Sentences with phrase «without good gameplay»

«Without good gameplay what good does graphics do» Nintendo has it ways of ideas to back it's back.
The few people that didn't like the game were because they are so shallow they can not accept a game without good gameplay.

Not exact matches

APB Reloaded comes with new locations, a better gameplay and a new free - to - play format that lets you play for hours without spending anything, though you have to buy something in order to be more competitive.
I guess the game just feels really bland in setting and environment as well as gameplay, its just not very innovate, innovation is everything within a game, without it, its just not fun.
Contra is here, with its destruction, challenging gameplay and devastating fun: perfect for those who can appreciate it, the others could as well seek for something else, but not without knowing that they're throwing away an option to see how much fun a good game can deliver.
The gameplay runs smoothly without doing anything spectacular its has a strong engine and does what is required for a FPS but does benefit from a sweet sniper shooting system, the moment between the firing of a shot and contact being made is extremely well thought of and you never tire of sniping due to this.
Gameplay wise the game is good, it feels great to pull off a perfect assassination without detection.
The gameplay in Dishonored mostly resembles Deus Ex: Human Revolution, you are encouraged to use stealth where ever possible and this is without doubt the best way to play the game, going in and trying to fight your way through is much more difficult and this is one of Dishonored's faults.
Its great aesthetic as well as its deep, challenging yet rewarding gameplay will very easily make you spend countless hours without even realizing the passing of time.
The gameplay has quite a few interesting mechanics that work well throughout the game and this without a doubt makes the gameplay very fun and addictive at the same time.
Without something that is clearly and readily seen as better / different, it will be hard to ask people to by a new $ 600 Blu - ray player that goes online and plays HD games to replace their old $ 600 Blu - ray player that goes online and plays HD games on only the nebulous promise of «more gameplay possibilities.»
Again, the expectation you feel when you fight the same boss each time alongside a repetitive routine means that each fight brings with it only a small change, which plays well into the uncertain gameplay that makes a roguelike so much fun, and without doing it so drastically that it makes the experience unfair and unpredictable.
A new video shows the first 1 hour of gameplay from LEGO City Undercover running on the Switch, and even better: it's direct - screen footage without any commentary.
Even without any major gameplay change, the game still manages to be incredibly gripping, thanks to an excellent story and a slightly better pacing, which sadly worsens in the middle point of the story.
While Cladun Returns looks crisp and clear on the PS4, its gameplay feels rather simplified so the best place to play the game is without a doubt, on the PS Vita.
The game has an interesting soundtrack that probably doesn't quite fit the game too well and it literally has not audio dialogue so there's very little in the way of sound to review, you get the generic 2D crafting sound effects which are amusing however and do contribute to the game's humour a little, the gameplay itself is immersive enough that you can sink hours into the game without realising it, though the menus can be a little tiresome to navigate as you have to open a close them to remove a misplaced item or constantly scroll through all the many different items and topics you can choose from.
The jungles of Russia change up Metal Gear's stealth gameplay for the better, forcing Snake to utilize a wide variety of camouflage to tip - toe through Snake Eater's various locales without getting spotted.
I'm no JRPG expert by any stretch, but I always felt like the Tales series does a good job of giving players enough JRPG gameplay without being overwhelming.
The story informs the gameplay well enough without locking players into absurdly long cutscenes or reading sessions.
A huge library of cars and an enormous Australian world to explore, Forza Horizon 3 is open - world driving at its best, and you'll often find yourself simply cruising around without any thought of goals or gameplay.
The rise of the freemium model has made free iPad games a lot more popular, and while some freemium games are nothing more than annoying attempts to bleed your wallet, the best offer in - app purchases that add to gameplay without becoming a requirement, thus allowing you to pay or not pay as you please.
Sometimes slapping a new coat of paint on an old game doesn't work as well as you'd think without altering the gameplay as well.
Now, in most games a fairly short playtime is class as a flaw, but for Kill Team it's actually a good thing as it ends just as the gameplay is starting to feel a little old, without ever letting you actually get bored with it.
Since it's a Call of Duty game and wouldn't be complete without multiplayer, those wanting more information for those particular aspects of the game can find more information revealed on August 11, which will include more details about gameplay utilizing, the exoskeleton, as well as maps, modes, and weapons.
Gameplay: 7.5 Old school SEGA Rally fun at its best, but without depth of handling or terrain it feels a little lacking, but for those looking to get away from sim racers it's perfect.
This why Playstation is the best in this gaming industry, not like others that only depend on their company name like Nintendo for example that only want to keep selling their devices without releasing new games, Sony on the other hand they keep pushing boundaries in terms of gameplay and visuals, they always have this forward thinking unlike the competition that like to remain in the past or just being closed minded (Nintendo / MS).
Due to the amount of gadgets on offer that allow you to jump really high or cover the entire map in just a few seconds, the gameplay is pretty quick, favoring a more run «n» gun attitude over almost anything else, though snipers and more patience players can make good use of some tasty ambush spots or by simply taking their time and waiting for idiots to charge around a corner without looking.
