Sentences with phrase «without double jumping»

How to Unlock: Go 2 minutes without double jumping or wall running in a mission where these abilities are available

Not exact matches

You cant even get behind your team and show some faith in Wenger by saying i believe we will have a title push without fans saying yeah bet ya said that last season too or jump down your throat with abuse as if you claimed that you believed we were favorites for a pl and cl double.
If anyone else offered me this move from Man U I would jump at that one too, so remember, you double my wage and I'll move on without hesitation»
He's got more hearts, can jump on spikes and double jump with his surfboard, continuously roll without rest, and doesn't need to worry about air underwater.
On top of a double jump and the ability to withstand spikes, Funky can also roll for an unlimited period and swim underwater without running out of air.
But there's really no beating the simplicity of the Citi Double Cash card, which awards the full 2 % cash back (1 % when you charge a purchase, 1 % more when you pay it off) without any further angst or jumping through hoops.
Playing as Pilots, you are equipped with jet - packs that allow you to double - jump, you can fall from ridiculous heights without worry of injury, and you can wall - run and wall - jump across the entire map without touching the ground.
There's a Tension gauge which, once full, allows you to enter High Tension, a temporary state, which makes you invincible and allows you to use spells and abilities without expending MP, as well as unlocking the ability to double jump and allowing you the opportunity to use the most powerful attack in each characters arsenal: the Coup de Grace, which is the games take on the Musou ability from the Warriors games, allowing you to take out a full screen worth of enemies with a visually dazzling attack.
However, even without a special power - up you can still butt slam your friends to death whilst using an assortment of evading movements (double jumping, super jumps, wall - climbing and dashing) to out - wit and out - play your opponents.
Using him powers up the player, boosting their 3 life hearts up to 6, and also letting them double jump, glide in the air, swim faster and easier, and even fall on spikes without damage.
Although you are without jump, you do have a roll which doubles as an evasion from enemy attacks.
Each boulder looks unique and many of them have additional bonuses / advantages — such as the Angel Boulder being able to double jump, whereas the Globe Boulder has a moon spinning around it, so it can damage nearby obstacles without receiving any damage.
Placing an anti-well and then jumping over it will effectively give you a double jump, without having to activate your jetpack.
He behaves much like DK, only he can roll forever just as though he had a partner Kong with him (although when playing as Funky you can never use a partner Kong), double - jump, slow his descent by using his surfboard as a makeshift helicopter, obviously, and also stand stationary on spiked floors without taking damage.
Kara also has access to the now - standard double jump, in the form of a jetpack which recharges, allowing her to «re-double jump» without hitting the ground in some instances.
As a result, grabbing and releasing the character without pummelling or throwing will leave them with no recovery move, effectively guaranteeing a KO if they've already used their double jump.
You can dash by double - tapping a direction, run without concern for stamina, double jump like you typically would in a platformer or third person game, scamper up ledges like in DOOM, and even air dash too like, well, ReCore comes to mind having played that recently.
The surfing simian essentially functions as the game's easy mode, with drastically more health than Donkey Kong as well as the ability to double jump, hover and roll without stopping.
Notice how we combine double jumps and bursts in order to reach ledges you couldn't without help before.
Unlocking all of the stages requires mastering your trusty throwing knife and basic jump, but once you complete that you have everything at your control, from a double jumping gun - toting President to a zombie that can keep going without a head to Commander Video and his often useful hang time.
As well as allowing you to jump into split screen mode, the overview button is now more useful as double tapping it allows you to jump between your two most recent apps (which arguably is a better solution to multitasking on a smartphone) while continuously tapping the button will let you cycle through recently opened apps without having to touch the screen.
a b c d e f g h i j k l m n o p q r s t u v w x y z