Sentences with phrase «without kojima»

Konami seems money hungry and very very unaware of what makes good art, I have no Idea how they managed to get Kojima or Team Silent but I do know that now, they can not make a good game without Kojima, he was their last good revenue stream.
Sometimes a Kojima game without Kojima just isn't a Kojima game.
Konami literally has no purpose without Kojima.
We interview Konami's Community Manager and discuss their recent success, their commitment to core gamers and MGS without Kojima
But Metal Gear without Kojima isn't really Metal Gear, and so enjoy The Phantom Pain for what it's most likely to be: a great game and a fitting end to an era.
and both Konami / Platinum worked on the project — Without Kojima.
Metal Gear without Kojima is not Metal Gear.
I did make it clear in the blog post that NaughtyDog were finished and I was talking about the new studio who will take over Literally the first paragraph «one thing we do know for sure is that NaughtyDog will have no part of it» EDIT @ Below «I don't wan na see any Uncharted from another studio» The problem is it's going to happen whether we like it or not, just like how we don't want Konami continuing MGS without Kojima, in the end it's going to happen.
I don't think any developer should tip toe on the legacy a highly respected studio like NaughtyDog have done with the past 4 Uncharted games, similar to how Konami will end up continuing the Metal Gear Solid games without Kojima.
Whatever the case, it would appear that Konami has followed through on their intentions to deliver this game with or without Kojima.
Can it still succeed without Kojima Productions or Hideo himself?
Metal Gear Survive is the first Metal Gear Solid to be released without Kojima, as he confirmed at the last Tokyo Game Show that it has»... nothing to do with me.»
Make sure to check out our review of Hideo Kojima's final Metal Gear game Metal Gear Solid V: The Phantom Pain while you wait for the very first Metal Gear game without Kojima.
Metal Gear Survive, a spinoff that pits soldiers against zombies, was conceived and produced without Kojima.

Not exact matches

When we visited Konami's Los Angeles studio last month to preview The Phantom Pain, we did so without the presence of Hideo Kojima.
There is no update yet whether these promotional materials will be replaced with a new one without carrying Hideo Kojima's name.
Without a doubt, this game has series creator Hideo Kojima's touch throughout, a fact we're reminded of the dozens of times the game says The Phantom Pain was directed and produced by Kojima.
At the end however, the player will receive the message as Kojima originally designed and intended it, without change.
As the development team seems not to be leaded by Hideo Kojima anymore, it seems unlikely that this exploit will be fixed soon and players will cheat their way to a high rank without having to worry about getting caught.
The Phantom Pain is without a shadow of a doubt one of Kojima's biggest endeavors yet, it is a game that is rich in soul, spirit, offers one of the largest maps ever seen in a Metal Gear Solid game and offers a missing side of the story that we have waited years to find out.
The samples show Mads Mikkelsen without texture, background shots from the Death Stranding teaser trailer with only texture and lighting, and a reproduction of Kojima Productions» meeting room.
Needless to say, Kojima productions was not approved - and they are now without company healthcare.
In just a little over a month, we'll see if Konami can successfully make a game in the Metal Gear universe without Hideo Kojima's input.
But without giving anything away, Kojima - san has... Quiet has her reasons for wearing what she does.
Metal Gear Survive launched on February 20th, and it's already gotten some slack for its expensive microtransactions and, you know, being another Metal Gear spin - off without series creator Hideo Kojima on board.
There's a great deal more veteran Metal Gear Solid talent hanging on at Konami than Kojima legging it with the studio name suggests, but it's under new leadership now, and with Kojima out the door it's probably going to have to get used to a new kind of production schedule without an auteur to wrangle deadline and budget blow outs from management.
The first Metal Gear game post-Hideo Kojima is a weird thing, but certainly and intriguing on to see what the much - maligned Konami can do without the industry icon.
As the first game in the series to be released without any input from Hideo Kojima, there's a lot riding on this game.
It wouldn't be a Kojima production without some crazy monkey wrench thrown into the plot, changing your perception of the entire MGS universe, and there's definitely some wrenches here.
Kojima states that the The Phantom Pain would never have been possible without the fans and he apologises for the length of time they've had to wait for the title.
without Hideo Kojima's involvement) went live.
This last weekend was a strange one for Metal Gear fans, as the beta for Metal Gear Survive (the first full - fledged Metal Gear without Hideo Kojima's involvement) went live.
Although it seems to have been forgotten about Metal Gear: Survive is not actually the first Metal Gear game without the legendary Kojima at the helm.
Should we be worried that without an editor as skilled as Fukushima, Kojima might fall into the same traps that he did with MGS4, Peace Walker, and The Phantom Pain?
In an interview with Gametrailer's Geoff Keighley, Hideo Kojima has revealed why David Hayter won't be playing the part of Big Boss in Metal Gear Solid V: The Phantom Pain, a decision which has caused massive upset within the Metal Gear Solid fanbase, with many people rushing to their keyboards to exclaim that without Hayter reprising his role they wouldn't be buying the game.
Kojima will be better without him.
MonsterVine: «This last weekend was a strange one for Metal Gear fans, as the beta for Metal Gear Survive (the first full - fledged Metal Gear without Hideo Kojima's involvement) went live.
Their stares were met with a swift and confident release from Konami Digital Entertainment, who seem eager to prove that they can go it alone without Mr Kojima's watchful eye; what left fans a little shocked just days ago was the announcement that the newest installment in the Metal Gear franchise will not only place Snake himself far from the action, but will also be a co-op survival game of the zombie variety.
A Metal Gear game without Hideo Kojima seems blasphemous, but Konami was smart enough to create a spin - off so conceptually ridiculous that it was clearly distant from its source material.
The Phantom Pain is without a doubt the single most anticipated game that Konami fans are going to be waiting enthusiastically for, while the strategy for marketing the game has become a first for Konami by selling the prequel with the game still a couple of years from release, we can take a look first look at what to expect at this years E3 as Hideo Kojima gives us a first look at the E3 trailer for Metal Gear Solid V: The Phantom Pain.
Kojima has been praising the power and architecture of the PS4, and apparently this is not without good reason.
The first Metal Gear game post-Hideo Kojima is a weird thing, but certainly and intriguing on to see what the much - maligned Konami can do without the industry icon.
The demo itself is about the same length as Kojima's PT, but without the complexity needed to reach the end.
Imagine a Kojima game without the restrictions and abuse of konami.
Metal Gear Solid V: The Phantom Pain looks to be a wonderful send off for Kojima, except Konami is absolutely going to continue the series without him at the helm and milk it for all it's worth.
Silent Hills was to be Kojima's and Guillermo del Toro's masterpiece, P.T. actually giving hope to those of us who wanted Silent Hill to return to its former glory, and it was killed and just about erased from existence (and you can bet they will try to milk Silent Hill some more without anyone nearly as talented as those two).
We had the opportunity to interview Graham Day, Konami's Community Manager in the UK and had an interesting discussion with him about the incredible success of MGS V: The Phantom Pain, how MGS can work without Hideo Kojima and whether Konami was really giving up on console gamers for the sake of the mobile phone platform.
I agree with Christopher Stevens» comments above, continuing on with the MGS franchise without Mr. Kojima is NOT a good idea.
The first Metal Gear game made without the supervision of Hideo Kojima will also be available for Europe by February 22.
I liked rising but it was nowhere near the lvl of mgs there is no true metal gear with Kojima if mgs is the body Kojima is the mind Konami are trying to seperate the them the body can not live without the mind
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