weapon pickups periodically pop up around the battlefield.
Sure, there were
pickup items, like health and
weapons or a few useful collectibles like spraying tags in San Andreas, but the «big» ones were just «get 100 of X» type collectibles which didn't really reward you
with anything more than an achievement (if that!).
These have the same basic rules as racing,
with the added fun factor of random
pickup weapons that can change the order of a race in a heartbeat.
yes i have to say i would preffer to start
with one
weapon and
pickup others on the arena but they choose to do that that way and im ok
with that.
Combine each
pickup with another to make an even more powerful
weapon.
Raid mode stages now have extra Battle Point (BP)
pickups in them that can be shot or collected for extra BP to buy
weapons and custom parts
with.
That, coupled
with some bizarre
weapon pickups serve to make this title a bit of a frustrating mess at times.
Each stage will drop your character into a procedurally generated level filled
with locked offices, loot to plunder,
weapon pickups and upgrade stations, as well as the expected horde of assorted nasties to plough through.
Survival mode is at the same time subdivided in different categories of gameplay that you unlock in the Quest mode, and lets you play
with certain conditions such as only being able to pick up power ups in order to kill enemies or to have one clip per
weapon but have
weapon pickups periodically pop up around the battlefield.
Players are provided the same baseline
weapon load out
with more powerful and specialized
weapons scattered on the map for
pickup.
Power - ups,
weapons and spell
pickups are scattered randomly on the path,
with power - ups increasing players» stats, including health or attack power (as examples).
Smashbox at least tries to liven things up
with the inclusion of special
weapon pickups like heat seeking missiles, giant boulders, sniper rifle scopes, and grenade - like bombs.