Not exact matches
But what is more important, getting some face time
with the hottie who works in the mail room or saving your face from a carnivorous
zombie face eating
attack?
Attack the city
with a horde of
zombies, change pedestrians into
zombies and create the largest horde.
Violent portrayals include a man being smashed by a vehicle,
zombies attacking others, utter chaos in the streets, looting and characters threatening others
with guns.
After an
attack destroys the home base of Big Boss» mercenary empire, the survivors of the
attack are swallowed by a massive wormhole that drops them into a dusty wasteland swarming
with nanotechnological
zombies hell bent on killing every last human being on the planet.
The voice acting is affectionately B - movie-esque and the actors are clearly having a lot of fun
with the ludicrous plot, especially when sci - fi exosuits are introduced which add extra power to Frank's
attacks and allow for
zombie extermination on a huge scale.
«Set to be released in both English and Norwegian, the new film follows the sole survivor of a Nazi
zombie attack who battles an even larger army of
Zombies with the help of the
Zombie Squad, a professional gang of
zombie killers from the US.»
As you go back and forth across the island of Narapela, you will find yourself fighting hoards of
zombies using either a stealth mechanic, or by mashing the square button to
attack with one of two melee weapons that feel no different from each other,
with the occasional dodge and run away thrown in for good measure.
This can feel functional at times, but about a half hour in, Balagueró lets loose an infected monkey — during a blackout, appropriately enough — who
attacks the ship's cook, infecting the chow
with zombie blood.
The sole survivor of a Nazi
zombie attack as he battles an even larger army of
zombies with the help of a professional gang of American
zombie killers known as the
Zombie Squad.
Be it taking out a Russian
attack helicopter
with a stealthy hero or destroying a whirlybird by damaging its rotor blades
with bottles of hooch during a
zombie apocalypse; the following fights
with airborne a-holes are the definition of badass... eh, if someone's recently rewritten the dictionary.
Even
with the addition of both light and heavy
attacks there's more skill and excitement in wending your way through a horde of
zombies without fighting than there is in actually
attacking them, which eventually makes the whole process seem slightly pointless.
Melee focused
attacks along
with skill trees that can be built up to eventually turn you into a one man
zombie destroying powerhouse.
There are plenty of cheesy TV movies that have cornered that market, and more than a handful of films that feature a meteor shower as the catalyst for disaster: NIGHT OF THE COMET (1984) brings about
zombies, THE BLOB (1958,
with the remake out in 1988) hitches a ride on a meteorite, THE MONOLITH MONSTERS (1957) delivers killer crystals, and a rogue comet in Stephen King's MAXIMUM OVERDRIVE (1986) prompts machines to come alive and
attack us.
In the sequel the story follows the sole survivor of a Nazi
zombie attack who battles an even larger army of
Zombies with the help of a professional gang of American
zombie killers who call themselves the
Zombie Squad.»
The weapon variety is good, because the
zombies in Riptide are fairly advanced, and will come running and
attack with knives and other objects.
While its horror elements make do
with jump - scares over insidious chills — plus one cheeky plot steal from An American Werewolf In London — the action elements are numerous and proficiently executed, from the early M: I - like aeroplane crash sequence to an underwater swimming
zombie attack in the catacombs beneath London.
Execute an uppercut swing
with enough precision after a kick and you can send a
zombie flying through the air so an ally can finish it off
with a ranged
attack.
The lack of decent kills or
attack sequences ensures that even the
zombie stuff grows repetitive almost immediately, and one can't help but walk away from the movie
with the feeling that Romero's reserve of undead tales has run completely dry.
, «Raising the Dead,» a 7 - minute behind the scenes featurette
with lots of cool
zombie makeup, «
Attack of the Living Dead» (7 mins.)
With a Sarah Palin-esque President giving the military carte blanche to operate inside America using any means necessary to deal with «illegals» blamed for the zombie outbreaks, Dead Rising 3 scores point after point by attacking the concept of a surveillance state, pro-fascist propaganda, and especially the US's colonial abuses in Central Amer
With a Sarah Palin-esque President giving the military carte blanche to operate inside America using any means necessary to deal
with «illegals» blamed for the zombie outbreaks, Dead Rising 3 scores point after point by attacking the concept of a surveillance state, pro-fascist propaganda, and especially the US's colonial abuses in Central Amer
with «illegals» blamed for the
zombie outbreaks, Dead Rising 3 scores point after point by
attacking the concept of a surveillance state, pro-fascist propaganda, and especially the US's colonial abuses in Central America.