There are plenty of kick - ass shooters without co-op but given the core gameplay of how shooters are played and how big online gaming has become a co-op option in any shooter past or present would be a definite plus and like many reviews for KZ2 stated you already have teamates along for the ride through the whole campaign allowing one of them (or more) to be playable in co-op mode doesn't change the story or how the game is played in anyway, except instead of AI controlled teamates you have your best bud along to shoot the bad guys with you, which is WHY shooters are the perfect genre for co-op, and its becoming more and more EXPECTED as a feature / option in shooters this gen. I remember when it was questionalbe reading requests for a certain game on a certain forum filled with Gamers request for co-op campaign; It was crazy.
As it stands right now four classes are quite well balanced, and providing a unique gameplay experience without one class overshadowing the other is nothing to sneeze at.
The gameplay trailer shows off how the player can adequately control three characters and three separate story lines at once without it becoming confusing, as well as glimpses at the lifestyles of lead characters Michael, Trevor and Franklin.
Not a fan of insomniac anymore after their lil bold adventures without Sony but guess they learned their lesson... I hope.You're delusional if you think Spidey looks anything like that mess of a game called sunset overdrive... get your eyes fixed and go watch the E3 gameplay again.Insomniac is far from the best but with Sony's help they never disappointed.Your lvl of negativity is absurd making it look like you just wan na go in the opposite direction of everyone here who are all aboard that hype train lol.Wait for it to be in Plus lineup you say?
Pros: -3 D Effects have had had a significant upgrade with 3D Face Tracking - C - Stick functionality vastly improves gameplay on original 3DS titles - Frame Rates in 3D on older titles heavily improved upon - Button placements are much easier to adapt to and seem rather well planned - Long sessions of gaming is now possible with how comfortable the NN3DS XL is made - Vastly improved load times on some games * - Battery life is significantly better on the NN3DS XL vs 3DS XL original - amiibo functionality is there and allows for NFC to be used without any additional equipment
All of this is well and good, but without great gameplay, none of it matters.
Ward credits much of Fortnite's success to good timing, but he also noted that the game wouldn't have taken off without the tight, fun gameplay mechanics that Epic had been honing for roughly seven years.
Gravel is highly recommended for fans of off - road racing and arcade racers as well as the racing, driving and motorsports genres in general as Gravel has both the quality and quantity to appeal without ever overstaying it's welcome due to exceptional track design and all - round gameplay.
As great the importance of planning might be, it has to be noticed that without a certain dose of trial and error, the gameplay can not feel good.
Better still, Blizzard has been able to implement this system without a hint of pay wall or «pay - to - win'tactics: «all of the items that exist in the system are unlocked through gameplay,» as it stands, no microtransaction model exists in Overwatch.
The story could be better executed, for reasons that I can't really discuss without spoiling everything, and the humor never manages to even come close to matching the wit of Monkey Island, but the gameplay is thoroughly good stuff.
The gameplay is tight and responsive, the visuals are stunning and the music is without a doubt endlessly catchy and memorable, you can't go wrong with picking this game up from either 3DS or Wii U eShops, it is well worth every penny.
The gameplay is rock solid and levels are challenging without being unfair, the music is incredibly good, and the story is surprisingly deep while still being rooted in comedy.
Gameplay is very fluid and even without the tutorial it will be easy to see how combos flow together to create a good fighting style.
It's a nice departure from the classic Sonic games» typical speed - based gameplay without completely deviating from that well - made formula.
The soundtrack for Putty Squad is somewhat underwhelming and very quickly becomes tedious after the first few play sessions and I found myself muting the game sounds in favour of listening to music on my phone — the good thing with a game like Putty Squad is that the audio isn't essential for the gameplay experience, you lose very little playing the game either without sound or with an alternative soundtrack.
Much better than DLC that just tacks on additional missions without actually changing core gameplay elements
The ability to move through a large world without experiencing motion sickness is rather new to VR, whereas the train simulator fans got something else that even much larger studios in the genre haven't done before: native VR support, decayed railway simulation, gameplay that is easy to get into as well as the game's flagship feature which it was also named after — proper derailment physics.
Once I've established the core gameplay is fun without any polish / art / music, then I add in all that good stuff,» said Brett.
The game has an interesting soundtrack that probably doesn't quite fit the game too well and it literally has not audio dialogue so there's very little in the way of sound to review, you get the generic 2D crafting sound effects which are amusing however and do contribute to the game's humour a little, the gameplay itself is immersive enough that you can sink hours into the game without realising it, though the menus can be a little tiresome to navigate as you have to open a close them to remove a misplaced item or constantly scroll through all the many different items and topics you can choose from.
There's no multiplayer, but the gamepad is integrated quite well without interrupting gameplay (and optional, so you can just use
Cuphead's breathtaking artwork is, without a doubt, the best the game has to offer but the gameplay isn't far behind.
It's a pretty standard story for the genre, but Code of Princess does a good job of giving the player a goal without taking away from the core gameplay of any good action RPG: the fighting.
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