Brad Pitt plays a former UN investigator who is traveling
with his family just as the
zombie attack on Philadelphia unfolds.
Zombies attacking the old folks home make for some great visual gags, including a footrace between an old man
with a walker and a pursuing horde.
Truthfully, I'm not the biggest
zombie nut, and I turned the trailer off halfway through just because I have a big problem
with children being
attacked and stuff like that.
Chuck will also have a new special
attack when using automatic weapons, spraying
zombies with a hail of bullets.
One thing that must be mentioned, however, is the sheer amount of glitches and exploits present in Shaolin Shuffle; I didn't notice any issues
with the multiplayer maps but Shaolin Shuffle is littered
with ways to crawl off the map, gain infinite special
attacks and safely sit back and mow down
zombies as they funnel towards you.
Based on the best - selling book by Isaac Marion, WARM BODIES is being brought to the big - screen by 50/50's Jonathan Levine,
with the romantic horror revolving around
zombie «R» (Nicolas Hoult), who falls for human survivor Julie (Teresa Palmer), after rescuing her from a
zombie attack.
The ability to buy equipment reminded me a bit of
zombie mode from the Treyarch CoDs, but
with the fast frenetic action of real infantry and
attack dogs.
This is typically accomplished using «
zombie» machines, home computers or servers infected
with malware that are attached to the internet, and often utilizes techniques to amplify the
attack by using flaws in internet architecture to have all of the requests from one machine hit at once.
The clip is an action - packed sequence which begins
with the series» aesthetically revamped hero Cole McGrath dispatching a few of the game's new enemies (which appear to be a cross between Dead Space «s necromorphs and Left 4 Dead «s
zombies) before launching into a breakneck - albeit - unsuccessful chase after the the sequel's villainous anti-superhuman ideologue Bertrand and finally climaxes when Cole takes down an
attack helicopter
with an electric tornado.
Adjustments - Timing shortened from being downed to rising, rising into a movement, mid-air quick recovery, jumping, dashing, moving (on ground or midair),
attacking, or guarding - Awakening: Fixed bug where
attacks at very close range came from unguardable angles; these can now be guarded - Dash Combo: Fixed bug where Tag Combos weren't counted for achievement purposes unless landed on a foe who was incapacitated by a Tag Combo - Brynhildr (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes
with melee
attacks as long as the Awakening gauge isn't empty - Ares (Summon Special Move 1): Removed hitbox between Ares and spear that appeared right after throwing a spear - Odin (melee mode, neutral melee
attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Odin (melee mode, side melee attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Grim Reaper (Special Move 2): Boosted movement speed, turning radius, and max movement time for zombies when targeting foes as long as the Awakening gauge isn't empty - Grim Reaper (Down + Special Move 2): Fixed bug where dog zombies occasionally didn't face the correct direction while moving - Grim Reaper (Awakened, Character Ability Power) Added fire effect to characters who take damage after being hit by a zombie ball when Grim Reaper is in fire zombie ball mode - Ra (bomb mode, Special Move 1): Bombs can now be destroyed by enemy attack - Ra (ranged / bomb mode, Special Move 1): Changed reload when out of ammo to constant reload - Slayer (Melee Attack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while cha
attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Odin (melee mode, side melee
attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Grim Reaper (Special Move 2): Boosted movement speed, turning radius, and max movement time for zombies when targeting foes as long as the Awakening gauge isn't empty - Grim Reaper (Down + Special Move 2): Fixed bug where dog zombies occasionally didn't face the correct direction while moving - Grim Reaper (Awakened, Character Ability Power) Added fire effect to characters who take damage after being hit by a zombie ball when Grim Reaper is in fire zombie ball mode - Ra (bomb mode, Special Move 1): Bombs can now be destroyed by enemy attack - Ra (ranged / bomb mode, Special Move 1): Changed reload when out of ammo to constant reload - Slayer (Melee Attack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while cha
attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Grim Reaper (Special Move 2): Boosted movement speed, turning radius, and max movement time for
zombies when targeting foes as long as the Awakening gauge isn't empty - Grim Reaper (Down + Special Move 2): Fixed bug where dog
zombies occasionally didn't face the correct direction while moving - Grim Reaper (Awakened, Character Ability Power) Added fire effect to characters who take damage after being hit by a
zombie ball when Grim Reaper is in fire
zombie ball mode - Ra (bomb mode, Special Move 1): Bombs can now be destroyed by enemy
attack - Ra (ranged / bomb mode, Special Move 1): Changed reload when out of ammo to constant reload - Slayer (Melee Attack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while cha
attack - Ra (ranged / bomb mode, Special Move 1): Changed reload when out of ammo to constant reload - Slayer (Melee
Attack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while cha
Attack, Down + Melee
Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while cha
Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee
Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while cha
Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to
attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while cha
attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1
zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes
with melee
attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while charging.
Twin Blades — This sidescrolling action game where an anime nun runs around killing
zombies with melee & gun
attacks has some of the most gorgeous graphics I've seen on the service.
In last week's episode of The Walking Dead, a
zombie ripped someone's throat out and then that guy got up and ripped someone's stomach open and before you know it a bunch of
zombies were
attacking a bunch of people until the humans came in and busted the
zombies» heads open
with pipes and knives and I thought «Meh, that doesn't seem that bad.»
Most playable critters evolve either into larger versions of themselves, grow wings, become
zombies or team up
with other monsters for group
attacks as they evolve.
Meanwhile, Left 4 Dead 2 will have Resident Evil 6's special
zombies making the jump,
with the Lepotitsa, Napad and Ogroman
attacking the survivors.
▶ FARTS of different colors ▶ VOMIT tilting you phone to DESTROY all the
Zombies ▶ Special meals
with SPECIAL
ATTACKS: Bomb Fart, Electric Fart, Double Fart.
well,
zombies, and therefore be the most effective way of dealing
with them The reality is, though, that just whacking them
with the chainsaw isn't the most effective form of
attack.
With fresh lawn - inspiring modes featuring plants on the
attack, players can go on the offensive as the plants in an all - new 24 - player Herbal Assault mode, or rally the
zombies together and defend against the plants in the 4 - player co-op mode, Graveyard Ops.
Starting
with Zombies in Spaceland, and eventually spreading to Rave in the Redwoods, Shaolin Shuffle,
Attack of the Radioactive Thing, and The Beast from Beyond, you can head straight to the ultimate
zombie encounter to see if you can take down these undead monstrosities.
The sudden appearance of a monster world sized storm caused 98 % of the world's population to vanish,
with zombie like creatures rising to
attack the remaining civilization.
Scavengers are the only
zombies with the ability to
attack from a distance.
The
zombies and mutants range from your everyday
zombie and easy to kill horde, to harder mutants who come
with special
attacks up their sleeves.
The Absolution DLC brings
with it four new diverse multiplayer maps and the exciting new
Zombies co-op experience set in the 1950s titled, «
Attack of the Radioactive Thing!».
1) Realtime battles
with other survivors in PvP mode2) Tough boss raids3) Unique
zombies with a variety of
attack styles4) The ultimate striking sensation5) Realistic weapons6) Astounding 3D graphics and effects which...
Players can run, crouch and jump to safety, and can fend off
zombies with shove
attacks or use scavenged weapons like melee weapons and firearms.
It's fairly early on in the story that both Cliff, and indeed yourself, realise that things aren't quite right aboard good ship Escape,
with it being only a matter of time before the
zombie masses start
attacking Cliff from all angles.
Silence as an audible device is effective and oppressive, created a feeling of being desperately alone,
with the exception of the rather stupid
zombie attacks.
With the Shinobi weapon enabled, the original arcade graphics of Joe Musashi's hands and throwing stars show on screen and you attack zombies with the throwing st
With the Shinobi weapon enabled, the original arcade graphics of Joe Musashi's hands and throwing stars show on screen and you
attack zombies with the throwing st
with the throwing stars.
Even the more outlandish creations - like Solomon Grundy
with his
zombie - style
attacks - have been animated to a particularly high standard.
Garden Warfare 2 has plants mounting an
attack for the first time,
with the backdrop of
zombies having taken over the suburbia.
I ran around
zombies and was confused why I couldn't
attack with my fists.